Quantcast
 
Results: 56Comments by: thesin
File: SpartanUI09-28-12
The underscore global bug is fixed...
Posted By: thesin
The underscore global bug is fixed in 5.0.5 -- same thread. Really I thought I read it was NOT fixed in 5.0.5 and they were hoping it would be in 5.1 Doesn't look like 5.0.5 solved this issue. I hope they include it in the 5.1 patch. as per the doesN'T TBH it doesn't really matter it really should be localized anyhow.
File: SpartanUI09-27-12
Just a quick note, my branch is far...
Posted By: thesin
Just a quick note, my branch is far far to separate now to even offer help here anyhow so I won't be interfering anymore ;) That being said I would like to fins one more thing which is in current SVN (if you even still use that) as of 5.0.4 there is a bad Glyph Tainting bug from blizz, they made _ global, there is a way to counte...
File: SpartanUI09-19-12
Re: Option Request.
Posted By: thesin
i use a older monitor which my res is 1280X1024 could you add a option to move the tooltip. When i am targeting someone the tooltip show up over the ToT unitframe. Other then that thanks for bringing this back. One other question. Now that your using Ace are you also using Sharedmedia so we can add our own fonts? Thanks C...
File: SpartanUI09-12-12
Re: Holy Power?
Posted By: thesin
Is the holy power display going to be fixed in the next update? Since it now stacks to 5 instead of 3. unless the newest spartan touches this the old one doesn't I have 5 HP on my SpartanUI without a change.
File: SpartanUI09-06-12
Well I have the latest bartender an...
Posted By: thesin
Well I have the latest bartender and no ouf. Since all the artwork dissapears from sui I really think its more releated to the update, "Change Log: New: SpartanUI will hide when in pet battles." Before I installed the new sui if blizzard vehicle ui was active sui was always visible in the background. Now its completly empty....
File: SpartanUI09-05-12
Re: Vehicle bar
Posted By: thesin
Well something is seriusly messing with my bars when I enter a vehicle. Usualy I had the "use blizzard ui" option unchecked in bartender and everything worked fine. Well if I leave that unchecked now every bar is gone. So I checked the box again and got blizzard default vehicle ui. Problem is that with blizzard default I dont hav...
File: SpartanUI08-31-12
I have already patched all of SUI f...
Posted By: thesin
I have already patched all of SUI for MoP, the only problem is I have lots of other options and some unfinished options in my copy. I'm still working on a proper GUI Config or I'd post it, Azguard woudl you like me to help at all? mine is still totally based on Zilver's 2.6.4 branch though as I hated the chat changes after that s...
File: SpartanUI08-31-12
I have already patched all of SUI f...
Posted By: thesin
I have already patched all of SUI for MoP, the only problem is I have lots of other options and some unfinished options in my copy. I'm still working on a proper GUI Config or I'd post it, Azguard woudl you like me to help at all? mine is still totally based on Zilver's 2.6.4 branch though as I hated the chat changes after that s...
File: SpartanUI04-17-12
Addons aren't enabled in the Beta y...
Posted By: thesin
Addons aren't enabled in the Beta yet, so no hurry. Nice work btw. No problems so far and I'm running your latest posted build. I would like to add my voice to those who are asking for a Options/config UI window tied to the game addons tab. I'm currently working on a config UI it's almost done I hope minus testing but I hav...
File: SpartanUI04-11-12
Re: Wow Beta
Posted By: thesin
Just wondering if anyone will be working on this for the mists beta? As soon as I get my beta access I'll be checking it.
File: SpartanUI04-04-12
Does this still work with WoW v3.3....
Posted By: thesin
Does this still work with WoW v3.3.5a WoTLK??? not sure it's been tested with older newer releases
File: SpartanUI03-29-12
meant as in official project page /...
Posted By: thesin
meant as in official project page / github :p Seems official one keeps getting ditched, everytime I look back its gone inactive - officially :p if it is again I may just asked to get added to it, I'm constantly working on it anyhow and it might the nice to have more then one person on it so it keeps going, to be honest after go...
File: SpartanUI03-28-12
Is this still being updated? lol...
Posted By: thesin
Is this still being updated? lol Not seen anything in a month, or any recent replies to github I'm still working on my copy, almost have a proper config GUI setup.
File: SpartanUI03-21-12
Here is my current versions with my...
Posted By: thesin
Here is my current versions with my changes, it has nothing to do with current Git, and doesn't have all the new options it has. Hopefully at some point i'll check out the current Git version and port over my changes so they can get added in. Some of the new stuff in my version is /sui alpha -- I use 0.6 @todo need to figu...
File: SpartanUI03-21-12
Re: Re: Re: Decreased FPS with Player Frames and Rogue in Dungeon
Posted By: thesin
And then I found some follow up comments by yourself and others - something about the LFG/LFR/LFD thing. I am using what I think is the latest version from github (I find it difficult to find where/how to download from that site... anyway...) it is SpartanUI-2.6.3-Beta.zip posted 3/1/2011 I checked my code and those two section...
File: SpartanUI03-20-12
that's done in multiple places, as...
Posted By: thesin
that's done in multiple places, as of now only by hand open SpartanUI\scripts\Module-ChatFrame.lua comment out line 114 as reference, it should read: cf:SetFont(NAMEPLATE_FONT, 12, "THINOUTLINE") to remove the outline on tabs comment out line 133-137 tab:GetFontString():SetFont(NAMEPLATE_FONT, 11, "THINOUTLINE") --f...
File: SpartanUI03-20-12
I have a suggestion for a future re...
Posted By: thesin
I have a suggestion for a future release; would it be possible to have it so one could toggle guild XP and Guild rep in the right Exp bar. I am not sure that bar was ever used for anything since the inception of Spartanui would be nice to make it do something. I really don't know squat about coding but may try some testing on...
File: SpartanUI03-20-12
Re: Decreased FPS with Player Frames and Rogue in Dungeon
Posted By: thesin
I submitted what I think is a bug report on your bug tracker regarding a severe hit on FPS while playing a rogue that only occurs in dungeons and is only resolved by disabling the player frames. https://github.com/vaebris/SpartanUI/issues/16 Posting here in case anyone else has same problem. Thanks for working on my favorite...
File: SpartanUI03-19-12
Hey guys glad to see this going aga...
Posted By: thesin
Hey guys glad to see this going again, Can someone confirm if my Alpha Trans code is in github version if not I'll make a patch, I'm also in the middle of fixing the vehicle dismount in some cases that isn't working with BT4, Things like the sandtiger box, or the chess boss in Kara, and I'll be sure to send that upstream as well....
File: SpartanUI02-28-12
this has been fixed LONG ago and is...
Posted By: thesin
this has been fixed LONG ago and is in these comment with lots of other fixes, I can send you my local copy that has MANY MANY more fixes then that one. I was testing out this fan update and I got the following error. Date: 2012-02-27 16:10:08 ID: 1 Error occured in: Global Count: 1 Message: ...nterface\AddOns\SpartanUI\scr...
File: SpartanUI02-27-12
I use the addon MoveAnything to mov...
Posted By: thesin
I use the addon MoveAnything to move the LFG icon to the top of the minimap. Does not interfere with anything. true but there are problems with how Spartanui redraws the LFR/LFR icon currently so just moving won't solve those.
File: SpartanUI02-24-12
I think it would solve lots of issu...
Posted By: thesin
I think it would solve lots of issues, I've had it there for a while now and I stopped getting any LUA errors and have had fewer DC's I'll see about getting what I have into a package for others.
File: SpartanUI01-02-12
http://www.healbot.info/article.php...
Posted By: thesin
http://www.healbot.info/article.php?story=SpartanUI-4300 Nice to see someone making a nice easy package for ppl but I see you are missing lots of the patches, you don't have the fix in for the minimap move that returns the buffs/debffs to the right and the LFG fixes. I'm still waiting to hear from ppl on how beneficial it is to...
File: SpartanUI12-15-11
Very good work, and based on that I...
Posted By: thesin
Very good work, and based on that I see why it's an SUI function now, it moves it to the player frame and off the minimap. Since I never really liked that to start with I put it back to the minimap by just commenting out the registers for them, and problem solved. If I was to put it to a vote how many ppl like it on the player...
File: SpartanUI12-03-11
those 2 lines are not the cause of...
Posted By: thesin
those 2 lines are not the cause of the problem. The cause of the problem resists somewhere else in SpartanUI_PlayerFrames/scripts/Unit-PlayerFrame.lua I agree, it's not a fix it's just a bandaid to stop the end result. I'm still digging to see ifI can find the real problem, I think it was well described though, with the new LFR a...