Results: 217Comments by: Resike
File: NoTaint UIDropDownMenu03-21-15
This will be very selfish and lazy,...
Posted By: Resike
This will be very selfish and lazy, but any chance you could do the same thing with the UnitPopup.lua? :P Also an update would be good, since some stuff changed in the dropdown handlers too.
File: SyncUI03-16-15
SyncUI\Modules\UI-Mods\NamePlates\N...
Posted By: Resike
SyncUI\Modules\UI-Mods\NamePlates\NamePlates.xml line 131: The id should be 2. thx! SyncUI\Media\Textures\UI-Mods\Tooltip\Tooltip_Edge.tga has different color in one of it's vertical border. (The forth one from the left.) Is colorwise totally ok. >>>> left, right, top, bottom, topleft, topright, bottomleft, bottomright....
File: ModMod02-21-15
I like the design. Is this BasicFra...
Posted By: Resike
I like the design. Is this BasicFrameTemplate with the PVP queue buttons?
File: Power Auras Classic: Buttons01-27-15
Updated for 6.0.3: http://www.cu...
Posted By: Resike
Updated for 6.0.3: http://www.curse.com/addons/wow/power-auras-classic-buttons
File: MikScrollingBattleText12-31-14
Use uppercase spell names: Leech!...
Posted By: Resike
Use uppercase spell names: Leech! I use Russian client, and Leech in combatlog shows as "Самоисцеление". Im 100% sure i put correct name, but its just doesn't work for non english client(maybe only for Cyrillic russian client) I tried putting in blockli...
File: MikScrollingBattleText12-30-14
Please add a way to block this anno...
Posted By: Resike
Please add a way to block this annoying leech procs from gear: http://i.imgur.com/RPcwfDT.jpg Option in spam control to block spells doesn't work for name "leech" or "selfheal". Use uppercase spell names: Leech!
File: MikScrollingBattleText12-30-14
Rolled out a new release with some...
Posted By: Resike
Rolled out a new release with some fixes on Curse: http://www.curse.com/addons/wow/mik-scrolling-battle-text Since i have no access here yet, it will be updated here when Mik is back.
File: Foglight10-17-14
This one looks neat, gonna try it o...
Posted By: Resike
This one looks neat, gonna try it out today.
File: Clean Icons - Cold04-13-14
When you move action bar spells or...
Posted By: Resike
When you move action bar spells or bag items it still using the basic icon images, in the cursor tooltip.
File: BAB Bars03-05-14
Awsome!
Posted By: Resike
Awsome!
File: Kodo Manager01-03-14
Yeah, i already reverseengineered t...
Posted By: Resike
Yeah, i already reverseengineered thoose, the other part that would intrest me is the collision detection. It absolutly simple. :) The collision detection checks if virtual circles with radius x around two objects intersect. Yeah about that, i'm like stuck at square frames i have no clue how to draw a virtual circle. Are we...
File: Kodo Manager01-03-14
Yeah, i already reverseengineered t...
Posted By: Resike
Yeah, i already reverseengineered thoose, the other part that would intrest me is the collision detection. It absolutly simple. :) The collision detection checks if virtual circles with radius x around two objects intersect. Yeah about that, i'm like stuck at square frames i have no clue how to draw a virtual circle.
File: Kodo Manager01-03-14
Hell ya ... I wouldnít recommend an...
Posted By: Resike
Hell ya ... I wouldnít recommend anyone to use or even review my code. :) Iíve started it playing around with some line drawing stuff. Then it was growing to this. Iím as bad as one can be at math. That means the path finding is a great mess. :D Iím remembering I had a look into the model stuff too but decided to do the animations q...
File: Kodo Manager01-03-14
Oh god thats actually awesome. Rea...
Posted By: Resike
Oh god thats actually awesome. Really intrested about the path finding part. I'm also working on a tower defense wow addon, just mine using models.
File: Killing Streaks01-02-14
I was considering updating the Addo...
Posted By: Resike
I was considering updating the Addon to remove multiple sounds playing at once and just play the latest sound. I have identified a potential problem and wanted to know your guys opinion. I can just update and do both versions as well. As it stands we have two options: 1) Multiple sounds play at once but it doesnt restart t...
File: Killing Streaks01-02-14
I was considering updating the Addo...
Posted By: Resike
I was considering updating the Addon to remove multiple sounds playing at once and just play the latest sound. I have identified a potential problem and wanted to know your guys opinion. I can just update and do both versions as well. As it stands we have two options: 1) Multiple sounds play at once but it doesnt restart t...
File: Killing Streaks01-01-14
I was considering updating the Addo...
Posted By: Resike
I was considering updating the Addon to remove multiple sounds playing at once and just play the latest sound. I have identified a potential problem and wanted to know your guys opinion. I can just update and do both versions as well. As it stands we have two options: 1) Multiple sounds play at once but it doesnt restart t...
File: NoTaint UIDropDownMenu11-29-13
It is called for every new list, i....
Posted By: Resike
It is called for every new list, i.e. for LIB_UIDROPDOWNMENU_MAXLEVELS at first (on addon load) and if you have more for others on Lib_UIDropDownMenu_CreateFrames. I'm not sure about that, i think that only gets triggered for multi level dropdowns when the new level should be on top of it's parent level: http://forums.wowace....
File: NoTaint UIDropDownMenu11-25-13
Using this solves the problem:...
Posted By: Resike
Using this solves the problem:
File: NoTaint UIDropDownMenu11-25-13
I have an issues, for some reason m...
Posted By: Resike
I have an issues, for some reason my opened menus shows under my frames, makes them impossible to click. I think if your addon less than DBM you can PM link to changed sources (to skip at least renaming part) and I'll look what is wrong. Are you using easymenu stuff or making menu yourself? Eidt: Sounds like menu STRATA less than...
File: NoTaint UIDropDownMenu11-25-13
I have an issues, for some reason m...
Posted By: Resike
I have an issues, for some reason my opened menus shows under my frames, makes them impossible to click. But despite of that, it's seems to working.
File: NoTaint UIDropDownMenu11-24-13
If this will work, i'll love you fo...
Posted By: Resike
If this will work, i'll love you forever. Edit: Still get taints. :(
File: Power Auras Classic v4 - MoP Version10-27-13
Re: Large Edit Window?
Posted By: Resike
I dl'd power auras from curse and it was giving me an error so I tried here. Cause I knew I had the right version here. It was the same one. Now the error is gone but the edit window is HUGE. I mean it's so long I can't fit it on my screen all at once I have to move it. I am glad that I can edit again though lol. Is there a way to...
File: Peggle Add-on for WoW10-21-13
OnLoad fix: http://www.mediafire...
Posted By: Resike
OnLoad fix: http://www.mediafire.com/download/eo8wojag9cnbhni/Peggle.zip
File: Power Auras Classic v4 - MoP Version10-15-13
Perfect your works perfectly. But I...
Posted By: Resike
Perfect your works perfectly. But I do not understand why it work before and after the patch it works more. Thank you for your help I changed a bit on buff/debuff handling to reduce memory usage. I have an idea why this bug happened but i guess you don't really care. :P Addon's memory usage: 4.24.0 http://i.imgur.com/...