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Results: 7Comments by: doom0r
File: QBar ButtonFacade Fan Update11-08-10
Originally posted by weavil this...
Posted By: doom0r
Originally posted by weavil this is the error Interface\AddOns\QBar\core.lua:401: attempt to index local 'self' (a nil value) : ? Interface\AddOns\QBar\core.lua:401: in function ...r_ButtonFacade (Fan Update)\QBar_ButtonFacade-FU.lua:41: in function `UpdateButtons' Interface\AddOns\QBa...
File: QBar11-08-10
little too hasty with the core <->...
Posted By: doom0r
little too hasty with the core <-> self ;x lines 401-406 self -> core
File: SlashHelp11-04-10
i must say, simply amazing I've...
Posted By: doom0r
i must say, simply amazing I've went from lagging a second til the initial full list loads to ZERO noticable change, even while in combat, and with no taint. Your efforts are much appreciated.
File: BuyEmAll10-28-10
Date: 2010-10-28 14:48:31 ID: -1...
Posted By: doom0r
Date: 2010-10-28 14:48:31 ID: -1 Error occured in: Global Count: 1 Message: line 1: attempt to index global 'BuyEmAll' (a nil value) Debug: : ? :1: :1 local self.itemID
File: SlashHelp10-25-10
Good to hear. As far as the time...
Posted By: doom0r
Good to hear. As far as the times, with something around 50+ addons and things like PitBull 4 registering 8 commands alone, it adds up when you hit slash and a couple letters very fast to type a command you know already. Plus there is a lot more global usage again in addons. Thanks, looking forward to a rewrite
File: SlashHelp10-24-10
Originally posted by SDPhantom I'...
Posted By: doom0r
Originally posted by SDPhantom I'll see what I can come up with, 3 out of 4 things listed I already had in. The last mentioned interferes with Blizzard's slash command handler and modifying text in an editbox causes taint. This prevents secure slash commands from running. I kinda figured that. (but it was 3AM and too late to che...
File: SlashHelp10-24-10
instead of grabbing a fresh list ev...
Posted By: doom0r
instead of grabbing a fresh list everytime you update, how about -making a table that only updates during your SetOwner function -recycle it when done -work out of that while editbox is active -only build the table and start working after a user enters something like // you can have a generic frame showing a single command li...