Results: 23Comments by: joelsoul
File: ViksUI10-19-14
Latest update
Posted By: joelsoul
Everything seems to be working, no errors to report, will test a little more and let you know what I found out. Great job as usual Frohanss, thanks for this great UI.
File: ViksUI10-19-14
Moving Tooltip
Posted By: joelsoul
Frohanss, is there any way to move the tooltip? Using the "/UI" command brings up the movers, but there doesn't seem to be one for the tooltip like there was in previous versions .....
File: Supervillain UI10-11-14
Tag Team UI
Posted By: joelsoul
With Kkthnk & Mung coding this at the same time there is no limit to how villainous this UI could become ....
File: ViksUI07-29-14
Re: Re: Re: Re: Watchframe
Posted By: joelsoul
Hey Frohanss there is one thing I have always been meaning to ask you ... is there a way to move the quest watchframe over to the left a little bit? It always overlaps the right side action bar .... Just wondering if you had any advice about this. Thanks again for this great UI. Inside ViksUI\Modules\Quests\WatchFrame.lua (ope...
File: ViksUI07-28-14
Re: Re: Watchframe
Posted By: joelsoul
Hey Frohanss there is one thing I have always been meaning to ask you ... is there a way to move the quest watchframe over to the left a little bit? It always overlaps the right side action bar .... Just wondering if you had any advice about this. Thanks again for this great UI. Inside ViksUI\Modules\Quests\WatchFrame.lua (ope...
File: ViksUI07-24-14
Watchframe
Posted By: joelsoul
Hey Frohanss there is one thing I have always been meaning to ask you ... is there a way to move the quest watchframe over to the left a little bit? It always overlaps the right side action bar .... Just wondering if you had any advice about this. Thanks again for this great UI.
File: ViksUI07-22-14
LUA error
Posted By: joelsoul
Getting this error from bugsack, its on a new toon and the error popped when I dinged level 3: 2x AddOn "ViksUI" tried to call the protected function "stArchaeologyFrame:Hide()". !BugGrabber-r198-release\BugGrabber.lua:552: in function ViksUI-4.3\Modules\Misc\Archaeology.lua...
File: ViksUI07-20-14
Thanks for the update
Posted By: joelsoul
Thanks for updating, Fro .... good to know you are still around!
File: Supervillain UI07-19-14
Hate to say it ...
Posted By: joelsoul
I am noticing that the icons/bars situation on unitframes is off again, bars dont seem to work, I can get icons showing up on my target but not my player frame, going to mess with it a little more and let you know what i can find out.. EDIT: 5 minutes later, figured it out, disregard lol
File: Supervillain UI07-15-14
Re: Re: aura bars
Posted By: joelsoul
Thanks a lot, Mung. Aura bars are back up and everything looks good. You are the master of the quick update. It's always that one damn feature that I DIDNT test before pushing an update!! I will have this fixed in tonights update. Somewhere along the line in one of the past few updates, the aura bars over the unit frames stop...
File: Supervillain UI07-14-14
aura bars
Posted By: joelsoul
Somewhere along the line in one of the past few updates, the aura bars over the unit frames stopped working for me. I don't get any errors reported in bugsack. The icons above the unitframes also seem to be kind of sporadic. I run the SVUI install, select "The Works" when choosing an aura configuration, but they never seem to come...
File: Supervillain UI06-24-14
Re: Incoming
Posted By: joelsoul
Just uploaded an update... Here is the list of changes - added a small feature to tooltips. If you are a Hunter then you will see a tamable indicator on appropriate mobs tooltips. - greatly improved healing-prediction bars on unit frames. These will now accurately show heals and absorbs. - added a fourth text area to unit frame...
File: Supervillain UI06-21-14
First is grab the pet bar and move...
Posted By: joelsoul
First is grab the pet bar and move it it should un-anchor itself i just tried it then do that with the rest Thanks I tried it like you said and it worked perfectly.
File: Supervillain UI06-21-14
Moving Bars
Posted By: joelsoul
Yes I did try that, Bars 1, 3, and 5 move together as if anchored together, Bar2 seems locked to bar6 and the pet and stance bars, all I am trying to do is exchange positioning for bars1 and 2, can't seem to get it done.
File: Supervillain UI06-21-14
Bar Positioning
Posted By: joelsoul
Hey guys, no bugs to report but just wondering if someone could point me in the right direction here .... what code section would i have to modify if i wanted actionbar1 to be on top instead of actionbar2? I have always preferred that configuration, and i don't want to mess with the actionbar paging features on my druid .... any hel...
File: Supervillain UI05-09-14
One from Bugsack
Posted By: joelsoul
Ok Mung, here is one. After playing for a while, this bug starts popping up in Bugsack over and over.1601x C stack overflow system\design.lua:469: in function "SetBackdropTempla...
File: Supervillain UI05-08-14
Chat Timestamps
Posted By: joelsoul
As usual Mung, this UI is fantastic, kind of a little nit picker here, but chat timestamps don't seem to be working for me, I have the timestamps format selected in /svui>chat, I don't know if I am missing something else ..... A couple of random bugsack hits pop off every once in a while, nothing major, especially considering the...
File: ViksUI03-02-14
Error with monk only
Posted By: joelsoul
I only get this when i log in with a monk: 4x ViksUI-4.22\UnitFrames\Elements\Indicators.lua:21: attempt to index field "?" (a nil value) FrameXML\RestrictedFrames.lua:604: in function FrameXML\RestrictedFrames.lua:742: in function "CallMethod" Other than t...
File: Supervillain UI12-23-13
Another minor LUA error I found
Posted By: joelsoul
This time, I am ticking "Fade Chat" in the SVUI chat settings, getting this error: 2x SVUI_ConfigOMatic-3.6\modules\chat-Chat.lua:4: attempt to call method "RefreshFade" (a nil value) SVUI_ConfigOMatic-3.6\modules\chat-Chat.lua:4: in function (tail call): ? :"safecall...
File: Supervillain UI12-22-13
LUA Error
Posted By: joelsoul
If I press "m" to turn on world map while I am moving, I get this error: Message: ...\AddOns\SVUI\packages\override\module\SVOverride.lua:112: Usage: WorldMapFrame:SetAlpha(alpha 0 to 1) Time: 12/22/13 21:34:41 Count: 4 Stack: : in function `SetAlpha' ...\AddOns\SVUI\packages\override\module\SVOverride.lua:112: in function `...
File: Supervillain UI10-24-13
SVUI function
Posted By: joelsoul
Works great so far, low mem usage too
File: ViksUI08-03-13
Glad you are back Frohans
Posted By: joelsoul
I was hoping you would be back to keep this UI updated, it is the best. :)
File: ElenIU01-07-13
1920X1080
Posted By: joelsoul
I think this UI is the cleanest looking one I have seen, has anyone been able to successfully get a 1920x1080 layout with it? I have tried but I just don't know enough about how to shift everything around, would be interested if anybody has used it in 1920X1080 yet ....