Results: 425Comments by: nightcracker
File: ncResurrect11-09-09
Originally posted by mrruben5 Jus...
Posted By: nightcracker
Originally posted by mrruben5 Just check if the player is in combat :) Awesome, I'll add that in the next version.
File: BetterSetCursor11-05-09
You could try make gigantic frame w...
Posted By: nightcracker
You could try make gigantic frame with tooltip strata and alpha set to 1. Or must also it have mouseenabled to work on such frames?
File: ncError11-05-09
Originally posted by Ferous This...
Posted By: nightcracker
Originally posted by Ferous This error addon sounds so much better than all the error addons I have tried :) I want to Hide most errors except, if I can't do something, I have to disable it to see why I can't do something :( I love the /error command idea, I will have to download this! Looking foward to your ncUI! :) Thanks!
File: ncNameplates11-05-09
Originally posted by Ferous I lov...
Posted By: nightcracker
Originally posted by Ferous I love your nameplates, so minimalistic and easy :P http://i33.tinypic.com/33ypb0i.jpg Thanks!
File: AI-Suite (was AI-Info)11-04-09
I suggest getting rid of backdrop.p...
Posted By: nightcracker
I suggest getting rid of backdrop.psd, it's 2MB zipped, and making your addon look VERY big. That's all!
File: AI-Art11-04-09
I like the idea, but I think the ex...
Posted By: nightcracker
I like the idea, but I think the execution it is a bit sloppy. Keep improving!
File: ncNameplates11-02-09
Originally posted by lanacan ......
Posted By: nightcracker
Originally posted by lanacan ... Zip Size =/= In game memory usage size. True, but not going to discuss my reasoning behind saying it's not light here, please only suggestions or feedback :D You can always PM me about it ofcourse.
File: ncNameplates11-02-09
I'm so sorry, forgot to change the...
Posted By: nightcracker
I'm so sorry, forgot to change the textures to the ones in the package, fixed now!
File: ncNameplates11-02-09
Originally posted by richerich Yo...
Posted By: nightcracker
Originally posted by richerich You forget that TidyPlates_CleanPlates & ThreatPlates has the function of adding class icon to the nameplates :D and they r light! Ah well, it looks plain and simple, maybe nice for ppl who wanna see the plates a bit more. They are not light, they are both (including TidyPlates core) over 200kB...
File: CPM11-01-09
I suggest rounding those numbers of...
Posted By: nightcracker
I suggest rounding those numbers off to a certain decimal. For example, to the second decimal works like this: local originalnumber = 24.1258921 local newnumber = math.floor(.5+originalnumber*100)/100 And that's about it!
File: ncNameplates11-01-09
Originally posted by NickDias Als...
Posted By: nightcracker
Originally posted by NickDias Also, seems like I need to be closer to a player for the plates to appear then i would with default. Maybe I'm crazy but it definitly felt like I had to get closer to have the nameplates appear. OK, I think I've solved the problem with wrong class icons showing above someone's head. Also, this is i...
File: ncNameplates11-01-09
Originally posted by NickDias Alr...
Posted By: nightcracker
Originally posted by NickDias Alright, I've been doing a lot of testing because I see tonnes of potential in this mod night. I ended up having to turn it off because it messed up in arena. What happened was not the icons messing up, what actually happened is peoples names turned to sewer rat and the color went to the color of the n...
File: ncResurrect11-01-09
Originally posted by Neef It won'...
Posted By: nightcracker
Originally posted by Neef It won't auto-accept a Druid's Rebirth will it? There are times when it's best to wait a bit on those. It does autoaccept it, but I'll add a filter for it on the upcoming features.
File: ncNameplates10-31-09
Originally posted by KleinerMink...
Posted By: nightcracker
Originally posted by KleinerMink Hi, love the look of your addon but sometimes the addons displays the wrong class and names of players and mobs. I had a rat at the farm in arathibasin with an enemy druid playername, ok indeed alliance people are rats but this goes too far. :D Warriors are sometimes displayed as druids too......
File: ncNameplates10-31-09
Originally posted by Purity this...
Posted By: nightcracker
Originally posted by Purity this might be handy on faction champions! raid leaders tend to just call out the "class" target instead of wasting time re-marking new mobs. Eehm, this addon indentifies the class by using the class colored nameplates function. If the mobs show class colors in their nameplates like classes do, then...
File: rButtonTemplate10-26-09
Hey zork, I suggest replacing line...
Posted By: nightcracker
Hey zork, I suggest replacing line 110 ic:SetTexCoord(0.1,0.9,0.1,0.9) with ic:SetTexCoord(0.05,0.95,0.05,0.95) This preserves more space of the original icon and doesn't give you the feeling the icon is all zoomed. Just a small improvement.
File: Geist10-21-09
Hmm, I have problems with buttons o...
Posted By: nightcracker
Hmm, I have problems with buttons on the actionbars being linked to geist with druid and warrior. Maybe you should take a loot at GeistButtons.lua?
File: rActionBar10-09-09
Originally posted by zork Do some...
Posted By: nightcracker
Originally posted by zork Do some for-loops for all your buttons. You need to reanchor your buttons. Something like this for i=2, 12 do local b = _G local b2 = _G b:ClearAllPoints() b:SetPoint("LEFT",b2,"RIGHT",0,0) end Left and Right may be swapped. Don't know right know. Change x and y pos to whatever you like...
File: rActionBar10-09-09
Can I change the padding between bu...
Posted By: nightcracker
Can I change the padding between buttons of bars adapted with rActionBarStyler? And if yes, how? I do know LUA.
File: mBindings10-08-09
Originally posted by Mickelus yes...
Posted By: nightcracker
Originally posted by Mickelus yes How then, when I hover over an ability in my spellbook and scroll it doesn't bind.
File: mBindings10-06-09
Can I bind the mousewheel with this?
Posted By: nightcracker
Can I bind the mousewheel with this?
File: ncDequip10-02-09
Originally posted by Galtar Hmm.....
Posted By: nightcracker
Originally posted by Galtar Hmm.. I seem to remember this already existing. I was using it the other day to do my kgpanels. I don't think this already exists as a standalone addon.
File: ncDequip10-01-09
Originally posted by JMHammer Not...
Posted By: nightcracker
Originally posted by JMHammer Not true! At the UI & Macros Forum on Blizzard's official site, people frequently ask for simple ways to un-equip items. Normally I refer them to one of the full-featured equipment management mods, such as Outfitter. Or help them with relatively complex script commands. The ability to have a simple...
File: ncDequip10-01-09
Originally posted by Faraque Ther...
Posted By: nightcracker
Originally posted by Faraque There's one flaw with this. You can not unequip items in combat. This is perfect, it will just say "can't do that in combat" in the UIErrorsFrame when in combat and BTW you can still unequip weapons and shields in combat. No need for any changes, because this is not a flaw.
File: ncDequip10-01-09
Originally posted by xtoq Looks g...
Posted By: nightcracker
Originally posted by xtoq Looks good. Feature suggestion: an option to re-equip the last equipped items, in those cases where you got your /dq all off a little too early and some good healers saved your @$$. Hmm, yeah, I think whenever the function get's called, it saves the names of everything equipped, and when /dq requip is...