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Results: 9Comments by: Relevart
File: Power Auras Classic02-21-11
I'm having a spot of trouble with t...
Posted By: Relevart
I'm having a spot of trouble with the stack count on powers (Eclipse Power). When you change the scale of the numbers, the spacing between them stays static. Essentially, the numbers overlap as you increase the scale. At a scale of 2.5 (like I use) the numbers are almost completely overlapping, making it very difficult to read t...
File: Power Auras Classic02-17-11
Wild Mushrooms
Posted By: Relevart
Druids use a special totem-typealert when they place Wild Mushrooms. Currently, to track them, we have to edit the PowerAurasEvent.lua from if (self.playerclass=="SHAMAN") then to if (self.playerclass=="SHAMAN" or self.playerclass=="DRUID") then and that will allow us access to the Function_PLAYER_TOTEM_UPDATE(. . . ) fu...
File: Power Auras Classic10-17-10
Re: Re: Re: Re: Energy Direction Tracking
Posted By: Relevart
Originally posted by Smacker Hmmmm, see what you mean. Not sure how to do that. I think you can infer this from the combat log. Whenever the combat log says "gained X Lunar Energy" have the arrow point left (towards Lunar) and "gained Y Solar Energy" will have the arrow point right. This will work because it is now impossible...
File: Power Auras Classic10-17-10
Re: Re: Energy Direction Tracking
Posted By: Relevart
Originally posted by Smacker Doesn't the presence of an eclipse buff tell you which way it is going? Yes. But if I end a fight out of Eclipse, then at the beginning of the next fight, I do not know which way it is going, especially if it has been more than a minute or two.
File: Power Auras Classic10-16-10
Energy Direction Tracking
Posted By: Relevart
I figured I would split this off of my other post and give it its own space. Since Eclipse Power doesn't reset between pulls anymore (or decay down to 0), is it possible to track the direction that Eclipse Power is currently traveling? I'd like an arrow visible for OoC information. Displaying the numbers alone doesn't really te...
File: Power Auras Classic10-16-10
Multiple conditions
Posted By: Relevart
I am trying to build in some logic for Starsurge. Basically, this is the desired outcome: IF (Starsurge is available) AND (Lunar OR Solar Eclipse is not active) AND (Lunar Energy >86 OR Solar Energy >79) THEN (Do not show Starsurge Aura) My problem is that I can get the starsurge aura to disappear at the appropriate energy lev...
File: Power Auras Classic10-15-10
Originally posted by Lulia Any wo...
Posted By: Relevart
Originally posted by Lulia Any word on the odd soulshard bug I was seeing? Any possible confirmation? Perhaps I was doing something wrong... I'll grab the export and paste it just in case. 3 Shards: Version:3.0.0W; b:0.9725; g:0; thresholdinvert:true; icon:Spell_fire_meteorstorm; x:-60; customname:Shard.tga; bufftype:10; alph...
File: Power Auras Classic10-15-10
Release Date of 3.0.0.X
Posted By: Relevart
Originally posted by Smacker Should be OK in the next release (very soon now) see the Wiki for more details When might we expect this to drop? I've got an export ready for all of my little boomkin readers and I don't want to put it out before it's functional. Nice job, btw. When will we have access to the new textures? Po...
File: Balance Power Tracker10-11-10
Showing Energy not yet earned is ju...
Posted By: Relevart
Showing Energy not yet earned is just like flashing the screen when an Eclipse is one spell away from proccing. It's using predictive logic and the fact that there really aren't many options for what you will cast. That said, I think it would be very nice if there was a way to suppress the "Add Energy" display and maintain the sc...