Results: 30Comments by: Greensleeper
File: Neav UI06-29-13
Heya, How do I move the tooltip...
Posted By: Greensleeper
Heya, How do I move the tooltip position? changing position = { 'BOTTOMRIGHT', UIParent, 'BOTTOMRIGHT', 0, 0 }, does nothing for me :(
File: FreebTip06-28-13
I'm trying to get an !beautycase bo...
Posted By: Greensleeper
I'm trying to get an !beautycase border blended into my UI instead of an pixel border. When I make a border for the "ItemRefTooltip" it works perfectly, but if I open up a second itemref frame it isnt working since it isnt bound to ItemRefTooltip2. If I make a border for ItemRefTooltip2 - ItemRefTooltip3 - ... !Beautycase gives an e...
File: rChat06-21-13
Set the alpha to 0 in the config. T...
Posted By: Greensleeper
Set the alpha to 0 in the config. That should do it. sorry to necro this part, but is there a way to make the tabs only visible on mouseover?
File: Stuf Unit Frames (and Raid)06-12-13
color castbar by class
Posted By: Greensleeper
Heya, Is there an option to color the castbar by class?
File: FreebTip06-10-13
I'm looking for some help to add a...
Posted By: Greensleeper
I'm looking for some help to add a pixel border. I only get the border to show on the bottom and the right side of the tooltip. sometimes when the tooltip changes size, it's either perfect or also messed up on the rightside or bottom. could this be due to bad ui scale? (haven't touched that, its retail) Can anyone, with a pixe...
File: rBuffFrameStyler06-09-13
something is very wrong. When I ma...
Posted By: Greensleeper
something is very wrong. When I make changes in the lua, save the file and do a /reload ... nothing happens. it takes a logoff - logon for the changes to apply o_O. I've disabled all other addons .... very strange. never had such behaviour with your mods, so it must be on my end something, somewhere, somehow ^^ I'll play with it...
File: rBuffFrameStyler06-09-13
Hey Zork, For me the resizing of...
Posted By: Greensleeper
Hey Zork, For me the resizing of buffs / debuffs does nothing. The size stays on 28 for me (buffs), even if i set it to eg 36 or 40 ... it stays 28. didnt try with debuffs yet, but I guess it will be the same problem. any ideas? :( sad panda
File: QuseMap12-22-12
Hey there, been using this mod f...
Posted By: Greensleeper
Hey there, been using this mod for a while now and it's awesome ! been wondering if there's a way to change the blizzard style LFG icon? can that be done within this mod or do i need something else? thanks in advance !
File: CoolLine12-22-12
outline
Posted By: Greensleeper
Hello, Prolly a silly question but how do I get an outline on the font? really cool addon (as the name suggests), it allowes me to free up a lot of real-estate on my screen ;)! EDIT: problem solved. thanks to a post on mmo champ. for anyone else looking for this: find the line fs:SetFont(smed:Fetch("font", db.font), d...
File: Stuf Unit Frames (and Raid)12-21-12
Prolly a silly question but how do...
Posted By: Greensleeper
Prolly a silly question but how do I activate the test environment for raidframes? I can make it show the anchors but not the actual frames so I can apply a style to them.
File: rFilter312-07-12
Hey Zork ! Can this mod be used t...
Posted By: Greensleeper
Hey Zork ! Can this mod be used to track stacks or do i need another mod for that? Things like taste for blood for example? Thanks in advance
File: rBuffFrameStyler12-07-12
Hey Zork ! I want to anchor these...
Posted By: Greensleeper
Hey Zork ! I want to anchor these buffs to the topright of my screen and not to the minimap. What should the line of code look like? Do I need to use uiparent / topright ? Can u post a snippet of the line? Thanks in advance !
File: rActionButtonStyler12-07-12
Thanks for the info. I ended up ad...
Posted By: Greensleeper
Thanks for the info. I ended up adding a texture I like without using the thin icons. The result is the same as I wanted. Thanks for sharing your mods. For being a codenoob I actually (somewhat) understand ur code ;) Now posting in rbuffstyler ;) (anchor prob) cu there ^^
File: rActionButtonStyler12-07-12
thanks for your reply! I know ho...
Posted By: Greensleeper
thanks for your reply! I know how to play with the background / shadow features, but I don't know how to setup rActionbuttonstyler so it doesn't add its textures (the border).
File: rActionButtonStyler12-07-12
Hey Zork, Been using Clean Icons...
Posted By: Greensleeper
Hey Zork, Been using Clean Icons pack together with your rActionbarstyler. rActionbarstyler doesn't let me hide the bg or shadow, wich doesn't look good on a slot i use to check my trinket cd. Is there an "easy" way to add these functionalities into rActionbarstyler? (not asking you to modify rActionbarstyler, just wondering if it...
File: FreeUI08-31-12
Hey Haleth ! what do I have to...
Posted By: Greensleeper
Hey Haleth ! what do I have to do to make the ToT appear as a normal frame and not just the nametext? been using your UI for a very long time and this is the only thing i would like to change :) are the flagcarriers that show up when in a flagbased bg the arena frames? thanks in advance !
File: Shadowed Unit Frames01-23-12
how can I remove my target by click...
Posted By: Greensleeper
how can I remove my target by clicking anywhere on the screen? edit: nvm this stupid question, completely removed all add-ons and WTF before playing with SuF (only add-on installed atm) and forgot about sticky targetting o_O wonderfull add-on, I love it. Thanks Shadowed.
File: FreeUI12-08-11
Haleth and Paolo, thanks for you...
Posted By: Greensleeper
Haleth and Paolo, thanks for your patience and aid! I wont change the way debuffs are displayed after all :o. I lack the knowledge to skin another mod to look exactly like hal's do. I could try an mod like rbuff, for example, but i haven't found a skin that looks as good as Hal's does for such mods. During the weekend I will...
File: AftermathhUI12-07-11
Hey Game, How/where do you def...
Posted By: Greensleeper
Hey Game, How/where do you define the debuff highlighting on your debuffs? (debuffs on you) Not sure what you really mean sry for being unclear, im talking about the borders of the debuffs. magic - blue border | curse - purple border | and so on ...
File: AftermathhUI12-07-11
Hey Game, How/where do you def...
Posted By: Greensleeper
Hey Game, How/where do you define the debuff highlighting on your debuffs? (debuffs on you)
File: FreeUI12-07-11
Hal, I'm using your ui with nin'...
Posted By: Greensleeper
Hal, I'm using your ui with nin's ouf layout. I modified your buff.lua script to show the debuffs, but they aren't highlighted and I would like them to be highlighted. but i have no idea how to do such a thing :( thats why im looking through other code that does the highlighting ...
File: FreeUI12-07-11
Haleth, I've set up the debuffs,...
Posted By: Greensleeper
Haleth, I've set up the debuffs, on me, to show up the way blizzard handles em (under buffs, next to the minimap) and no longer under the playerframe. The on thing it's missing is they don't color according the different type of debuff (magic - blue | curse - purple | ...) can you help me accomplish this? sry for all the...
File: FreeUI12-05-11
Heya, I'm wondering if there's a...
Posted By: Greensleeper
Heya, I'm wondering if there's a way to show debuffs the way blizzard does, just under the buffs. Can anyone point me into the right direction? local function checkauras() for i = 1, BUFF_MAX_DISPLAY do local b = _G if b and not b.styled then applySkin(b, "BuffButton"..i) end end for i = 1, DEBUFF_MAX_DISPLAY d...
File: FreeUI12-02-11
Heya, I'm wondering if there's a...
Posted By: Greensleeper
Heya, I'm wondering if there's a way to show debuffs the way blizzard does, just under the buffs. Can anyone point me into the right direction? local function checkauras() for i = 1, BUFF_MAX_DISPLAY do local b = _G if b and not b.styled then applySkin(b, "BuffButton"..i) end end for i = 1, DEBUFF_MAX_DISPLAY d...
File: FreeUI12-01-11
Thanks Paolo, turns out im jus...
Posted By: Greensleeper
Thanks Paolo, turns out im just blind and had to open the watchframe script :eek: thanks for the help though :)