Results: 12Comments by: naboomkin
File: Altoholic01-10-11
Originally posted by joshmiller83...
Posted By: naboomkin
Originally posted by joshmiller83 Yeah... And you obviously haven't read all the comments or the 20+ on Curse in the past weeks. There are a lot of unresolved issues atm -- as probably experienced "altoholics" know. Agreed. Altoholic most certainly does not work "without a glitch". While I realize some addon users a...
File: Altoholic01-05-11
Character tab issues
Posted By: naboomkin
It seems that Angsta is having the same problem with information not appearing the character tab that I am (see my original post below). Just to be clear, I have completely removed Altoholic and all saved variables (including Datastore) in an attempt to remedy this problem and was unsuccessful. Is there any resolution to this p...
File: Raven12-31-10
Wow. Tojaso, you have done some...
Posted By: naboomkin
Wow. Tojaso, you have done some great work on this mod. Please accept my thanks. I'm trying to get Raven to do something that's a bit complicated, so I wanted to ask your opinion. I have some ideas on how to do it, but I might be making it harder than it is. Maybe, maybe not. Here's what I am attempting to do: 1--Custo...
File: Livestock - Cataclysm12-22-10
Re: Re: Re: Re: Re: Re: Re: Re: Smartmounting Underwater?
Posted By: naboomkin
Originally posted by Kharthus Try blowing away the SavedVariables file and see what happens. If that still doesn't work I might have to send you a test version so I can see where in the code it's getting hung up. UPDATE: Try loading v1.3.2 and using the '/livestock debug' command. That will print out some useful information t...
File: Livestock - Cataclysm12-21-10
Re: Re: Re: Re: Re: Re: Smartmounting Underwater?
Posted By: naboomkin
Originally posted by Kharthus Hmmmm, it works fine on my druid. Are you playing on enUS or a different localization? What does your macro look like? It should be /click LivestockComboButton. enUS localization for both of us. Both of our hotkeys are bound through the game's keybinding interface, under "Livestock" and...
File: Livestock - Cataclysm12-21-10
Re: Re: Re: Re: Smartmounting Underwater?
Posted By: naboomkin
Originally posted by Kharthus Are you running the latest version of Livestock? When exactly did it break? I am running the latest version, yes. Also, I delete the previous version of the mod prior to installing, and have not yet attempted to kill the saved variables on it. As far as I can tell it broke with the pre-Cata pat...
File: Livestock - Cataclysm12-21-10
Re: Re: Smartmounting Underwater?
Posted By: naboomkin
Originally posted by Kharthus Turns out there was never actually an option to turn druid swimming on/off. It is always on by default and it still works with the latest version. Well that is interesting. For some reason it isn't working for me anymore. When I use my smart mount hotkey in water, nothing happens. It started...
File: Altoholic12-21-10
Issue on Character Tab
Posted By: naboomkin
Message: Interface\AddOns\DataStore\DataStore.lua:557: assertion failed! Time: 12/21/10 12:24:41 Count: 1 Stack: : in function `assert' Interface\AddOns\DataStore\DataStore.lua:557: in function `GetModuleLastUpdateByKey' ...erface\AddOns\Altoholic_Characters\TabCharacters.lua:859: in function `initFunction' Interface\FrameXML\U...
File: Livestock - Cataclysm12-21-10
Smartmounting Underwater?
Posted By: naboomkin
I apologize in advance if I missed a post about this somewhere. Prior to the last patch, Livestock provided druids with the ability to use smartmounting underwater -- i.e., summoning a mount switched you into water form (also known as rabid seal form :( ). For some reason this option is no longer in the Livestock configuration me...
File: Notebook11-29-10
Originally posted by wusula I've...
Posted By: naboomkin
Originally posted by wusula I've uploaded a version by me to some free storage. You may download it here(mu) and here(fs) and here(mf). After I did the changes in Notebook.xml, I encountered some extra error message while I'd like to add a new note. So, I replace "WideEditbox" with "Editbox" in Notebook.lua. I also fix the...
File: Notebook11-27-10
Wusula, thanks for your efforts on...
Posted By: naboomkin
Wusula, thanks for your efforts on the fix. Unfortunately, after trying 4 times, I still cannot get your fix to work and continue to get a constant stream of errors in-game. While I have no doubt that you reworked the code properly, I know pretty much nothing about coding myself. I simply attempted to make the supplied changes t...
File: Equilibrium Notepad11-25-10
increase maximum amount of lines/characters?
Posted By: naboomkin
I've just started using your mod today, and noticed after adding and formatting all of my notes, that I had eventually lost some along the way. To verify this, I attempted to recopy and paste more info into the window, and it did not work. It seems that there is maybe a line or character restriction built into the notepad? Is...