Results: 14Comments by: Goncyn
File: Better Battle Pet Tooltip11-17-14
I've been getting that error, too;...
Posted By: Goncyn
I've been getting that error, too; I think it's from this tooltip: http://www.wowhead.com/item=109624
File: oUF Skaarj11-16-14
I just learned Empowered Chi, which...
Posted By: Goncyn
I just learned Empowered Chi, which gives me 6 maximum chi, and now I get this error when the frames load: Date: 2014-11-16 18:49:52 ID: 1 Error occured in: Global Count: 1 Message: ...erface\AddOns\oUF_Skaarj\oUF\elements\classicons.lua line 29: attempt to index field '?' (a nil value) Debug: ...erface\AddOns\oUF_Ska...
File: Ara Broker SpecSwitcher12-14-10
Is it possible to display in the to...
Posted By: Goncyn
Is it possible to display in the tooltip the equipment information for the associated set, similar to the tooltip in the equipment manage? E.g. "15 items equipped, 1 in bags, wrist missing." It would be extremely useful for verifying that you have the proper gear equipped after experimenting with alternatives. A modified-click to re-...
File: Ara Broker Tradeskills12-14-10
I am still having some problems wit...
Posted By: Goncyn
I am still having some problems with tracking and the broker text updating. Is auto-tracking supposed to work like your reputations mod, automatically changing to whatever skill you are gaining points in? When I mine a node and get a skill-up, the broker text does not update, and it does not swap to mining if another skill is current...
File: Ara Broker Tradeskills12-11-10
Thanks, Aranath! Your broker plugin...
Posted By: Goncyn
Thanks, Aranath! Your broker plugins are outstandingly useful.
File: Ara Broker Tradeskills12-09-10
The problem is that the range of pr...
Posted By: Goncyn
The problem is that the range of profession IDs to pass to GetProfessionInfo is hardcoded as 5-10, but the values can exceed that range now that Archaeology is in the game. For example, in my case, Mining is now profession #11, so this mod "misses" it, so to speak. The code should be changed to call GetProfessions to discover the lis...
File: Butsu08-14-09
Outstanding mod, Haste. I got fed u...
Posted By: Goncyn
Outstanding mod, Haste. I got fed up with XLoot and this is the perfect replacement. Thanks!
File: ForteXorcist05-07-09
Originally posted by Xus They are...
Posted By: Goncyn
Originally posted by Xus They are disabled by default. Did you enable them with the check boxes in front of each sound setting? Yes, I checked the "Fade" box, but I do not hear the sound when spells fade.
File: ForteXorcist05-06-09
Do the sound options work? I recomm...
Posted By: Goncyn
Do the sound options work? I recommended Forte to a friend, and he said he didn't hear any sounds, so I tried it myself, and I didn't hear any sounds either. I can hear the sound if I click the trumpet icon in the Sound configuration panel, but no sounds play when my spells end.
File: ForteXorcist02-04-09
This addon is outstanding. I finall...
Posted By: Goncyn
This addon is outstanding. I finally gave it a try today because I felt the need to use some kind of timer mod with my new Death Knight. I was immediately impressed by the high quality of the UI design, aesthetics, animations, and functionality. Very fine work. I plan to use it to help time HoTs on my raiding Priest now, too. I wi...
File: PerfectRaid02-15-07
I like this mod a lot. There has be...
Posted By: Goncyn
I like this mod a lot. There has been mention of a few slash commands here (like "lock"), but when I type "/perfectraid", it just brings up the configuration window. Is there a way to get a list of commands in-game so I can see what the options are? Great work!
File: PhanxChat02-06-07
Thanks, this is exactly what I was...
Posted By: Goncyn
Thanks, this is exactly what I was looking for!
File: ArkInventory01-01-07
Originally posted by mcmilk Right...
Posted By: Goncyn
Originally posted by mcmilk Right Click on one of the items in question .... lets say Recipe: Elixer of Greater Firepower .... if you right click on it in edit mode you will see by defaul it is set to Alchamy and not Recipe. You simply need to set its catagory by the same drop down menu. Since items can be grouped by many catagor...
File: ArkInventory01-01-07
This mod doesn't seem to work for m...
Posted By: Goncyn
This mod doesn't seem to work for me. I installed 1.27, opened my bank, and set up a bar using edit mode to hold Recipes. The recipe in my bank stayed in the default bar. Then I tried setting up a "Skinning" bar, and a "Tailoring" bar. My skins and cloth stayed in the default bar. So I set up a "Potions" bar. My health potions stayed...