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Results: 19Comments by: Kite874
File: AtlasLootReverse02-28-11
is this gonna see an update for ALE...
Posted By: Kite874
is this gonna see an update for ALE 6.03? it just refuses to work, no errors or nothing.
File: Plaguechill's Val'kyr Monitor10-01-10
Originally posted by habik gladiu...
Posted By: Kite874
Originally posted by habik gladius/proximo works because blizzard provides arena unitframes which can be used. But you cannot create a frame yourself and target with clicking on those, because TargetUnit() is a protected function. Try /script TargetUnit("YOURNAME") - you will get an error that this is blocked. in that case i do apo...
File: Plaguechill's Val'kyr Monitor09-29-10
Originally posted by habik Clicki...
Posted By: Kite874
Originally posted by habik Clicking on the frame to target is not possible and won't be because wow blocks this. then please explain proximo to me. it shows the healthbars for other players in arenas and also makes then clickable.
File: ncUI05-25-10
Originally posted by CreepyCrawly...
Posted By: Kite874
Originally posted by CreepyCrawly just wondering. whats the dif between ncUI and tukUI is it the same ui under 2 names? ncui changed name? totally different UI? samelayout but ncUI is hardcoded without any addons and tukUI relys on many addons to get the same looks wich will result in large memory usage. so in essence 2...
File: ncUI03-05-10
Originally posted by Kite874 yer...
Posted By: Kite874
Originally posted by Kite874 yer a god <3 will try that as soon as i ..... wake up. off to bed now. nn dont let the bedbugs bite worked like a charm got it back to where it originaly was over the right chat window. Now with the change that it actualy disappears when the mob dies and my 2 bubble debuff not showin its the perfec...
File: ncUI03-04-10
Originally posted by nightcracker...
Posted By: Kite874
Originally posted by nightcracker Find this line and edit to your needs: f:SetPoint("BOTTOMRIGHT", UIParent, "CENTER", ncUIdb:Scale(-250), 5) -- anchor yer a god <3 will try that as soon as i ..... wake up. off to bed now. nn dont let the bedbugs bite
File: ncUI03-04-10
Originally posted by nightcracker...
Posted By: Kite874
Originally posted by nightcracker Yeah, don't know where to place them, please suggest some place. the original position was ok IF the debufs would disapear when the mob is dead or youre out of combat. the other solution might be move it up a bit so its sitting above the right chat frame and make it work up or underneath the mini...
File: ncUI03-03-10
Originally posted by nightcracker...
Posted By: Kite874
Originally posted by nightcracker Yay it's working! LOL! I'm sorry, I'll update as soon as possible. EDIT: The shit on WoWI is still bugged, please try this download: http://github.com/nightcracker/ncUI/zipball/master the debuff bars are repositioned now but are in the middle of me screen http://yfrog.com/6dwowscrnshot0303...
File: ncUI03-02-10
Originally posted by nightcracker...
Posted By: Kite874
Originally posted by nightcracker Party frames are fixed, debufftimer is fixed, added a cooldown flasher like Doom_CooldownPulse and ncUI is no longer a BETA. http://yfrog.com/6uwowscrnshot030210224633j pointed at party frames. from what you can see on the screenie it fills the 40man raid layout with the party group 8 times.
File: ncUI02-28-10
Originally posted by nightcracker...
Posted By: Kite874
Originally posted by nightcracker I didn't look in it yet. Give me a second :) <3 the main problem is after a relog the channels will be reverted to a default setup wich doesnt have custom channels you might join for specific roles like tank/healer/class channels. i am in the channel however im not able to c what has been written...
File: ncUI02-28-10
Originally posted by Kite874 this...
Posted By: Kite874
Originally posted by Kite874 this will only remove the message that i joined or left the channel but what i mean is when i or someone else writes in that channel i wont see it untill i leave and rejoin that channel nothing to solve this?
File: ncUI02-24-10
Originally posted by kneeki Comme...
Posted By: Kite874
Originally posted by kneeki Comment out the line in scripts/chat.lua:--ChatFrame_RemoveAllMessageGroups(ChatFrame1) this will only remove the message that i joined or left the channel but what i mean is when i or someone else writes in that channel i wont see it untill i leave and rejoin that channel
File: ncUI02-24-10
Originally posted by kneeki Well,...
Posted By: Kite874
Originally posted by kneeki Well, to retain just your color settings, you'd just need to comment out or remove lines 57 through 75 in scripts/chat.lua You comment a line out, by putting two -- or ----] or --ToggleChatColorNamesByClassGroup(true, "SAY") <3 u man i suck at lua code xD u happen to know how to keep channe...
File: ncUI02-22-10
Originally posted by kneeki I bel...
Posted By: Kite874
Originally posted by kneeki I believe the changes are remembered, however when ncUI loads, it reverts all changes to the default hard coded settings. In other words, intended. :) and any way to change this?
File: ncUI02-20-10
Originally posted by OddBall :( B...
Posted By: Kite874
Originally posted by OddBall :( But there's no actual problem to fix xD, well not from the user point of view, only problem I ever had was the annoying LUA pop up xD there is youre problem. obviously something is wrong when u get a LUA error.
File: ncUI02-19-10
Originally posted by nightcracker...
Posted By: Kite874
Originally posted by nightcracker About the actionbar, you must enable all actionbar in the default interface options. <3 got it working 1 more thing hopefully the last one >.< special chat channels i use for my guild. eg. healer/tank channels wont show in the chat unless i leave and rejoin them manualy after each login
File: ncUI02-19-10
Originally posted by nightcracker...
Posted By: Kite874
Originally posted by nightcracker I'll look in the debufftimer later today when I get home. I'm also going to add some caching that allows you to track debuffs when not targetting that enemy. you must be thinkin im annoyin by now but on me lock it only shows the first 8 buttons of the action bar. so basicly only the left half, th...
File: ncUI02-18-10
Originally posted by Kite874 k im...
Posted By: Kite874
Originally posted by Kite874 k im loving the UI but for some reason party frames aint showing with latest update. The raid frames work fine and are perfect but i want to see the party frame aswell. is this a bug or something to work uppon? also tooltip placement is over the second chatframe i would like to see it above it and th...
File: ncUI02-17-10
k im loving the UI but for some rea...
Posted By: Kite874
k im loving the UI but for some reason party frames aint showing with latest update. The raid frames work fine and are perfect but i want to see the party frame aswell. is this a bug or something to work uppon? also tooltip placement is over the second chatframe i would like to see it above it and the debufftimer is over top that...