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Results: 21Comments by: aphrodytee
File: VuhDo05-04-11
When I switch from one spec to anot...
Posted By: aphrodytee
When I switch from one spec to another I get this green bar for my play portrait showing up. How do i get this to go away?
File: SBF 3.2 Beta05-04-11
Found an addon called PhanxBuffs th...
Posted By: aphrodytee
Found an addon called PhanxBuffs that does almost the same as SBF but the customization sucks. They have weapon buffs able to click off so idk if you guys want to take a look at it as a possible fix for the weapon buff issue sbf is having.
File: MikScrollingBattleText04-29-11
I know there's a fan update but wha...
Posted By: aphrodytee
I know there's a fan update but what about this one? Anyone know when there will be an update?
File: SBF 3.2 Beta04-26-11
Re: Weapon buffs
Posted By: aphrodytee
Originally posted by stonevipor how do i get the weapon buffs to show up with interactive checked? you cant. i remember satrina saying that it was disabled due to clashing of blizzards buff changes they made. no word on if it was ever figured out. i was hoping this new guy would be able to fix it but he's been mia since he "too...
File: SBF 3.2 Beta03-18-11
I knew this was going to happen. I...
Posted By: aphrodytee
I knew this was going to happen. I wish I knew LUA.
File: NugComboBar03-08-11
Originally posted by d87 Load it...
Posted By: aphrodytee
Originally posted by d87 Load it only for specific char, or edit lua file. Ok... What do I change in the lua file? Edit: I think I figured it out. Thanks!!
File: NugComboBar03-07-11
How do I disable the bar for select...
Posted By: aphrodytee
How do I disable the bar for select people? Like I want it enabled for my druid but I don't want it enabled for my warlock.
File: SBF 3.2 Beta01-18-11
Originally posted by Satrina We h...
Posted By: aphrodytee
Originally posted by Satrina We have a new maintainer for SBF! Diocode has agreed to take over SBF and keep it going. We are in the process of handing over code and getting things arranged. I am sure he'll be along shortly to say hi and tell you all what his plans are. I'm leaving you in capable hands here, and I hope you all e...
File: SBF 3.2 Beta11-12-10
Originally posted by Satrina I ha...
Posted By: aphrodytee
Originally posted by Satrina I haven't enabled weapon enchants in interactive frames, since they're bugged in Blizzard's secure aura stuff right now (you can't click them off.) Just show them in a monitor frame. ok thank you!!
File: SBF 3.2 Beta11-11-10
Probably a dumb question but I am a...
Posted By: aphrodytee
Probably a dumb question but I am a little curious as to why I cannot see weapon buffs. ie Deadly Poison. Is there an option that I need to check or is it a bug?:confused:
File: SBF 3.2 Beta11-03-10
Here's an error I do get from time...
Posted By: aphrodytee
Here's an error I do get from time to time when clicking on a mob. It's pretty random and I can't pin point exactly what it is that I do that is causing it. :) Date: 2010-11-03 15:19:42 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\SatrinaBuffFrame\SBFElements.lua line 764: attempt to index field '_buff' (a n...
File: SBF 3.2 Beta11-03-10
Originally posted by Satrina LibE...
Posted By: aphrodytee
Originally posted by Satrina LibExtraTip is not something that SBF uses. Looks like it has hooked into the tooltip's SetUnitAura function and it happened to blow up when SBF called that function. Appears that Auc-Advanced has loaded it up, though. ty ty! That must be auctioneer that is clashing.
File: SBF 3.2 Beta11-02-10
idk what or why on this one......
Posted By: aphrodytee
idk what or why on this one... Date: 2010-11-02 21:46:54 ID: 2 Error occured in: Global Count: 1 Message: ...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua line 279: Usage: GameTooltip:SetUnitAura("unit", or ) Debug: : ? : ? ...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:279: ...AddOns\...
File: SBF 3.2 Beta11-02-10
Oh and also I cannot click off Gord...
Posted By: aphrodytee
Oh and also I cannot click off Gordok Ogre Suit. I'll let you know if I get any other bugs. I wish I knew how to code this language I would help you I have nothing better to do since the economy blows and I'm out of work :(
File: SBF 3.2 Beta11-02-10
Update: Unable to click off Hellfir...
Posted By: aphrodytee
Update: Unable to click off Hellfire ... :( I didn't see this mentioned anywhere....
File: SBF 3.2 Beta11-01-10
Originally posted by vyrt Do you...
Posted By: aphrodytee
Originally posted by vyrt Do you use Buttonfacade? I have the same problem with an active BF-skin. Actually yes I do!
File: SBF 3.2 Beta11-01-10
For some reason I have empty boxes...
Posted By: aphrodytee
For some reason I have empty boxes where all the available spots for buffs can be. I have it set to show 45 buffs, granted we don't have as many anymore but it shows the outline for all 45 spots. How do I fix this? Edit: Other then that it seems to work perfectly!:banana:
File: Speedy Actions10-28-10
I got a sneaky feeling this is anot...
Posted By: aphrodytee
I got a sneaky feeling this is another amazing addon left by the wayside.... :(
File: Altoholic10-18-10
I can't turn in any quests with alt...
Posted By: aphrodytee
I can't turn in any quests with altoholic running. I get the following error. :( Date: 2010-10-18 20:14:23 ID: 1 Error occured in: Global Count: 1 Message: ...terface\AddOns\DataStore_Quests\DataStore_Quests.lua line 392: bad argument #1 to 'bOr' (number expected, got boolean) Debug: : ? : ? ...terface\AddOns\...
File: Altoholic10-16-10
Heres the error for Talents & Glyph...
Posted By: aphrodytee
Heres the error for Talents & Glyphs. Date: 2010-10-16 15:43:22 ID: 4 Error occured in: Global Count: 1 Message: ...rface\AddOns\DataStore_Talents\DataStore_Talents.lua line 332: attempt to concatenate field 'icon' (a nil value) Debug: (tail call): ? : ? ...rface\AddOns\DataStore_Talents\DataStore_Talents.lua:...
File: Altoholic10-16-10
I receive this when wow initially l...
Posted By: aphrodytee
I receive this when wow initially loads: Date: 2010-10-16 15:31:24 ID: 1 Error occured in: Global Count: 1 Message: ...terface\AddOns\DataStore_Skills\DataStore_Skills.lua line 106: Usage: RegisterEvent("eventname", "methodname"): 'methodname' - method 'PLAYER_ALIVE' not found on self. Debug: (tail call): ? (tail...