Results: 196Comments by: mrruben5
File: Duffed UI v504-27-11
Hi Duffed, Thanks for the update...
Posted By: mrruben5
Hi Duffed, Thanks for the update :) I added some stuff to the api function "FontString". If you are using a pixelfont, the best way to see them is by using MONOCHROME,OUTLINE. So I changed two functions for this: (in api.lua and functions.lua) local function FontString(parent, name, fontName, fontHeight, fontStyle) if fontHe...
File: NugRunning03-26-11
I've written a skin for NugRunning...
Posted By: mrruben5
I've written a skin for NugRunning that can be used by Tukui or ElvUI users: http://www.tukui.org/forums/topic.php?id=10950 http://dl.dropbox.com/u/4618521/Wow/tukui_nugrunning.jpg
File: MiniLoot03-24-11
MySQl :D
Posted By: mrruben5
MySQl :D
File: Duffed UI v503-19-11
Originally posted by hank 1. ? Yo...
Posted By: mrruben5
Originally posted by hank 1. ? You see Health - % if unit is below 100%Please tell me where: http://img858.imageshack.us/img858/9133/wowscrnshot031911145356.jpg Maybe it's because I have chosen to show total HP instead of HP percentage - I'd like to also see percentages for major units (player, target, bosses and party maybe). On...
File: Duffed UI v503-18-11
Things I am missing in your UI:...
Posted By: mrruben5
Things I am missing in your UI: Health percentages It's important for some PVE encounters to see percentage health (think Chimaeron phase 2). You could probably hide the percentage when the unit is dead or at 100%. Powerbars coloured by power color I'm using layout 2 and I can see what class units are just by looking at the n...
File: oUF Phanx02-22-11
Originally posted by Akkorian Hi...
Posted By: mrruben5
Originally posted by Akkorian Hi everyone, I spent a few hours tonight making the eclipse bar look a lot nicer. It isnít overlapping the cast bar anymore, itís not so huge, it has a direction arrow, and it has optional moon and sun icons that light up and pulse like the ones in the default UI (actually, they are the ones from th...
File: oUF Phanx02-22-11
Originally posted by Pinghansen I...
Posted By: mrruben5
Originally posted by Pinghansen It's no biggie - just a personal preference. For me, class-colored background is nice-to-have, not need-to-have. The contrast slider you have implemented is quite adequate. I'd hate to see oUF_Phanx get bloated, just because I like something in a particular way. It is the same with ShotGlass Raid...
File: oUF Phanx02-21-11
Some aura additions for destro and...
Posted By: mrruben5
Some aura additions for destro and demo locks: = 2, -- Death Coil Death Coil is actively applied just like Fear, and imho it is also a CC effect (be it very short, however). So it needs to be added in two sections. = 4, -- Improved Soul Fire = 4, -- Backdraft = 4, -- Empowered Imp = 4, -- DecimationShadow Trance w...
File: Flump02-14-11
Hey there, Nice AddOn! How do...
Posted By: mrruben5
Hey there, Nice AddOn! How does this interact when more then 1 people in the raid have this AddOn running? Will it disable itself?
File: Duffed UI v502-04-11
Originally posted by hank Hey, i...
Posted By: mrruben5
Originally posted by hank Hey, i dont really want to implement anything big new till v13 is out cause then i would have to make it again :> Btw im thinking about a new Layout so Raidframes e.g. will fit better but ive no idea, may you (all) have? Im open for ideas. On the topic of druids, I sometimes miss being able to see how...
File: EventHorizon Continued02-01-11
Here is some code to style the fram...
Posted By: mrruben5
Here is some code to style the frame according to Tukui styling. do local TukuiCF, TukuiDB = TukuiCF, TukuiDB local _, ns = ... if TukuiCF then config.bartexture = TukuiCF.normTex config.texturealphamultiplier = 1 --config.barbg = true config.backdrop = true config.padding = TukuiDB.Scale(2) config.bg = Tuk...
File: SasUI01-29-11
Looks nice, except that you could u...
Posted By: mrruben5
Looks nice, except that you could use some code to alter the hotkey texts :) For example (from Tukui) local function updatehotkey(self, actionButtonType) local hotkey = _G local text = hotkey:GetText() text = replace(text, '(s%-)', 'S') text = replace(text, '(a%-)', 'A') text = replace(text, '(c%-)', 'C') text = re...
File: Duffed UI v501-28-11
Hey, would it be possible to swi...
Posted By: mrruben5
Hey, would it be possible to switch to zip files in the future?
File: Duffed UI v512-27-10
Here's some filger settings for dru...
Posted By: mrruben5
Here's some filger settings for druids (fully localized with GetSpellInfo): -- put at the top of the lua file local gsi = GetSpellInfo = { { Name = "Target", Richtung = "UP", Abstand = 7, Mode = "BAR", -- cat { spellName = gsi(33876) or "Mangle", size = 18, scale = 1, unitId = "target", caster = "a...
File: GOATS (WIP)09-16-10
Lol, at first I thought I saw GOATS...
Posted By: mrruben5
Lol, at first I thought I saw GOATSE, the internet meme xD.
File: Thunder PP Skiner09-05-10
Mind crediting me on the descriptio...
Posted By: mrruben5
Mind crediting me on the description page too :)? --]It's not a bag skin by the way ;)
File: tInfo08-27-10
Is this somehow modified code from...
Posted By: mrruben5
Is this somehow modified code from Tukui? If so, why did you not credit Tukz for it?
File: CCP (Class Combo Points)08-16-10
Originally posted by Karudon dajo...
Posted By: mrruben5
Originally posted by Karudon dajova pls give credits to the real author.... http://www.tukui.org/v2/forums/topic.php?id=1999 MrRuben5 Absolute nonsense. I have posted in that particular topic after Dajova released this AddOn. If I had any problems with him uploading this, I would already have said that. Dajova also has men...
File: oUF_AuraBars08-14-10
Originally posted by Attro Has an...
Posted By: mrruben5
Originally posted by Attro Has anyone gotten these to work with a layout that is using the new ouf:core v1.4? I had these working fine prior to updating to v1.4, but now I can't seem to get the bars to spawn. :confused: Could you please post your configuration? I have mine working just fine on oUF Lilly. And that's the same...
File: oUF Phanx08-11-10
Hey Phanx, right now the tooltip fo...
Posted By: mrruben5
Hey Phanx, right now the tooltip for abilities only show the percentage of mana needed to cast. How can I make it so it shows the actual mana points in addition to this?
File: oUF Phanx08-08-10
Someone has been working very hard...
Posted By: mrruben5
Someone has been working very hard ;) Thank you for this awesome layout.
File: SHAMANCHU07-30-10
see you later, t-rocket
Posted By: mrruben5
see you later, t-rocket
File: WeeAnnounce07-17-10
Any chance you will use LibSink in...
Posted By: mrruben5
Any chance you will use LibSink in the future? It might also be nice to play a sound whenever a message is printed.
File: oUF_AuraBars07-07-10
Originally posted by Attro Do the...
Posted By: mrruben5
Originally posted by Attro Do these bars allow you to track the spells that 'you' cast on a target or does it just track the spell is on the target regardless of who cast it? Thanks. Yes, if you configure the bars to do so (use the filter).
File: oUF_Nivea07-07-10
Originally posted by Joke17 I rea...
Posted By: mrruben5
Originally posted by Joke17 I really like the new release, looks great. Only thing ist the buff and debuff display. I think for a diciplin priest its a little confusin. Thats the only thing that was better on the previous version. I ll see what i can change in the lua to fit it to my needs :-) Otherwise, great work! Thanks f...