Results: 22Comments by: Rustytotem
File: Button Forge09-29-12
Hi. Maybe I missed the option, but,...
Posted By: Rustytotem
Hi. Maybe I missed the option, but, is there any way to make bars 'click-through'? As in, I can see the bar, use the keybinds on it, but it doesn't interact with the mouse.
File: Button Forge09-25-12
Actually, nevermind :(
Posted By: Rustytotem
Actually, nevermind :(
File: Button Forge09-03-12
Hi. Thanks for the update! Just t...
Posted By: Rustytotem
Hi. Thanks for the update! Just tried a few things at the darkmoon fair. The whack-a-mole, human-cannonball, etc.. which previously were not working, are now working. The tonk mini-game, which was previously working, still is working.
File: TipTac09-02-12
@Rustytotem In case I wasn't clear,...
Posted By: Rustytotem
@Rustytotem In case I wasn't clear, this is where you change the bar texture (image below). As I said previously, if the texture you've selected no longer exists or is invalid, it will appear bright green. Search the forums for "green texture" if you want to know more about it. Oh right. Thanks - silly me!
File: Button Forge09-02-12
Re: Re: OverrideActionBar
Posted By: Rustytotem
Hi. I've looked through the slash commands, and have tried some macro switches, but I can't get my main action bar to hide itself when I have one of the darkmoon faire action bars. Using framestack, the bar is called OverrideActionBar. Is this a new addition? Have I simply missed the correct macro switch? Ah, sorry about the confusi...
File: TipTac09-02-12
@Rustytotem The bar texture you've...
Posted By: Rustytotem
@Rustytotem The bar texture you've chosen in TipTac's options no longer exists or isn't a valid WoW texture file. Is that something specific to the textures/options I had chosen, or WoW in general? I.e., is it possible to get the power bar colouring functionality back? I've looked through the options and haven't found anything which...
File: Button Forge09-02-12
OverrideActionBar
Posted By: Rustytotem
Hi. I've looked through the slash commands, and have tried some macro switches, but I can't get my main action bar to hide itself when I have one of the darkmoon faire action bars. Using framestack, the bar is called OverrideActionBar. Is this a new addition? Have I simply missed the correct macro switch?
File: MoveAnything MoP09-01-12
http://i41.fastpic.ru/thumb/2012/09...
Posted By: Rustytotem
http://i41.fastpic.ru/thumb/2012/0902/fa/ee42b8c6f45ccaf2a8f4176f193388fa.jpeg 1 or 2 tooltip you talking about? Number 1.
File: MoveAnything MoP09-01-12
Hi. In the new patch they seem to h...
Posted By: Rustytotem
Hi. In the new patch they seem to have merged the pvp/lfg icons near the minimap. They also seem to have a newtooltip, as when I try to select the LFG queue status tooltip (I think that's what it's called) nothing happens, and it just so happens that the tooltip is underneath a few icons.
File: TipTac09-01-12
Hi. For some reason my power bars...
Posted By: Rustytotem
Hi. For some reason my power bars on the tooltips are now appearing dark green, rather than the appropriate power colour. Any idea why this has happened?
File: Button Forge08-31-12
Re: Re: Settings shared between characters.
Posted By: Rustytotem
Thank you very much! I apologize for not going through the slash commands - I'll do that in the future.
File: QuestLevelDisplay08-31-12
This addon seems to be causing an e...
Posted By: Rustytotem
This addon seems to be causing an error involving the built in watch frame.
File: Button Forge08-30-12
Settings shared between characters.
Posted By: Rustytotem
Hi. Are there any plans/methods to make the bar positioning, size, etc, shared between all characters? Or perhaps profiles? Edit: Also, maybe I'm just missing this, but, is there any way to make action bars remain 'active' when hidden? I want to have some/most of my bars hidden, but I want the keybinds to remain usable.
File: ShieldsUp08-02-12
Hi. I submitted a bug report. I'm o...
Posted By: Rustytotem
Hi. I submitted a bug report. I'm on the live client, not the beta.
File: ShieldsUp07-31-12
Earth shield counter not appearing
Posted By: Rustytotem
Hi. Until this latest update the addon was working fine for me. After updating, the earth shield counter isn't appearing. I'm in a party (cross-realm). I've tried switching specs, and as far as I'm aware, I've checked all the options.
File: Tidy Plates: Lucky Charms12-10-11
Hi, I seem to have "fixed" this. Th...
Posted By: Rustytotem
Hi, I seem to have "fixed" this. The only problem with this (the 'out-dated' version) seems to be target name and level displaying over top of the nameplate, obscuring it. To fix it copy and paste: config.level = { size = 6,--18 width = 1,--62 height = 1,--20 x = 0, y = 2, align = "CENTER", anchor = "CENT...
File: GridStatusDungeonRole10-18-11
Setting the alpha to zero made the...
Posted By: Rustytotem
Setting the alpha to zero made the icon disappear completely. However, I just made the colour (which only effects the border, oddly enough, unlike the alpha) the same colour as my health bars - which accomplished more or less the same thing. Thanks!
File: GridStatusDungeonRole10-17-11
Hi. Is there any way to remove the...
Posted By: Rustytotem
Hi. Is there any way to remove the border on the icon?
File: GridStatusHealthFade10-15-11
Hi. This addon is quite helpful - I...
Posted By: Rustytotem
Hi. This addon is quite helpful - I'd been looking for something like this for a while. Is there any way to make it blend from, say, green to yellow to red?
File: Rusty's Idiot-proof player/health frame11-01-10
Originally posted by rattlehead As...
Posted By: Rustytotem
Originally posted by rattlehead As a tank who needs to watch his health more closely this add-on is perfect. I was wondering if you could tell me how to change the bar color and bar height of the unit frame via code or a possible small configuration window? Thank you. In the lua file, in the function called CheckPowerType, comment...
File: AutoLoot On/Off setter07-25-10
Originally posted by xtoq I'm a b...
Posted By: Rustytotem
Originally posted by xtoq I'm a bit confused, why can't you just use shift to reverse the auto loot functionality from what you have it set to in the default UI? Does this addon do something additionally? The point of the addon is having auto loot set to different values on different characters/realms, without needing to hold...
File: Rustytotem's boredom button09-30-09
Thanks for the replies everyone. I'...
Posted By: Rustytotem
Thanks for the replies everyone. I've made note of this and have submitted version 1.01 with the name change. Also, does anyone know how I would go about changing the category my addon is located under. Do i need to 'report' this addon to get help from a moderator, or am I just blind to the correct button?