Results: 405Comments by: Gello
File: Rematch 4.0 Beta09-03-15
I read the discussion you linked....
Posted By: Gello
I read the discussion you linked. I understand that Blizzard randomly changes petID. How does it handle naming of individual pets. If a player wanted persistent notes could you tie it to the pet name. If that is possible you could add a name field to the create note popup. If the pet gets caged and loaned out the note would be o...
File: Rematch 4.0 Beta09-02-15
Thank you very much for the ability...
Posted By: Gello
Thank you very much for the ability numbers. I would just like to let you know that with the last few updates with the beta I have not wanted or needed to uncheck the rematch option to go to the old pet journal. Congratulations on replacing it with something useful :banana: That's music to my ears. :D As for notes. I actually...
File: Rematch 4.0 Beta08-31-15
For those waiting for pet notes, wh...
Posted By: Gello
For those waiting for pet notes, what are your thoughts on the life expectancy for these notes? Specifically: If a pet gets caged, is it okay if notes are lost? Or should they return when the pet is relearned? If you add a note to a pet you never owned (one of the greyed out pets at bottom of list), and you later learn the pet,...
File: Nameplate Percents08-30-15
Re: Re: Re: Here is what happened.
Posted By: Gello
OK, thanks for helping me debug this issue. Can you turn on friendly nameplates and verify the 0% that's ordinarily on the healer target dummy is not appearing out of combat also? This addon intentionally hides the text if it's at 100%. If the 0% is staying when you have friendly nameplates turned on, I think you're seeing this e...
File: Nameplate Percents08-30-15
Re: Here is what happened.
Posted By: Gello
No health percent when I'm not in combat. Health percent shows up when I hit the enemy. I didn't use any other nameplate UI. Very weird. I'll look into it. Thanks for screenshots!
File: Nameplate Percents08-30-15
Could you copy/paste the error that...
Posted By: Gello
Could you copy/paste the error that you see? Even if it's in zhTW characters the filename and line number may be in there to help track down what caused it.
File: Rematch 4.0 Beta08-21-15
Thanks! It's appreciated to hear!...
Posted By: Gello
Thanks! It's appreciated to hear! :D The filter system. I didn't like it at first, but once I sat down with it for a few minutes I realized the problem was that it was intuitive and not the kludgy way that I had gotten used to with other addons. Overall it seemed very polished and intuitive. The removal of "Check All" and "Unc...
File: Rematch 4.0 Beta08-20-15
Re: integration and other points of critique
Posted By: Gello
Things I like in 4.0 :) I have mixed feelings on integration with pet journal. Due to how if you are editing in rematch 3.xx it can seem "funny" in pet journal if opened. For this reason, it is a smoother, less confusing process to have it integrated and does have some benefits; otherwise, it is a rather large window and takes up a...
File: TinyPad08-19-15
Re: titan panel
Posted By: Gello
I was wondering how to add this to my titan panel? If TitanPanel has some way to make a plugin for a script, the command is: /run TinyPad:Toggle() I don't use TitanPanel so I don't know if that's possible.
File: TinyPad07-21-15
Any chance you'd implement links fr...
Posted By: Gello
Any chance you'd implement links from items\pets\mounts etc. you don't already own? I usually use notes to write down mounts, pets and items that I don't have, but I want to farm. Items, pets and mounts you don't own are already linkable. For links sent from others you may need to cache them first: open the link someone sent (...
File: Spell Toggle06-04-15
Is there any change I need to make...
Posted By: Gello
Is there any change I need to make for the latest patch work cause it seem like I still have that ? Icon for my Maul Toggle. Edit : Actually nevermind you made an error in the upload. You uploaded Select 1.0.6 instead of SpellToggle. lol god dammit. I get those two mixed up so much sorry. Uploading new one in moments.
File: Spell Toggle06-03-15
Hmmm it's the only thing I use this...
Posted By: Gello
Hmmm it's the only thing I use this as a toggle for many many other macro that I don't bother too much about the icon. I have a Macro that goes /cast Mangle /click Maul:Cast for Lacerate, Thrash etc... The idea is when I know I will have alot of rage I right click the Toggle and then spam my other button to use Maul ever...
File: Spell Toggle06-03-15
Well sorry for the delay I was tryi...
Posted By: Gello
Well sorry for the delay I was trying without some addon that modify my action bar and what not. /click Maul:Toggle /click Maul:Cast This is the Macro with the default Icon. and the Spell Toggle is the First Spell being Empty and the Second spell being Maul. That wasn't a delay that was an instant response, thanks! L...
File: Spell Toggle06-03-15
I am using this addon alot on my dr...
Posted By: Gello
I am using this addon alot on my druid for Bear form on a toggle for Maul. The problem is after Shapeshifting or using Incarnation the icon lose it's texture and become the default interogation mark. Can you post the macro? I'm not able to reproduce this with a feral spec and shred going in/out of incarnation. If you post the macr...
File: Spell Toggle06-01-15
I was wondering if you were still w...
Posted By: Gello
I was wondering if you were still working on this addon and if you do if there is a way to resolve the icon Texture of Macro after shapeshift. I am using this addon alot on my druid for Bear form on a toggle for Maul. The problem is after Shapeshifting or using Incarnation the icon lose it's texture and become the default interoga...
File: Rematch05-14-15
3.5.2
Posted By: Gello
In the update posted today, there's a new little feature I can't decide if it's obnoxious or maybe cool. Let me know if you have strong feelings one way or the other. It's off by default but you can turn it on by going into options, going to the team tab section and checking "Show mouseover buttons". To try and cut down on the...
File: Rematch05-08-15
For existing users of Rematch, toni...
Posted By: Gello
For existing users of Rematch, tonight's update (3.5.0) has a new file that won't be recognized if you update while logged into WoW. Make sure you're logged out of WoW if/when you update. And a few notes on this update: The essential business of Rematch is to save teams for targets so you can load them back when you return ano...
File: Quest Bindings05-07-15
For any curious, I someday plan to...
Posted By: Gello
For any curious, I someday plan to move the numbers from the edge of the window to the inside. However, after some experimentation I'd need to expand the whole quest window to get it to look decent. (It's trivial to shift text over, but then you either get weird wrapping effects or text behind the scrollbar and it looks worse tha...
File: Mouseover Out of Range Pointer05-05-15
1) would you allow me to distribute...
Posted By: Gello
1) would you allow me to distribute my modified version of your addon into my addon? Proper credit assured both in the site (curse) and in the zip file (a readme.txt). Yes you can include/modify it in your addon, thanks for asking. 2) how is the proper (by the book) way to do that? (Assuming the answer for the first question a yes)...
File: Rematch04-27-15
Is there a method to import a team...
Posted By: Gello
Is there a method to import a team using the import string? Something like for example Rematch:ImportTeam("Rockbiter, Stonechewer & Acidtooth:85630:383:118:123:297:264:468:780:218:1238:422:218:652:")? I'm currently converting the string to a table (like you do in save.lua) and add it RematchSaved afterwards. Maybe I missed some...
File: Rematch04-16-15
If anyone has been following the "f...
Posted By: Gello
If anyone has been following the "future plans" section of the addon's description, there's a big change to it posted tonight. I'll save you some scrolling: Right now I'm working on Rematch 4.0 which will have a completely new UI. Goals with the revamp: Less dense UI: Lists and buttons should not feel cramped. Less cumbersome...
File: Wide Target04-11-15
Just wondering if enough dust has s...
Posted By: Gello
Just wondering if enough dust has settled to get a player/focus version of this great addon. xD The PlayerFrame is very frustrating to deal with. There's different vehicle textures and all manner of crap that has to be accounted for. I appreciate your patience but this probably isn't happening by me. If things improve I may loo...
File: Select03-30-15
Hi Ro, Just made a quick test wi...
Posted By: Gello
Hi Ro, Just made a quick test with Select using my library http://www.wowinterface.com/downloads/info23540-SetMacroIcon.html I had some time to test and look at the code. Unfortunately it doesn't address the reasons I scrapped the use of the proof of concept I made years ago that does mostly this same thing. If I have time...
File: Select03-30-15
I'm having some trouble with my Tra...
Posted By: Gello
I'm having some trouble with my Travel Macro.. currently it's: /select Garrison Hearthstone,Hearthstone,Zen Pilgrimage,Death Gate,Teleport: Moonglade Problem is the Teleport Moonglade portion doesn't work, even when I put spell: in front of it, it basically just shows the icon but will never let me switch to it as a spell or us...
File: Rematch03-28-15
Re: Re: 3.4.0 note for existing users
Posted By: Gello
Nice update I'll test it asap :D Coud you also make it possible to save the same team for different npcs? Like the garrison daily quest there is no npc that you can target so I always save it as 3 teams for each pet there that is running around ;) Thanks! Let me know if there are any issues. For the challenge posts, the plan is...