Results: 75Comments by: Pinghansen
File: oUF Phanx02-13-14
Looking at wowhead, is looks like S...
Posted By: Pinghansen
Looking at wowhead, is looks like Shield Block has three disguises: 132404 is the spell, 12169 is the buff and 2565 is the specialization. Way to go, Blizzard :(
File: Shot Glass Raid Frames01-15-14
New version 3.2 available
Posted By: Pinghansen
Version 3.2 Updated toc to 5.4 Fixed saving of setup -oOo- Work in progress/under consideration: Generally more options in the configuration panel. At least those that were configurable with the /shotglass command. We are considering bringing back some of the /shotglass commands. We are considering an option to show...
File: oUF Phanx01-06-14
Wahr... aber ich benutzte schon Cli...
Posted By: Pinghansen
Wahr... aber ich benutzte schon Clique, also habe ich kein Lust mehr Code zu schreiben, um diese Funktion zu duplizieren und Optionen zu bieten. :p KISS - Keep It Simple, Stupid. One of the main reasons I've stuck with oUF Phanx so long. Another reason is that the layout is very pleasing to my eye, making most of the others veritabl...
File: oUF Phanx12-23-13
Re: Re: Corruption not shown on target
Posted By: Pinghansen
I was wondering why my lvl 10 'locks Corruption didn't show on the target unit. Turns out, that there are additional corruption spells. *sigh* Blizzard, why do you do this... I'll add the extra IDs for the next release. I think they have to, with the way strange way they've messed with the spells & levels in MoP. As far as...
File: oUF Phanx12-16-13
Corruption not shown on target
Posted By: Pinghansen
I was wondering why my lvl 10 'locks Corruption didn't show on the target unit. Turns out, that there are additional corruption spells. I don't know if it's the one or the other, but when I added the two two lines below to the auras in the lock section of Auras.lua, it started working like it should. BaseAuras = 2 -- Corrupti...
File: oUF Phanx12-10-13
just want to say "thanks" for alle...
Posted By: Pinghansen
just want to say "thanks" for alle your hard work! I'll second that. Much appreciated :D
File: Shot Glass Raid Frames01-14-12
Re: Is this addon still being actively worked on?
Posted By: Pinghansen
only thing id ask to see is some indicators on the left side I second this.. 2-3 indicators on the left side would be nice. ShotGlass is made to be very open, as most objects are exposed. It should be possible to make an external module (like the class-specific definitions) that adds side indicators. why don't you try your han...
File: Serenity07-24-11
Anyone got a magnifying glass?
Posted By: Pinghansen
Any chance of getting a full size screen shot? The one uploaded is too small to read any of the text or even see the bar.
File: Shot Glass Raid Frames06-28-11
ShotGlass for 4.2
Posted By: Pinghansen
I have bumped the toc to 4.2 and sent the archive to Danltiger for testing, as 4.2 will not be released until Wednesday here in Europe. Also, I haven't been seeing the priest debuff Weakened Soul shown on the frames lately. Has anyone else noticed this problem?
File: Cork05-08-11
Re: Re: Does it work with 4.1 - without errors?
Posted By: Pinghansen
Any reference to pet happiness will cause an error, so it should be relatively easy to weed out. A quick workaround, is to fix the returned value to 100% by using a dummy function. Originally posted by PurpleWedgie Ah, not running my hunter since the patch. I'm not too fond of playing a hunter since 4.0.1. I'm slowly getting...
File: Cork05-08-11
Does it work with 4.1 - without errors?
Posted By: Pinghansen
I see changes mentioning adding/improving pet happiness, but none removing pet happiness. Pet happiness was removed in 4.1 and referencing it, will produce errors.
File: oUF Phanx04-29-11
Originally posted by Akkorian Tha...
Posted By: Pinghansen
Originally posted by Akkorian That error sounds like you had chosen a font that isnít available anymore. Most likely. As far as I recall, you did delete a font at some point. This time I deleted the old files before reinstalling oUF_Phanx - normally I just overwrite them. Thanks! Edit: was using DroidSeriff, not PTSeriff...
File: oUF Phanx04-29-11
Barfs constantly with 4.1
Posted By: Pinghansen
The errors below occurs on startup and results in a frame with all possible raid markers set. Combat marker is also set, as is resting and the four icons on the left side of the player frame. Health is zero. If I target anything, I get a new error and all raid markers are set, as is the bang-shield (quest objective). Focus and fo...
File: oUF Phanx04-28-11
4.1 eliminated pet happiness
Posted By: Pinghansen
4.1 has eliminated pet happiness, so whenever you don't have anything else to do, you can weed out the pet happiness code that I was so happy you added :rolleyes:
File: Shot Glass Raid Frames04-27-11
Re: 4.1 - most embarrassing
Posted By: Pinghansen
Originally posted by Pinghansen I have uploaded 1.13, which merely is a TOC bump for 4.1 DUH! And I couldn't even do that correctly. /facepalm Should be fixed now :o :o :o
File: Shot Glass Raid Frames04-27-11
4.1
Posted By: Pinghansen
I have uploaded 1.13, which merely is a TOC bump for 4.1 Originally posted by nikki 4.1 seems to have introduced a few issues in this addon with changing sgConfig.Point in game. I'll take a look at it. It will be a few hours before 4.1 is up and running here in Europe. Originally posted by nikki Hopefully the developers...
File: Shot Glass Raid Frames03-16-11
Originally posted by nikki I was...
Posted By: Pinghansen
Originally posted by nikki I was also curious if there was a way to not make the player's frame default to the last frame. Instead for it to maintain party order. It's not much, but you can change the direction: /shotglass order {right|left} Set the order (direction) units are displayed in. Order is saved. I may look in...
File: KeybindTrainer03-08-11
The option to toggle the minimap ic...
Posted By: Pinghansen
The option to toggle the minimap icon is not working - it is always on, regardless.
File: KeybindTrainer03-08-11
I rarely use anything but the most...
Posted By: Pinghansen
I rarely use anything but the most basic abilities in PVE. PVP, on the other hand, is an entirely different game, so I need to get my ass in gear. I had just decided that need to train the less used abilities, when I fell across this gem by accident :banana: Now it's time to get even with a certain damn good rogue from the oppo...
File: Shot Glass Raid Frames03-04-11
ShotGlass has been upgraded to 1.12
Posted By: Pinghansen
The priority bug found by moggan has been fixed. ShotGlass_Priest has been integrated into the main archive.
File: Shot Glass Raid Frames03-03-11
Suggestions/hints wanted
Posted By: Pinghansen
I would like suggestions on how to implement three things: Tooltips on mouseover Right-click menu Pet sub-frames I'm looking for pointers on how to implement the features in code, not for how they should look or work. I'm sure that there are some pretty obvious and simple solutions to both tooltips and menus, but I've...
File: Shot Glass Raid Frames03-02-11
Originally posted by moggan Yes,...
Posted By: Pinghansen
Originally posted by moggan Yes, that's how I think it should look as well. What bothers me, is that I'm not quite sure how Lua handles the operator precedence. is it not (aura.priority or aura.priority > priority) or not (aura.priority or aura.priority) > priority or (not (aura.priority) or aura.priority) > priority...
File: Shot Glass Raid Frames03-02-11
Originally posted by moggan This...
Posted By: Pinghansen
Originally posted by moggan This statement will terminate the loop I have not yet had a chance to test this properly, but I am pretty sure it is wrong the way it is now ;) I'd say that you are right. Perhaps something like this: if not aura.priority or aura.priority > priority then indicator = self.Graphics.Indicato...
File: oUF Phanx02-24-11
Originally posted by Akkorian Iíl...
Posted By: Pinghansen
Originally posted by Akkorian Iíll add happiness coloring in the next version for hunter pets, and maybe also add an icon for unhappy/content to make it extra obvious. Thanks :banana: I have been missing that. IMHO, showing the icon when when the pet is "content" or "unhappy", is optimal. Having multiple indications is overs...
File: Priest spells for ShotGlass Raid Frames02-23-11
Originally posted by nikki expla...
Posted By: Pinghansen
Originally posted by nikki explanation about what everything is Top row: Left: Green dot = Renew is up Middle: White dot = PW:Shield is up, priority 2 Red dot = Weakened Soul, priority 1 Right: Cyan dot = PW:Fortitude, priority 1 Blue dot = Shadow Protection, priority 2 Yellow dot = Fear Ward, priority...