Results: 12Comments by: ScytheBlade1
File: Karni's Crap Filter12-16-08
Re: Re: Re: Re: thanks for the fix...
Posted By: ScytheBlade1
Originally posted by Karnifex Hah, dammit Sbo. Took me forever to figure who ScytheBlade was. :P ScytheBlade1 = ScytheBladeOne = Sbo. I've told you before I'm really the most creatively lacking person you'll ever find. (Yes I was 12 when I came up with the handle.)
File: Karni's Crap Filter12-12-08
Re: Re: thanks for the fix...
Posted By: ScytheBlade1
Originally posted by Karnifex I'm nervous about destroying items automatically, but I have had a couple requests for this. It's not a simple feature though. I am working on something that should allow me to implement it in the future once I'm sure it is functioning correctly. Bug me in-game, Karni. I got sick of having piles of...
File: Ion11-29-08
Suggestion: Add a new type of bu...
Posted By: ScytheBlade1
Suggestion: Add a new type of button (ie, action, pet, macro), "special." These would be essentially predefined scripts with the ability for the script to update the icon. The goal of a "special" category is to provide common, advanced functionality to Macaroon. An example of "Leave Vehicle" would either be (A) entirely invisib...
File: OPie11-26-08
What are the chances we could get d...
Posted By: ScytheBlade1
What are the chances we could get disenchant and "Basic Campfire" added to the tradeskills ring, and both teleports and portals added to the mage transit ring? Because I don't have DE/Campfire on the tradeskills ring, I make my own. And without the flexibility between picking a portal/teleport in groups, I make my own with both po...
File: DieFocusFrame10-19-08
You are welcome. I wrote it because...
Posted By: ScytheBlade1
You are welcome. I wrote it because I use ag_UnitFrames and it pissed me off too. Any time I can write a two-line addon that people use I'll take advantage of it :)
File: Proximo10-16-08
Originally posted by Grayhoof Tha...
Posted By: ScytheBlade1
Originally posted by Grayhoof Thanks for the info. That makes a large part of Proximo obsolete, so guess I'll have to decide how to proceed with it. Any unit frame can now handle arena opponents pretty easily, so not a lot for Proximo to offer anymore =( Yeah it does make a large part of it obsolete. But, it still doesn't handl...
File: Proximo10-14-08
Hey there Greyhoof. They added "...
Posted By: ScytheBlade1
Hey there Greyhoof. They added "arena1" through "arena5" unitIDs with 3.0, corresponding with your arena opponents.
File: HighRoller03-31-08
My guild wonders how I do it. .....
Posted By: ScytheBlade1
My guild wonders how I do it. ... this is how I do it. :)
File: IllegalAddon02-07-08
Originally posted by Fin Will thi...
Posted By: ScytheBlade1
Originally posted by Fin Will this addon be updated for the 2.4 patch? It will be. I can guarantee that the 2.3 -> 2.4 transition will be absolutely flawless for IllegalAddon.
File: IllegalAddon01-28-08
Originally posted by tralkar Addo...
Posted By: ScytheBlade1
Originally posted by tralkar Addon is useless, pointless Someone didn't read the readme.
File: IllegalAddon07-12-07
Originally posted by Tekkub pfft,...
Posted By: ScytheBlade1
Originally posted by Tekkub pfft, I could do that in ONE line of lua. Sorry, but I doubt even YOU could clone my comprehensive addon scanning engine with whitelists/blacklists in a single line and still maintain some degree of readability. My code, for its "size" - is perfect in this regard. Just to let you know, works als...
File: Sorren's Timers03-25-07
For those of you getting the Inter...
Posted By: ScytheBlade1
For those of you getting the Interface\Addons\SorrenTimers\Core.lua:1800: attempt to index field 'BGTimers' (a nill value) .. error, open up Core.lua, scroll to line 1800, you should see this: self:SetCandyBarTexture(group.."testbar", surface:Fetch(self.db.char.groups.BGTimers.texture or self.db.char.texture)); Change this li...