Results: 16Comments by: Blazerrlaze
File: Quse UI09-28-12
Hi Qupe, I just thought I'd write t...
Posted By: Blazerrlaze
Hi Qupe, I just thought I'd write to tell you, that this is not a single case bug, and that I am having the very same bug. As for your question, they are persistent, and they've been like this since level 10, despite not having any AoE healing abilities or hots. They are both like that in combat and out of combat, and it truly is a g...
File: Quse UI09-22-12
Re: Re: Re: Re: UI Scale
Posted By: Blazerrlaze
I did go through the comments first to check, and his solution changed it while out of combat. When in combat, everyone's health bars become green. Are you saying the HP bars of the unitframes are going green or the NAMEPLATES of the players are going green? Anyway, do people PvP in protection specs (guardian, blood, protection...
File: Quse UI09-21-12
Nameplates
Posted By: Blazerrlaze
Hi Qupe. With the upcoming release of Mist of Pandaria, I decided to go back to your awesome UI pack, and so far it's been nothing but joy, with the exception of when I entered a BG.. I noticed that enemy player's nameplates, aren't class coloured, but all are simply a generic neon green colour, which is absolutely devastating...
File: FreeUI09-09-12
Chat
Posted By: Blazerrlaze
Hi Haleth, first of all, I'd just like to say that the change from Cata to 5.0.4 has been super smooth because of your great work on your UI. I don't even think I ran into a single "bug". :) Now, I got a question that I think you'll be able to answer super easy! The chat window you use, is persistent. I mean, no matter how long t...
File: FreeUI08-17-12
Map (combat)
Posted By: Blazerrlaze
You are right, the map does indeed close upon entering combat, but it still leads to the frustrations of not being able to check your map as you ride to your quest objectives. But I suppose this is not a bug, but an actual feature ? Oh well.. :s (Bonus question! Is there any way of copying in game links from the chat without usin...
File: FreeUI08-16-12
Bug or not?
Posted By: Blazerrlaze
Hello, I'd like to start off by saying I'm sorry of this should have gone to GitHub, but I am not sure if it's an actual bug, or if you're even aware of it, but I thought I'd let you know - Simply because this UI is awesome as it is, and close to perfect. So might as well get it the last bit of the way and do my part. :) So basica...
File: FreeUI07-29-12
/gm shows the help frame. You can a...
Posted By: Blazerrlaze
/gm shows the help frame. You can also click the 'Help' button at the top of the game menu (the escape menu). In the MoP version there will be a menu which you can show by clicking and holding the bottom right corner of the screen, it'll have similar functionality to the default micro menu. Thanks for the quick reply, I almost...
File: FreeUI07-29-12
Missing feature?
Posted By: Blazerrlaze
I apologize in advance if this is me having slacked or simply been dumb, but I truly did search for almost an hour before I finally logged out and disabled the entire UI to fix the issue. So the issue started when I had to report a fellow players for unacceptable behaviour, and simply for the love of god could not find the feature...
File: LucaiUI04-18-12
Hi again man, yet another another t...
Posted By: Blazerrlaze
Hi again man, yet another another tiny mini patch has been released by blizzard, and this one actually made me come up with a theory that blizzard got a hardon for actually breaking UIs, it's almost like they cherish it more than nothing.. X_X I read a comment stating that you no longer have an active account yourself, so I figur...
File: LucaiUI04-10-12
Chat fade
Posted By: Blazerrlaze
Hey! Nice UI, really digging it so far. ^^ So I really do adore the whole fading, when out of combat, it really is the kind of niche UI I've been searching for, for quite some time now. However, I have run into one problem, and that is the chat, it simply fades too quickly! I do a lot of roleplaying, and the chat/emotes can...
File: Quse UI03-23-12
Save settings
Posted By: Blazerrlaze
Hi, I'm really sorry if this question has been asked before, but I wasn't really able to find it. :/ None the less, my problem is that I don't seem to be able to save my settings I set in game. When I turn UI scale down. (I just use the ingame scaler) it'll reset back to the UI's default whenever I relog, or just do /rl. Any...
File: RealUI 810-26-11
Originally posted by Semi Should...
Posted By: Blazerrlaze
Originally posted by Semi Should be able to just do: /raven->Bar Groups->Debuffs->Action on: Target and Cast by: Anyone I was asking specifically about buffs, however - I did attempt with what you suggested, and sadly it did not work. :/
File: RealUI 810-26-11
Hey Nibelheim, terrible sorry that...
Posted By: Blazerrlaze
Hey Nibelheim, terrible sorry that I'll have to ask you this question, but I honestly haven't been able to figure it out ever since you switched to Raven for your pack. My problem is basically that I want to enable all buffs on my Target, so I can easily tell if he has anything I should dispell in pvp, for example. I would assume...
File: RealUI 810-05-11
Hey Nibel, let me just start off by...
Posted By: Blazerrlaze
Hey Nibel, let me just start off by saying how much I appreciate your efforts on this UI, I'm sure many other people appreciate it just as much, we just tend to forget reminding you. :) So on to the issue! Like so many other people, I too have had huge issues with your new font of choice, and have to wonder why you've settled...
File: RealUI 805-05-11
Originally posted by MagsInfin Ac...
Posted By: Blazerrlaze
Originally posted by MagsInfin Actually, that's how Nib has it set up in RealUI. But, it's changeable. Go to skada's options (/skada config), and under windows, expand the skada option. Under bars, you'll have an option to change toe orientation. It should be set 'right to left', just change it to 'left to right'. Like an a...
File: RealUI 805-05-11
Uh... This is with great shame that...
Posted By: Blazerrlaze
Uh... This is with great shame that I've failed in figuring this out by myself, and actually have to bother the author or one of the other users with this question. :/ So basically Skada has changed after the last patch, and I'm not meaning with all the bugs and FPS issues, but the "Anchor" point seems to have changed, at least f...