Results: 631Comments by: Sockz0r
File: Shadowmage's UI 1920x1080 (Wide)04-18-14
hi, is it possible to move the d...
Posted By: Sockz0r
hi, is it possible to move the debuff/buff tracker from the unitframe from the top to the right side? Also is it possible to configurate the amount of buffs/debuffs that are being tracked? And can I change the font in the unitframe, debuff/buff tracker and the font of these things that show how many friends/guild mates are onlin...
File: Shadowmage's UI 1920x1080 (Wide)04-02-14
hello and sorry if this was asked o...
Posted By: Sockz0r
hello and sorry if this was asked or proven yet but I just started playing again and wanted to know if the setup for a 1680 x 1050 resolution was working or if things needed moving around. I seen that you said code was in to help it. I just don't have time to go and read all the comments :D should do, i have had people who play wi...
File: Shadowmage's UI 1920x1080 (Wide)04-01-14
Re: Re: Re: player frame
Posted By: Sockz0r
@enterproxy, not really. you can desaturate other debuffs and have your own ones coloured can you tell me how please? go to Interface\AddOns\oUF_QuLight\cfg.lua look for cfg.DesaturateDebuffs = false -- Desaturates Debuffs change false to true, save, reload UI ingame
File: Shadowmage's UI 1920x1080 (Wide)03-31-14
Re: player frame
Posted By: Sockz0r
as i said before amazing UI but came across one issue i rolled a monk and the CHI is in the player frame but is not showing just stays white? not sure what is going on bit of help would be awesome thank you think its a bug with oUF when speccing in/out of ascention (max chi increase talent). reloading UI should fix it...
File: Shadowmage's UI 1920x1080 (Wide)03-26-14
Effectively in english it doesn't c...
Posted By: Sockz0r
Effectively in english it doesn't cut the phrase. Kind of weird that words just vanish by being in french. Any idea or I gotta to be in english to read the description in the tooltip of something usable ? must be the case, a weird case. try disabling the addon "TipTac" to see if that fixes it i also couldnt see the screensho...
File: Shadowmage's UI 1920x1080 (Wide)03-26-14
Hey I'm having some really frustrat...
Posted By: Sockz0r
Hey I'm having some really frustrating problems with this UI as of late... I've seem to have lost my main tank frames on all of my characters as of now. Before I updated to the latest build I only lost those frames on my main character, now the frames are gone for all toons. When I type /omf, I see the location the main tank fram...
File: Shadowmage's UI 1920x1080 (Wide)03-25-14
No idea for me, or do you want me...
Posted By: Sockz0r
No idea for me, or do you want me to download the game in english ? you might have too just to see if it works, im going to assume that some symbols in your native language cause the tooltip to bug out can you post a screenshot so i can see what the problem is?
File: Shadowmage's UI 1920x1080 (Wide)03-24-14
So i've followed your advice, and t...
Posted By: Sockz0r
So i've followed your advice, and that works fine ! :) glad it worked out well :D
File: Shadowmage's UI 1920x1080 (Wide)03-24-14
@shakamonk, with coding you can. if...
Posted By: Sockz0r
@shakamonk, with coding you can. if you feel confident in editting and understanding basic coding then let me know and i will tell you Yes i think i can do it. ok, go to this file: AddOns\ShadsCore\ShadsCore.lua the easiest way we could do this would be to expand the background texture of the bottom bar so it can fit al...
File: Shadowmage's UI 1920x1080 (Wide)03-24-14
No the little notification when you...
Posted By: Sockz0r
No the little notification when you put your mousse on an item like an weapon, armor and so on. But those are fine, it's only about consommable items that are in you bags / action bars can you post a screenshot on imgur.com and show me whats wrong? to me, everything works fine so im having trouble trying to find out what the issue...
File: Shadowmage's UI 1920x1080 (Wide)03-24-14
Re: Consommable details
Posted By: Sockz0r
Hi, Thank you for that compilation, it's awesome and pretty usefull :D For the moment I got one issue, it's about consommable details, like potion, food and so on. To the second to the fourth or fifth I can't read what's wrote. That way you can read : " Used mana in 30sec " Bu the way, I play in 1920x1080 Thanks for helpin...
File: Shadowmage's UI 1920x1080 (Wide)03-15-14
edit the code where? lib.lua? i do...
Posted By: Sockz0r
edit the code where? lib.lua? i do not find the lines but i am not the best lua editor anyway :D or is it too much to change in the code? core.lua, like 300 is this chunk of code oUF:RegisterStyle("Player", CreatePlayerStyle) oUF:RegisterStyle("Target", CreateTargetStyle) oUF:RegisterStyle("ToT", CreateToTStyle) oUF:R...
File: Shadowmage's UI 1920x1080 (Wide)03-14-14
- can i disable the Qulight Player...
Posted By: Sockz0r
- can i disable the Qulight Player / Target frame? there is no option in the cfg.lua, just for other frames - can i disable the little square target buffs / debuffs? and can they be moved? - what addon is responsible for the big buffs / debuffs in the upper left corner? is this a standalone? because they disappear once i cut out th...
File: Shadowmage's UI 1920x1080 (Wide)03-14-14
then have you given thought to just...
Posted By: Sockz0r
then have you given thought to just 2 bars? i have tried it, but i was happy with what i had. i might do something in the future, maybe in WoD when they remove several abilities @lockley, rest and pvp icons are the only ones not there. it would be pointless clutter on a pvp server because it will always be there, and resting is...
File: Shadowmage's UI 1920x1080 (Wide)03-10-14
Re: awesome
Posted By: Sockz0r
JUST downloaded your UI simple awesome on side note running at 1920x1200 and its just awesome. one quick question do you plan on ONE more bar with the main ones? glad it works well on other resolutions \o/ you mean making the top action bar longer with another bar? not really, what i have now i personally think is overkill on b...
File: Shadowmage's UI 1920x1080 (Wide)03-08-14
When I watched your live stream I n...
Posted By: Sockz0r
When I watched your live stream I noticed you did some changes to your current UI. would you mind to upload a recent version of it? I liked the changes but when it comes to move around some bars via corrds Im running into problems ;) also not sure if u use bigwigs or dbm as mentioned on your first page. thx alot aktaeon y...
File: Shadowmage's UI 1920x1080 (Wide)03-04-14
thats simplepowerbar /spb for th...
Posted By: Sockz0r
thats simplepowerbar /spb for the options :)
File: Shadowmage's UI 1920x1080 (Wide)03-01-14
Ive a question to msbt: If Im r...
Posted By: Sockz0r
Ive a question to msbt: If Im right it shows incoming damage as a scrolltext above my player bar and outgoing damage to the enemy as a scrolltext above the targets bar, is that right? I followed the instructions and Im seeing damage to me but Im not seeing how much damage I do to my target. the scrollwindow is enabled in msbt, i...
File: Shadowmage's UI 1920x1080 (Wide)02-18-14
should be an option in the config f...
Posted By: Sockz0r
should be an option in the config file located: AddOns\oUF_QuLight\cfg.lua line 41 cfg.DesaturateDebuffs = false -- Desaturates Debuffs change false to true. let me know if it works, not tested it out before :P
File: Shadowmage's UI 1920x1080 (Wide)02-15-14
Re: Re: Re: Re: Re: Re: Re: oUF colours
Posted By: Sockz0r
One last thing: how do you make your Combustion tracker so neat? Or minimalistic I should say. Been trying to tweak it a bit, but I assume most of it is done through lua coding? Want to share your magic? :D what part do you mean? it will either be weakauras or bartender. basically i have a action bar from bartender in the center w...
File: Shadowmage's UI 1920x1080 (Wide)02-13-14
Re: Re: Re: Re: Re: oUF colours
Posted By: Sockz0r
One last thing: how do you make your Combustion tracker so neat? Or minimalistic I should say. Been trying to tweak it a bit, but I assume most of it is done through lua coding? Want to share your magic? :D what part do you mean? it will either be weakauras or bartender. basically i have a action bar from bartender in the center w...
File: Shadowmage's UI 1920x1080 (Wide)02-10-14
Re: Re: Re: oUF colours
Posted By: Sockz0r
What/where do I edit the .lua coding to edit the colours of oUF when below 100% health? Now it's red-ish, but want it back to the previous version of your UI where it was grey. Thanks in advance, great addon. :) lots of stuff on pages 3/4 about changing the colours of the frames :) Hi again! Thanks for the reply. I'm al...
File: Shadowmage's UI 1920x1080 (Wide)02-04-14
Re: oUF colours
Posted By: Sockz0r
What/where do I edit the .lua coding to edit the colours of oUF when below 100% health? Now it's red-ish, but want it back to the previous version of your UI where it was grey. Thanks in advance, great addon. :) lots of stuff on pages 3/4 about changing the colours of the frames :)
File: Shadowmage's UI 1920x1080 (Wide)01-31-14
Re: Debuffs on the boss frames.
Posted By: Sockz0r
Can i make it able to see my debuffs on the boss frames on the right? So its easier to multidot etc? requires code change, so not really
File: Shadowmage's UI 1920x1080 (Wide)01-13-14
Thanks for the awesome UI :) Really...
Posted By: Sockz0r
Thanks for the awesome UI :) Really liked it. I'm having a minor issue with fights with adds tho, can't seem to spread the nameplates so I can mouseover/click on different targets (for instance, on Wind Lord Mel'jarak, I can't target the Zar'thik Battle-Menders unless I either tab through them or with a /tar macro). I'm used to TidyP...