Results: 6Comments by: Klesk Reaver
File: NugComboBar04-19-12
Great mod! just started using it to...
Posted By: Klesk Reaver
Great mod! just started using it tonight, looks good and works as it should :) I just have 1 suggestion and hopefully I can explain this idea properly.. I play a Rogue and I've adjusted the colour of each of the 5 combo points my current setup is that the first 3 points are green, the 4th is yellow and the 5th is red. so...
File: Gun Silencer/Suppressor12-25-11
This is freaking awesome! great job!
Posted By: Klesk Reaver
This is freaking awesome! great job!
File: SliceCommander11-19-11
Great mod!.. for us Combat Rogues,...
Posted By: Klesk Reaver
Great mod!.. for us Combat Rogues, is there any chance of getting an indicator or warning when the Revealing Strike debuff is on our target? I have to keep checking for it elsewhere (just in case it didnt get applied during combat and I just didn't notice that the mob dodged or parried it or something)
File: ToolTipAnchor11-09-11
Nice!
Posted By: Klesk Reaver
Agreed! simple and effective, no bullshit, no bloating, love it!
File: NeedToKnow08-29-10
Re: Re: Same setting's on both spec's?
Posted By: Klesk Reaver
Originally posted by Kitjan This is Ticket 31: having different profiles and being able to choose the profile each char/spec uses. If you're willing to hack your version for the time being, find the two lines that look like NEEDTOKNOW.CURRENTSPEC = GetActiveTalentGroup() and comment them out; ie change them to -- NEEDTOKNOW.CURR...
File: NeedToKnow08-29-10
Same setting's on both spec's?
Posted By: Klesk Reaver
Heya, love this mod, easy to set up, comes with what you need and nothing you don't. In regards to how this mod works between spec's, is there an easy way to have both spec's use the exact same set up? I didn't see any setting to change the behaviour between spec's (sorry if there is one) I know it's not hard to set up the mod...