Results: 49Comments by: DarkStarX
File: Garrison Mission Enhanced12-08-14
Re: Re: Fonts too small ?
Posted By: Dorwido
I took a look with using GameFontNormalSmall it looks normal with using tekticles, but its looks then bad with the normal gamefont, you could change for now manually at line 373 GameFontNormal to GameFontNormalSmall till I have decided on a solution to fix it. Yes that is most likely the problem, when i added the new option to sh...
File: Garrison Mission Enhanced12-08-14
Re: Fonts too small ?
Posted By: Dorwido
Yes that is most likely the problem, when i added the new option to show weapon/armor itemlevel with using normal gamefont i had exactly the same and had to switch to gamefontsmall, that may helps in this case too (its not happening with the default font), I will test that later when I am home. Hi, I am using your addon and it wo...
File: Garrison Mission Enhanced12-05-14
I prolly add at some point such a f...
Posted By: Dorwido
I prolly add at some point such a feature, because sometimes i am in a hurry and they take quite some time, but as with all my feature that will be able to be turned off. My addon dont disable them, you most likely have another addon installed doing that, if my addon would do that, there would be an option to disable it. Lovin...
File: Garrison Mission Enhanced12-04-14
My addon dont disable them, you mos...
Posted By: Dorwido
My addon dont disable them, you most likely have another addon installed doing that, if my addon would do that, there would be an option to disable it. Loving the addon as it helps a lot with managing my followers and the missions available, but I have a request if possible. Is there any way to add an option to enable to fight ani...
File: Garrison Mission Enhanced11-28-14
Thanks, thats somethings easily hap...
Posted By: Dorwido
Thanks, thats somethings easily happening if splitting a function into several :-P Just FYI, in the Version: 1.6.0 code below... function f:ScanForRemoval() for k,_ in pairs(save) do if not missionavail then f:RemoveMission(k); end end end The array 'missionavail' is called as a global but is only defined a...
File: Garrison Mission Enhanced11-26-14
More feedback... If a follower is a...
Posted By: Dorwido
More feedback... If a follower is assigned to a building (status is Working) they still show as a green dot and auto-populate a mission. Is this by design? Showing as green yes, because it is easy to stop work and let them do the mission, that they are assigned that is bug and even it looks like it can work it will fail, it will b...
File: Flight Map Enhanced11-26-14
Re: Flight paths and unknown flight paths not working on the world map in Draenor.
Posted By: Dorwido
I have Version: 1.5.40 Module Missing Flight Master added This module shows on the World Map all Flight Masters your are missing. It is disabled by default you need to enable to use it I have it enabled but it doesn't show missing OR known flight paths on the world map and only shows the known flight paths on the Flight mas...
File: Flight Map Enhanced11-26-14
Re: Love this addon
Posted By: Dorwido
Great addon! Thanks for the hard work. I'd like to just throw out a idea. It would be cool if the flight map could somehow be linked to actively tracked quests, so you can see a yellow quest number on the flight map. Then it would be super easy to pick the closest available flight location. - P Pick your quest do show...
File: Garrison Mission Enhanced11-26-14
The addon dont caclulate success ch...
Posted By: Dorwido
The addon dont caclulate success chances currently it only indicates if you can counter a trait with a followers, its planned for the future to calculate those chances.
File: Healer Mana Watch10-25-14
Re: Re: Opacity request
Posted By: Dorwido
Would love an update for 6.02 Kick ass addon :banana: update was just uploaded !
File: Dungeon Journal Enhanced01-03-12
You cant use any old version due qu...
Posted By: DarkStarX
You cant use any old version due quite some changes Blizzard made to the Dungen Journal in the last patch and just disable the Bossnotes module in the options and it isnt loaded, and for other stuff like hiding/scaling icons on map just dont use it and you have your version 1 :P if i want only first version function(the "Diff" but...
File: Explorer Coords12-25-11
seems i uploaded the wrong file her...
Posted By: DarkStarX
seems i uploaded the wrong file here, just reuploaded with the proper file
File: Flight Map Enhanced12-21-11
Re: upload data
Posted By: DarkStarX
I just tried to upload my flightmapenhanced.lua because chat messages in game keep telling me I have data to upload, but when I do I get this: Thank you for your upload Received 0 flight paths location invalid:0 Alliance: 0 Horde: 0 Neutral: 0 Thank you. It only shows if unknown flight path locations were uploaded,...
File: Flight Map Enhanced12-21-11
Re: Bringing up Flight Map
Posted By: DarkStarX
Is there any way to bring up the Flight Map without having to be at a Flight Master? I always liked that little feature of Dhask's Flight Map. Combining that with your "select next destination" feature would be really spiffy! :D There isn't currently and it isn't planned currently.
File: Explorer Coords12-05-11
ye me noob, wrote early on ptr a pa...
Posted By: DarkStarX
ye me noob, wrote early on ptr a patch and then forgot it would break and just updated toc, uploading later the patched version.
File: Dungeon Journal Enhanced12-01-11
fixed version is out now
Posted By: DarkStarX
fixed version is out now
File: Dungeon Journal Enhanced12-01-11
I started work on a fix, its almost...
Posted By: DarkStarX
I started work on a fix, its almost done, it should come out today or tomorrow. get this on login since 4.3 Date: 2011-12-01 23:56:29 ID: 1 Error occured in: Global Count: 1 Message: ...ns\DungeonJournalEnhanced\DungeonJournalEnhanced.lua line 262: CreateFrame(): Couldn't find inherited node "EncounterDifficultyTemplate...
File: WIM (WoW Instant Messenger)07-29-11
Would be nice if you could add to h...
Posted By: DarkStarX
Would be nice if you could add to hide the HistoryTextFrame while loading the history, it would speed up the process on long histories by a lot, loading lot of text into something which is showed is always very slow. Did even a test on it loading 1018 lines took 30s and no lag with having that frame hidden and took 2m40s with havi...
File: Flight Map Enhanced07-20-11
Re: Feature Request
Posted By: DarkStarX
I will keep it in mind for the future, currently I don't have that much time and there are some other features requests for this addon as well, which I plan to add. Originally posted by aktlingit Hey, switched to this recently and I'm pleased for sure :) One request though would be to let us save favorite flight destinati...
File: Dungeon Journal Enhanced07-10-11
There will come more features, henc...
Posted By: DarkStarX
There will come more features, hence I named the addon "Enhanced" and not "Compare" or something like that, but first I got some basic additions in mind, which I want to add. When that is done I will look at user requests like yours and maybe implement them. Can never promise I can add all the stuff users want, its mainly a mat...
File: Honor Kill Tab06-29-11
Just as info a update will come tom...
Posted By: DarkStarX
Just as info a update will come tomorrow, I am aware that the new War Games tab sits over the addon one and makes it unclickable, solved that already, but also wanna add Twin Peaks and Gilneas which are now in the statistic tab.
File: Flight Map Enhanced06-16-11
Re: Global options please!
Posted By: DarkStarX
Originally posted by Szyarah Dark could you find it in your heart to include a global option setting for those of us with multiple toons and the fierce desire to avoid having to shut off/turn on elements of FME for each and every toon? I would be so :banana: maybe in the future currently i am working on a even more wanted fe...
File: Explorer Coords06-14-11
Originally posted by Amemir In Ul...
Posted By: DarkStarX
Originally posted by Amemir In Uldum and I received Thats a feature to inform if coords are missing (so you are aware of it), the coords were parsed from the game client database but that one don't have all coords, quite a lot of those missing ones were reported by player and I added them, but there are still some missing.
File: Flight Map Enhanced05-05-11
Originally posted by Jaim Sandar...
Posted By: DarkStarX
Originally posted by Jaim Sandar I agree with Szyarah's comment regarding the timer. Options like timer bar on/off, timer text on/off, size and position of timer and/or bar, etc. would be really fine! I switched to FME just this week from Dhask's Flight Map. I really like the way Dhask's shows, on the main map, a faded flight no...
File: Healer Mana Watch04-24-11
Originally posted by DarkStarX th...
Posted By: DarkStarX
Originally posted by DarkStarX that is strange gonna have a look at it. took a bit longer but fixed it now new version should be soon online