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Results: 14Comments by: tutti
File: Excavatinator11-16-12
Re: Bug
Posted By: tutti
Hey there! First off, great mod! Everything I need that Archy couldn't give me or gave in very bad taste. Hats off. I've an issue though. One that I had even with Archy, so I suspect it's more of a Blizz concern than yours. Still, not bad to ask. If I have my artefact UI open (Blizz one) on the item I'm completing right now the...
File: Excavatinator06-19-11
I would like to add a vote for this...
Posted By: tutti
I would like to add a vote for this as well. I find myself keep clicking the achievements and options buttons expecting them to close so having these as toggles too would be great. :) I didn't have a chance to give these much thought for 1.5 (apparently a lot of Curse users download not-really-ready beta versions so I wanted to g...
File: Excavatinator06-03-11
The travel frame does that. The oth...
Posted By: tutti
The travel frame does that. The other frames have close buttons, but I can probably put it in for the achievement and links frames as well. I won't do it for the race and list frames though, I think it would just be annoying for those.
File: Excavatinator06-02-11
I installed the French language pac...
Posted By: tutti
I installed the French language pack, and found the artifact count issue. Turns out if you modify a table while iterating over it, the iterator gets confused. I've fixed them in my local copy; I will try to finish the next version soon so I can release it. I do not like having bugs in my addons. EDIT: 1.4 is released. I went for a...
File: Excavatinator06-02-11
The Survey button is my fault, I st...
Posted By: tutti
The Survey button is my fault, I stupidly coded in the name of the spell rather than loading it from the server and didn't think to fix it. I am working on the next version, and in it this issue should be fixed. Items being listed twice is caused by a problem in the API, it's the same problem that causes the Crawling Claw to do so...
File: Excavatinator05-28-11
My bad - it's up now.
Posted By: tutti
My bad - it's up now.
File: BossAltBar02-11-11
This is now obsolete. 4.0.6 added a...
Posted By: tutti
This is now obsolete. 4.0.6 added an option to display the number on the original bar; it's found under the Status Text category of interface options. Thus, there will be no further updates.
File: BossAltBar02-04-11
I know it's acting weird on Cho'gal...
Posted By: tutti
I know it's acting weird on Cho'gall and Atramedes now. Apparently, the function I hooked into updtes every time anyone's bar changes, even though there's no information about whose bar is changed. Go figure. A fix will have to wait until next week, I'm afraid. I recommend using version 1.0 until then. I might just add the codi...
File: BossAltBar01-27-11
I can remove the border. As for...
Posted By: tutti
I can remove the border. As for the original bar, it needs to remain shown. The reason is that this addon hooks into the function that updates the original bar, and uses the value to update the addon's display. In the tests I've done, that function doesn't run if the bar isn't visible. So unfortunately, the original bar needs to s...
File: Movable07-20-10
Re: Does this lock the farmes on reload?
Posted By: tutti
Originally posted by lanacan Does this prevent frame resting after re-logging or reloading the ui? Example when using the macro below to move default unit frames the target frame can get reset to the default position when vehicle switching and after reloading sometimes (not sure blizz fixed this recently). /run local f=fram...
File: Achieve Truth07-20-10
Re: Alts...
Posted By: tutti
Originally posted by lanacan What if the user did get the achievement on their main and they are currently using and alt in the raid you are scanning? Is that really lying then about getting the achievement? The addon can't detect that, it simply is not possible. Such a player would show up red. Whether it's lying or not...
File: tuttiHUD07-16-10
I do, and I know :P And there ar...
Posted By: tutti
I do, and I know :P And there are probably a lot of things I could've done differently, but all in all I'm pretty pleased with how it turned out :) EDIT: Also I like to make my addons from the ground up :P
File: Movable07-15-10
Re: Frame
Posted By: tutti
Originally posted by Schazey While your in Eye of the storm for example, and your at a base, under the minimap it pops up a status bar how far you've come on to take over the base. Does it support moving this frame? I haven't tested this frame specifically, but it should - it's a frame like any other.
File: tuttiHUD07-14-10
Originally posted by p3lim When d...
Posted By: tutti
Originally posted by p3lim When did you start making addons Tutti? I've only made a couple of addons so far, the other one was about two years ago (last updated a year ago) that I put on Curse. This is the first one I've put on WoW Interface, apart from a really small one I put up earlier today to see how the system worked....