Results: 19Comments by: Be3f.
File: Infinity Plates05-23-13
E: Well, should be adressed now, ac...
Posted By: Be3f.
E: Well, should be adressed now, actually. :) Yay, thanks! have a banana :banana:
File: Infinity Plates05-22-13
Still working. Only needs an update...
Posted By: Be3f.
Still working. Only needs an update to change the castbartext font.
File: Cassone05-11-13
I know that hasn't been updated in...
Posted By: Be3f.
I know that hasn't been updated in a very long time but would it be possible for a small update for the bank? First time you visit the bank the bags are displayed (bagId) -1, 5, 6, 7, 8, 9, 10, 11, as it should. The next time you visit the bank, it goes 11, 10, 9, 8, 7, 6, 5, -1 (from top to bottom). Cheers :).
File: OmniCC05-11-13
Same problem, but it's every time I...
Posted By: Be3f.
Same problem, but it's every time I /rl. :( Get the newest version from Curse :).
File: Aurora04-23-13
Re: Re: Re: Aurora graphic issue
Posted By: Be3f.
First, thx for the quick reply. The close x is something i can live with. So let me be more precise, which lines do i have to edit to get rid of the space between border and background. I like the gradient border and without the 'space' it would fit to the rest of my UI. I tried to find it in the aurora.lua, but lua is not 'my' lang...
File: LineSplit04-19-13
Could be useful, thanks !
Posted By: Be3f.
Could be useful, thanks !
File: nibWatchFrameAdv03-29-13
Aww yeah!
Posted By: Be3f.
Aww yeah!
File: Chicchai03-28-13
Recently found this sexy thing and...
Posted By: Be3f.
Recently found this sexy thing and it still works as of patch 5.2. Would it be possible to make the chatframe expand downwards instead of up ? (to go along with http://www.wowinterface.com/downloads/info22112-ChatframePrepend.html)
File: QuseMap03-06-13
For anyone getting an error when us...
Posted By: Be3f.
For anyone getting an error when using this sexy thing (patch 5.2). replace line 111-133 with: rd:SetScript("OnEvent", function() local _, _, difficulty, _, maxPlayers = GetInstanceInfo() if difficulty == 0 then rdt:SetText("") elseif maxPlayers == 3 then rdt:SetText("3") elseif difficulty == 1 then rdt:SetTe...
File: Halven UI (1920x1080 wide)03-01-13
I'd like to use own, but nib said i...
Posted By: Be3f.
I'd like to use own, but nib said it right, good work! looks sexy <3.
File: PinkLightning10-24-12
It's pink, I'll give you that :)
Posted By: Be3f.
It's pink, I'll give you that :)
File: stAddonManager10-27-11
Working like a charm + respect <3
Posted By: Be3f.
Working like a charm + respect <3
File: stAddonManager10-27-11
One more thing :3 Interface\AddOns...
Posted By: Be3f.
One more thing :3 Interface\AddOns\stAddonManager\stAddonManager.lua:200: attempt to call method 'Size' (a nil value) Sorry, but I actually forgot to mention it in the previous post.
File: stAddonManager10-26-11
Hi saft, tried it out but I get thi...
Posted By: Be3f.
Hi saft, tried it out but I get this error Interface\AddOns\stAddonManager\stAddonManager.lua:178: attempt to call method 'Point' (a nil value) but looks sexy, cheers :)
File: Rosoaa's UI09-30-11
I'm looking forward to the new version
Posted By: Be3f.
I'm looking forward to the new version
File: CareUI09-30-11
Hi care, the UI looks great as alwa...
Posted By: Be3f.
Hi care, the UI looks great as always, not using it atm tho', but your dbm font looks a bit weird scaled when they're "about to pop". Is this fixed? (if it was a problem to start with)
File: Aero09-08-11
Originally posted by Haleth I've...
Posted By: Be3f.
Originally posted by Haleth I've updated some of the frames. You're awesome thanks
File: m_ActionBars08-30-11
Hi Monolit I was wondering if it...
Posted By: Be3f.
Hi Monolit I was wondering if it is possible to change the border size to 1pixel? been looking through the files but I can't seem to find a section for it.
File: nibWatchFrameAdv03-29-11
-
Posted By: Be3f.
-