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Results: 445Comments by: Gello
File: Classic Quest Log04-22-16
Re: Re: Nice One Here
Posted By: Gello
This needs fixing for legion alpha/beta. I refuse to go back to blizzards abysmal quest/map nonsense. Get me into the alpha/beta and it's a deal. :D
File: Rematch ElvUI Skin04-17-16
Thanks for the report! I'll have...
Posted By: Gello
Thanks for the report! I'll have a fix up in moments. edit: 1.0.2 just posted should fix this. I'll take some time later this week to rework this addon so it will be more resilient to changes in Rematch.
File: Rematch04-13-16
If any ElvUI users are interested,...
Posted By: Gello
If any ElvUI users are interested, there's a skin for this now at: http://www.wowinterface.com/downloads/info23865-RematchElvUISkin.html
File: Rematch03-30-16
Short suggestion: Implement an opt...
Posted By: Gello
Short suggestion: Implement an option to disable "Emote Sounds" (CVar Sound_EnableEmoteSounds) while a pet battle is in progress. If you'd like you can make a small addon to do this with the code snippet here: http://us.battle.net/wow/en/forum/topic/17905501652#13
File: Rematch03-22-16
FYI for those who send teams to the...
Posted By: Gello
FYI for those who send teams to their battle.net friends: this week Blizzard is launching patch 6.2.4 which makes some changes to how addons work with battle.net. As long as you're running Rematch 4.2 or greater you should not notice any difference. But let me know if you encounter any problems with sending or receiving teams,...
File: Select03-17-16
/select 118089,171617,34896,138425,...
Posted By: Gello
/select 118089,171617,34896,138425,179478,102346,39315,138424,41252,24252,92232,61425,155741,48025,142073,133023,171845 Thanks I see the problem. I'll get something up to fix this. The likely fix will be to prefix mount: (or m:) before spellIDs that are mounts and spell: (or s:) before spellIDs that are player spells. It won't...
File: Rematch03-16-16
When you battle-stone a pet to chan...
Posted By: Gello
When you battle-stone a pet to change its quality, the pet card doesn't properly update: Thanks for the report I'll look into this.
File: Select03-15-16
Hmm. That's really peculiar. Can yo...
Posted By: Gello
Hmm. That's really peculiar. Can you post the /select line that the water strider is on? As far as making equivalency tables, I'm sorry but that's not something I'm willing to maintain for the life of the addon. Adding content-specific data immediately puts a shelf life on addons. I would definitely be open to exploring ways a u...
File: Adapt - Almost-Default Animated Portraits03-02-16
I'm asking you: is it possible to a...
Posted By: Gello
I'm asking you: is it possible to add an option to move, zoom in/out and rotate character's model in the player frame to set a custom static (or even animated) player portrait? Yes and no. If you open Adapt.lua and find this bit of code (can ctrl+F for SetCamera and it's the second instance of SetCamera in the file): function ad...
File: Rematch02-18-16
Re: Request for Additions
Posted By: Gello
First an auto stop leveling at a requested level. Example: I don't like using quests to level past 22, because of leveling stones. So as soon as I finish the daily and see the pet is at 22 - 24 I stop his leveling and move on to the next pet. If this was an auto feature that would be da'bomb. Set a max level in the team or tab's...
File: Rematch01-25-16
If, after updating to today's updat...
Posted By: Gello
If, after updating to today's update (4.1.8), you're seeing green squares where the pet type icons are supposed to be, it's likely because you updated while logged into the game which is usually 100% fine. The next time you exit the game and restart WoW they should return to normal. And if curious why, those pet type textures wer...
File: Adapt - Almost-Default Animated Portraits01-21-16
Just a heads up for the update post...
Posted By: Gello
Just a heads up for the update posted tonight (2.1.0 on January 21, 2016): If you find your options seem to have reset, go back into options and set them back. There are a couple new options there too. (I try very hard not to reset options on users; but this addon has been around for over 9 years so it's due for a little savedvar c...
File: Rematch01-15-16
Just a heads up with the latest upd...
Posted By: Gello
Just a heads up with the latest update (4.1.7): I'm expecting some concern with changes to the toolbar buttons and the red panel buttons in the single panel view. The changes are meant to make the UI more consistent across its various views. The changes are: In the single panel view, the window now defaults to using the red panel...
File: Rematch01-01-16
If anyone sees a big green rectangl...
Posted By: Gello
If anyone sees a big green rectangle over lore on the back of the pet card after updating to tonight's update (4.1.5), it means you updated while logged in. It will be fine the next time you exit/start the game. A new texture was added that won't be recognized on a simple /reload.
File: Select12-22-15
Today's update (2.3.12) fixes a min...
Posted By: Gello
Today's update (2.3.12) fixes a minor bug (point out by mjsmagalhaes over on curse) that's been in the addon for a couple years so some may have taken it to be standard behavior. In a mount:land select (or mount:flying) it's supposed to list all land (or flying) mounts. To get favorite land or flying mounts you can use mount:flan...
File: Flyout Bindings12-20-15
Re: F keys instead?
Posted By: Gello
Is it possible to make this use the F1-F12 keys instead? and if so, how might I do it myself? If you're comfortable editing the lua file, change this: local f=CreateFrame("Button",nil,SpellFlyout,"SecureHandlerShowHideTemplate") f:SetAttribute("_onshow",]) f:SetAttribute("_onhide",]) SpellFlyout:HookScript("OnShow",function()...
File: Rematch12-01-15
Re: Re: Re: Linking Pets into Chat
Posted By: Gello
Thank you for clearing that up. Tonight's update (4.1.2) will allow shift+clicking pets to link them when it would ordinarily pick up the pet (the pet icon to the left of the lists and the loadout pet icons) too. And for Repaxan earlier in the thread, it should fix the queue dragging issues. Thanks again for pointing that one out.
File: Rematch11-30-15
Re: Linking Pets into Chat
Posted By: Gello
I was wondering if there is a way to shift click pet links into chat. I tried clicking in different places but I couldn't get it to work. I finally just dropped back to the regular pet journal to do it. It's not a big deal. Again, just wondering if I am missing something. Thank you for all your hard work. This has become a...
File: Rematch11-30-15
I was starting to think it was the...
Posted By: Gello
I was starting to think it was the options so I copied off my Rematch.lua SavedVariables, started fresh, set a bunch of options to the way I have it normally, and it happened again. Here's the contents of it - if I start Rematch with this one, I can't drag/drop in the leveling queue. Thanks for the savedvars. I'm able to reproduce...
File: Rematch11-29-15
Yes, but I mean it lists the breeds...
Posted By: Gello
Yes, but I mean it lists the breeds and still says unknown. Here is when I mouseover it: https://i.sli.mg/Qq9UTK.png LibPetBreedInfo-1.0 interesting. edit: This is a bug. Thanks for posting the screenshot so I know what breed source you use. I'll have a fix up next update. I'll throw in breed filter support for it too now t...
File: Rematch11-28-15
Context: I dragged the Fawn, fourth...
Posted By: Gello
Context: I dragged the Fawn, fourth down in queue, down to the bottom of the queue where you can see the highlight to put it (dragging icon not shown b/c of screenshot). Letting go or clicking doesn't do anything and I have to right-click outside Rematch window to clear it from my mouse cursor. This extends to dragging pets from the...
File: Rematch11-27-15
Thanks for the new options, I swapp...
Posted By: Gello
Thanks for the new options, I swapped back to 4.x versions :) edit: is drag/drop reordering of pets in the leveling queue broken? I can't do that anymore in 4.x You should be able to drag/drop as long as active queue is not enabled; and it's just occured to me that tooltip may not show in the compact list format. While the queue...
File: Rematch11-26-15
4.1
Posted By: Gello
Today's update (4.1) is a rather large one. For any veteran Rematch users who liked the old style of lists and the pets and queue squashed together in a single panel, this update includes a few options to do this now. Go into the Options tab and enable these: Standalone Window Options: Single Panel Mode : this is an existing...
File: Rematch11-16-15
Answering posts from curse here bec...
Posted By: Gello
Answering posts from curse here because I can't post there for some reason: Loving the updates. A couple of suggestions: - Add health filter option (to find pets with a certain HP range) - Rearrange family bar in order of strengths (ie, Flying > Aquatic > Elemental, etc) And a couple of (probably stupid) questions: - What...
File: Rematch11-13-15
"Made currently loaded team in team...
Posted By: Gello
"Made currently loaded team in team lists a little more obvious." Can you plz do the same for the summoned pet. Also could you do the same if mouse button is pressed on a pet so we can see which pet is selected when we scroll the battlepets list. Thanks :D I also have a suggestion about what I asked. U can highlight the summo...