Results: 32Comments by: Šynasty
File: SLDT02-11-11
Originally posted by Taffu Speed,...
Posted By: Šynasty
Originally posted by Taffu Speed, as in attack speed? Or speed, as in movement/travel speed? Sorry :( Movement speed :)
File: Muted Sounds - Combat02-10-11
I want to remove JUST the new mount...
Posted By: Šynasty
I want to remove JUST the new mount sound. Actually it's not new it's just the dismount sound added to the beginning as well :( Got it fixed thanks
File: Sound commands for every sound updated for MoP02-10-11
Fixed thanks
Posted By: Šynasty
Fixed thanks
File: SLDataText02-08-11
Date: 2011-02-08 12:03:42 ID: 1 E...
Posted By: Šynasty
Date: 2011-02-08 12:03:42 ID: 1 Error occured in: Global Count: 8 Message: ..\AddOns\SLDataText\Elements\Clock.lua line 394: attempt to call global 'GetWintergraspWaitTime' (a nil value) Debug: (tail call): ? SLDataText\Elements\Clock.lua:394: Refresh() SLDataText\Core.lua:232: RefreshModule() SLDataText\Elem...
File: Bagnon02-08-11
Date: 2011-02-08 11:54:18 ID: -11...
Posted By: Šynasty
Date: 2011-02-08 11:54:18 ID: -11 Error occured in: Global Count: 1 Message: ..\AddOns\Bagnon\components\item.lua line 550: bad argument #2 to 'format' (string expected, got nil) Debug: : ? : format() Bagnon\components\item.lua:550: in main chunk ------------------------------------------------------------...
File: SLDT01-19-11
Please add Speed as a module thanks :)
Posted By: Šynasty
Please add Speed as a module thanks :)
File: Status Window 205-16-10
1x StatusWindow-2.2\StatusWindow.lu...
Posted By: Šynasty
1x StatusWindow-2.2\StatusWindow.lua:421: attempt to index field '_var' (a nil value) StatusWindow-2.2\StatusWindow.lua:69: in function `OnFrameEvent' :"*:OnEvent":1: in function <:1> Locals: self = { NewPlayer = @ StatusWindow\StatusWindow.lua:174: SetupPane = @ StatusWindow\StatusWind...