Results: 48Comments by: Sharmazh
File: DerpyUI (alpha)12-04-11
Having trouble seeing hunter aspect...
Posted By: Sharmazh
Having trouble seeing hunter aspect bar, also, not sure how to access calendar. There is no stance bar (unless it was added in this version) and afaik, the calendar is accessed via the clock which you add to the stat bar at the top of the screen (left click the clock). Aha, forgot about the stat bars along the top. Thank you!...
File: DerpyUI (alpha)12-04-11
Having trouble seeing hunter aspect...
Posted By: Sharmazh
Having trouble seeing hunter aspect bar, also, not sure how to access calendar.
File: Supervillain UI: 2 _fanupdate05-09-11
Thank you for doing this! So far...
Posted By: Sharmazh
Thank you for doing this! So far, just seeing errors with the following: Floating combat text not working. Chat tabs are displaying oddly when chat is expanded upwards (spreading out across screen it seems). Nameplates skin not showing up. Also multiple issues with the AI-Art/Aurora mix he customized. That's really all I...
File: Supervillain UI05-09-11
Originally posted by AlleyKat htt...
Posted By: Sharmazh
Originally posted by AlleyKat http://www.wowinterface.com/downloads/info19813.html will comlite soon sorry no time right now I love you!
File: Supervillain UI03-23-11
Mung, come baaaaaaaaaaaack!
Posted By: Sharmazh
Mung, come baaaaaaaaaaaack!
File: Supervillain UI02-27-11
Originally posted by Kattastrulf...
Posted By: Sharmazh
Originally posted by Kattastrulf is there gonna be a update soon ? I miss you, Mung! *kicks Wow and demands it be more entertaining*
File: Supervillain UI02-13-11
Originally posted by turtle10 hav...
Posted By: Sharmazh
Originally posted by turtle10 having trouble stil with the dbm timer bars all stacked ontop of each other under the map.... That's something you need to set up through DBM. Go into the setup options and fiddle around with the "x" and "y" sliders on the bar setup tab to get them in the right place and not stacked on top of each...
File: Supervillain UI02-03-11
It looks wonderful! Love the new a...
Posted By: Sharmazh
It looks wonderful! Love the new art. Can't seem to move the tooltips, though D:
File: Supervillain UI02-02-11
Originally posted by Munglunch Is...
Posted By: Sharmazh
Originally posted by Munglunch Is it normal for a 32yro man to spend his ever waking moment "creating" a comic themed mod for a video game... INSTEAD of actually playing said game? More so is it sad that the aforementioned programmer truly thinks that a Blizzard developer has ever even glanced at his creation? .....*cry* It'...
File: Supervillain UI01-27-11
Re: Quick Preview of v20
Posted By: Sharmazh
Originally posted by Munglunch Just thought I would post a pic and see what you guys think so far.... I am almost completely done with redesigning the addon "Aurora" combined with "AI_Art" and using my own comic styled textures to create something WILD!! Have a peek.... http://img130.imageshack.us/img130/8314/wowscrnshot0127...
File: Supervillain UI01-25-11
Latest version does not show the ri...
Posted By: Sharmazh
Latest version does not show the right side chat window frame (text window appears with no problem). As for the quest frame, it looks nice, but can we have an option to make it a little more transparent if we wish? I know you're still working on it, so just throwing that out there. :)
File: Supervillain UI01-21-11
Re: 19.8
Posted By: Sharmazh
Thanks for the additional color schemes!
File: Supervillain UI01-19-11
Originally posted by Munglunch Yu...
Posted By: Sharmazh
Originally posted by Munglunch Yup, you found it! I am uploading an update that thickens up that bar making it easier to see. I'm just glad you made it a bar (and for the person that originally asked, it's the same for Atramedes). The bar beats the crap out of that stupid sound circle that blizzard provides ;)
File: Supervillain UI01-18-11
Originally posted by muffinmonster...
Posted By: Sharmazh
Originally posted by muffinmonster Some buggs: - the bossframes are still buggy ... i don't know if you tried to fix it ^^ ... - the player aura bars don't work ... /: i dont see any procs, selfheal and stuff - and the depravity-frame still doesn't show! Request: Are you possible to add a bar or something like that to the ra...
File: Supervillain UI01-14-11
Re: Update v18.0
Posted By: Sharmazh
Originally posted by Munglunch Ok so sorry it's so late but the new update is now pending. YOU WILL ALL HAVE TO MAKE A CLEAN INSTALL THIS TIME! (I said I wouldn't do this but I had to completely change the file structure for certain fixes.) Actionbars, Mainmenu Bar are now movable by using the "AB" button on the lock bar. ...t...
File: Supervillain UI01-11-11
Mung - Still having a little b...
Posted By: Sharmazh
Mung - Still having a little bit of placement issue with the target debuff icons on the unit frames when the threat bar is enabled. Think they just need to be bumped up a pixel or two. Someone brought up the wish to move the action bars lower toward the bottom of the screen. Is it possible to move the mouseover menu up unde...
File: Supervillain UI01-11-11
Originally posted by Savagedingo...
Posted By: Sharmazh
Originally posted by Savagedingo Was wondering if there was anyway to move the action bars closer to the bottom of the screen. I'd rather not have that gap there. Really love the flexibility of this add-on so I'm not sure if I'm just overlooking something. Thanks. If you mouse over the blank space, you'll see the reason why...
File: Supervillain UI01-04-11
Re: Totem bars
Posted By: Sharmazh
Originally posted by tranCe-addiCted 1st of all I want to congratulate you on your awsome UI, it is great :X. I only have one question, I saw that I still have TOTEM BAR activated just below the button bars. Can you tell me how to move that bar or how to hide it? type /mss
File: Supervillain UI12-29-10
Re: Re: Re: Re: Pet Bar in mid screen again
Posted By: Sharmazh
Originally posted by Munglunch Hahaha! I think I can maybe send you a patch that would do that sure. You would be loved and adored by a large group of people!
File: Supervillain UI12-29-10
Originally posted by metallica99mm...
Posted By: Sharmazh
Originally posted by metallica99mm Ok so I posted earlier saying how I was having trouble installing the addon. I think I may have finally figured it out but I want to make sure I'm doing it the right way first. Does the interface folder that comes in the download replace the inteface folder thats in the C:\world of warcraft folder...
File: Supervillain UI12-29-10
Re: Re: Pet Bar in mid screen again
Posted By: Sharmazh
The debuffs on the pet frame seem to be suffering the same issue that the boss frames were last build- ginormous! Also, a silly request, but my guild really, really wants to see the "combat!" notification on the unit frames replaced with "peril!". ;)
File: Supervillain UI12-20-10
<3 the new movable pet bar and sizi...
Posted By: Sharmazh
<3 the new movable pet bar and sizing! Perfect.
File: Supervillain UI12-16-10
Originally posted by Munglunch Ma...
Posted By: Sharmazh
Originally posted by Munglunch Make sure all bars are enabled in the default blizzard "Interface" menu. Moving unitframes does not stick after a reload. Also, looked around for the player only debuff toggle and didn't see it. And... the poop throwing monkey=win!
File: Supervillain UI12-16-10
Originally posted by Munglunch AT...
Posted By: Sharmazh
Originally posted by Munglunch ATTENTION: As of this version (v10.0) you will have to do one LAST clean installation. You will be forced on logging in to completely reinstall the savedvariables! This sucks I know but the good news is that you will NEVER have to do this again! The new structure allows me change tables in the code wi...
File: Supervillain UI12-15-10
Originally posted by Toasamoa how...
Posted By: Sharmazh
Originally posted by Toasamoa how do I enable the old frame styles? I don't see any option in the ingame configs. :( Type /callminion and select the unit options.