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Results: 23Comments by: tecu
File: oUF_boring_totembar08-20-11
oh hey look: some dude already repo...
Posted By: tecu
oh hey look: some dude already reported this to haste ( https://github.com/haste/oUF/issues/96 ) so it'll be fixed sometime.
File: oUF_boring_totembar08-20-11
this is probably not your fault. i...
Posted By: tecu
this is probably not your fault. i looked at freeui and it uses the event system from the dev branch of oUF rather than that of the latest stable release. i followed the code (in my head, so i may be wrong about this), and it looks like this new event system is not compatible with PLAYER_TOTEM_UPDATE because arg1 is not a unit, and...
File: oUF_boring_totembar06-21-11
that is a personal layout that i ma...
Posted By: tecu
that is a personal layout that i made some time ago. i do not have a working version of it anymore.
File: oUF_boring_totembar05-24-11
hey, wow, sorry this reply is so la...
Posted By: tecu
hey, wow, sorry this reply is so late; i never set up email alerts for the comments here. if you still need help, you can pm me the code you changed from freeui and i'll take a look at it. i have a guess though: do you check for unit == 'player' when unit is not defined? my sample code does this; it is an older, not-really-reco...
File: oUF_boring_totembar01-24-11
Re: Installation
Posted By: tecu
Hey _Qo_. oUF_lumen uses Soeters' oUF_TotemBar plugin (found here: http://www.wowinterface.com/downloads/info13714-oUF_TotemBar.html ). Please download and use that instead.
File: oUF_boring_totembar10-18-10
Cheers, glad to hear it. And I'll...
Posted By: tecu
Cheers, glad to hear it. And I'll try to keep it working as long as folks are using it. :)
File: Paging10-18-10
Yeah, the error is gone now that I...
Posted By: tecu
Yeah, the error is gone now that I downloaded the update you pushed three days before I reported it. I'm just going to go over here now.
File: Paging10-16-10
ME AGAIN. I got this error when...
Posted By: tecu
ME AGAIN. I got this error when I unbound a key from my main action bar: Message: Interface\AddOns\Paging\Paging.lua:128: attempt to concatenate local 'primary_binding' (a nil value) Time: 10/15/10 14:33:53 Count: 4 Stack: Interface\AddOns\Paging\Paging.lua:128: in function `Paging_UpdateBindings' Interface\AddOns\Paging\Pagi...
File: Paging10-12-10
oh no kidding I should have read...
Posted By: tecu
oh no kidding I should have read the info page more closely (whoops). Awesome, thanks!
File: Paging10-11-10
This is freaking sweet. I'm using...
Posted By: tecu
This is freaking sweet. I'm using this: 2; 6; 5; 1 which is pretty much the same as your example but with an alt key as well as the trailing ; 1 so it switches back to the first bar automatically. The only feature I'd suggest would be either a checkbox to enable default stance changes or a (class-specific?) text block in...
File: Luggage10-12-08
I think I decided not to use a virt...
Posted By: tecu
I think I decided not to use a virtual bag mod like this, but I have some more feedback for you: - I tried deleting the default Consumables bar, but it comes back upon reload. - If the bags are hidden by hitting Escape, you must hit your bound key twice to open them again. - An option to hide the bag bar would be nice. - An...
File: Luggage10-09-08
The only thing left (tested with no...
Posted By: tecu
The only thing left (tested with no addons running) is to move your locales after embeds.xml in the toc. After that, everything appears to be fine. I have some suggestions, too: - Keybindings (per bag/open all bags) - Blizzard behavior (bags open automatically at vendor/bank/mailbox) - Skin/display options would be nice, but n...
File: Luggage10-09-08
I don't remember exactly, sorry. I...
Posted By: tecu
I don't remember exactly, sorry. It was something along the lines of AceConfig depending on AceGUI, but loading first. I may have gotten that reversed; I'm not familiar with either library.
File: Luggage10-08-08
When I tried this initially from wo...
Posted By: tecu
When I tried this initially from wowace, your embedded libraries were messed up (AceGUI was out of order, AceLocale was missing entirely). Might want to make sure embeds.xml is set up properly.
File: StatBlock_DPS07-15-08
I had to look it up :) . Thanks fo...
Posted By: tecu
I had to look it up :) . Thanks for all your modding work.
File: StatBlock_DPS07-15-08
Pets get new GUIDs every time they...
Posted By: tecu
Pets get new GUIDs every time they are summoned ( http://forums.worldofwarcraft.com/thread.html?topicId=2968233433&postId=44201363100&sid=1#231 ) and are not guaranteed to be present upon PLAYER_LOGIN.
File: Know-It-All07-08-08
Originally posted by pceric Or if...
Posted By: tecu
Originally posted by pceric Or if anyone knows an online database of all spells that would be awesome. On the chance you don't know this already, if you go to wowhead.com and look up a spell, you get a page like the following: http://www.wowhead.com/?spell=11297 . Sap (Rank 3) is right there in the URL (ID 11297). I sor...
File: oUF_Kosken04-20-08
DispelColor won't work on a frame u...
Posted By: tecu
DispelColor won't work on a frame unless it has debuffs. From http://www.wowinterface.com/downloads/info8674-oUF_DispelColor.html : Note: This addon will check if Debuffs are created on a frame, if so, it will force Debuffs.filter to true (that will only show debuffs you can remove). Currently this mod can't work if the filter is...
File: NameViolation04-10-08
Originally posted by Avazza Why w...
Posted By: tecu
Originally posted by Avazza Why would we need this? Who cares if someones name breaks the rules, let blizzard handle that instad of running around like little copwannabes an report people that don't even bother you :mad: If your question was not rhetorical, most name violations are only dealt with by Blizzard if someone reports...
File: MacroSequence12-16-07
Pet Follow/Stay toggle.
Posted By: tecu
This is pretty much the only reason I downloaded this addon (despite its awesome potential): WarlockPetFollowStayToggle = { reset = {}, "/petfollow\n/run MikSBT.DisplayMessage(\"** PET FOLLOW **\")", "/petstay\n/run MikSBT.DisplayMessage(\"** PET STAY **\")", }, I don't really have others because I don't really...
File: CattleProd10-21-07
Originally posted by cattleprod ....
Posted By: tecu
Originally posted by cattleprod ... I sorta blew the automatic reporting thing out of proportion, because in most cases (especially in AV), you can go and dump the debuff with little effect on the outcome of the game. The worst case scenario is defending a node in AB that (so far) nobody has attacked, and having to leave it open...
File: CattleProd10-21-07
You know, a better way to approach...
Posted By: tecu
You know, a better way to approach this is to do something along the lines of the old-school emergency monitors. - Gather up the information (location, hks, kbs, damage, healing, honor gained, etc.) and use it to calculate a probability that the person is not participating. I'm assuming your mod already does this part. - Displ...
File: Scrooge10-08-07
bahaha feature request: change t...
Posted By: tecu
bahaha feature request: change the functionality of the donate buttons to be a PlaySoundFile of the blood elf female or orc male laugh. I have no idea if this is possible.