Results: 15Comments by: Nakauri
File: Jademcian UI - Hunter raid compile [1920x1080]10-17-14
yea reflux is case sensitive but th...
Posted By: Nakauri
yea reflux is case sensitive but that was always the case. problem with jshb was that u get the message pilling up and u couldnt go into jshb options anymore due to all the lua errors spamming me You can disable lua errors in the WoW options, but I'd recommend leaving them on unless you need to turn them off to fix something specifi...
File: Jademcian UI - Hunter raid compile [1920x1080]10-17-14
now works fine to dl, installed and...
Posted By: Nakauri
now works fine to dl, installed and jshb constant errors. after disabling it the reflux switch doesnt work for bt4 JSHB? What errors? I could've sworn I uploaded the correct JSHB. Weird. Maybe reflux didn't switch some things for you. If there's an aspect indicator, make sure it's disabled. If stacks are enabled, make sure they're...
File: Jademcian UI - Hunter raid compile [1920x1080]10-16-14
hm, cant download it, rar file alwa...
Posted By: Nakauri
hm, cant download it, rar file always shows an error.. Are you still getting this error? I just checked on my end and it's working fine. It's a zip file not a rar file, maybe that's the problem? :) I'd be interested in seeing a screenshot of the error if it persists or someone else has the same issue.
File: EventHorizon Continued10-07-14
Is recently moved also a buff on th...
Posted By: Nakauri
Is recently moved also a buff on the character, or what exactly is it? You can have multiple playerbuffs/debuffs on one bar, but it'll only show you one at a time, prioritizing by which one you defined first. Ah, yeah, that's what I was experiencing -- the prioritizing of bar swaps. Recently Moved is also a buff on the character...
File: EventHorizon Continued09-28-14
Hey Brusalk, Is there a way to co...
Posted By: Nakauri
Hey Brusalk, Is there a way to combine two different spell IDs onto one line? For example, I want to track Sniper Training and Sniper Training: Recently Moved on the same bar. I'm currently doing this with a weakaura overlayed on Sniper Training that's tracking Recently Moved, like this: http://i.imgur.com/fF07VXw.png I have...
File: EventHorizon Continued09-04-14
http://us.battle.net/wow/en/forum/t...
Posted By: Nakauri
http://us.battle.net/wow/en/forum/topic/14097990716
File: Jademcian UI - Hunter raid compile [1920x1080]08-26-14
Hello First of all thanks for yo...
Posted By: Nakauri
Hello First of all thanks for your UI is fuking great :) but i've got 1 problems with my group party here a screenshot : http://imgur.com/am9OkiH Thanks in advance for the help :) Sorry, didn't get a notification about your post. The party frame is apart of SUF. Looks like yours was moved off screen. What's your screen re...
File: EventHorizon Continued07-27-14
Re: Re: Requiredtree=0, not working
Posted By: Nakauri
requiredTree should be fixed in Beta3 for both WoD and MoP modes. Awesome! Works perfectly so far. Here is the config.lua for hunters I re-pieced together: http://pastebin.com/mUTmfLiX
File: EventHorizon Continued07-23-14
Can you give me a class/spec/talent...
Posted By: Nakauri
Can you give me a class/spec/talent config to look at so I can reproduce the problem? I'm not sure what you're referring to. Sure: For example, this screenshot: http://i.imgur.com/RPMZ2q1.jpg Logged into my copied hunter Event Horizon displays Chimaera Shot, replaces Steady Shot with Focusing Shot appropriately, Aimed Shot and...
File: EventHorizon Continued07-22-14
The reason it didn't show up for yo...
Posted By: Nakauri
The reason it didn't show up for you when dead is because the talent API in the past hasn't always been ready on PLAYER_LOGIN (It's like a 50% chance), so the workaround is checking if it is, and if it's not running on PLAYER_ALIVE. Makes sense. I'm at work during the days this week, so if you can improve the hunter one I'd be...
File: EventHorizon Continued07-21-14
Does 1.9.5-Beta-2 work? Looks go...
Posted By: Nakauri
Does 1.9.5-Beta-2 work? Looks good! No LUA errors. Here's what I've got for you so far - Logged in dead in Talador, didn't receive the one time message while in ghost form: http://i.imgur.com/WS4t5YR.jpg Worked after being disconnected and ported alive to Orgrimmar, though: http://i.imgur.com/rkYss8Q.jpg At a test dummy: h...
File: EventHorizon Continued07-20-14
In the meantime, I've updated V 1.9...
Posted By: Nakauri
In the meantime, I've updated V 1.9.5 to V 1.9.5-Beta-1 which retains backwards compatibility for 5.4, and adds WoD beta support. Keep in mind that this version is purely an update to the addon's core, and class configurations have not been touched or tested whatsoever, as I don't have the capacity to test/develop them all by myse...
File: EventHorizon Continued07-19-14
Being a nosey bugger I just thought...
Posted By: Nakauri
Being a nosey bugger I just thought I'd check in and see how the re-write is going. I've been running around on the Beta and really miss having EH there. Ditto this. I was messing with EH a bit in anticipation of the beta raid testing that was just announced, as I'd particularly like to have it up and running for that. I was onl...
File: EventHorizon Continued11-11-12
No. That being said, if a murder...
Posted By: Nakauri
No. That being said, if a murder of crows is a debuff on the target, then make sure that the spellID you're using is correct. (It's possible for the debuff to not be the same as the spellID of the spell you cast) Wowhead seems to have the spellID as 120657. See below: http://www.wowhead.com/spell=120657/a-murder-of-crows#com...
File: EventHorizon Continued11-10-12
Is there a way to manually decide o...
Posted By: Nakauri
Is there a way to manually decide on a debuff tracker for an ability? As it currently stands, A Murder of Crows can't be tracked by inputting the spell ID. This normally wouldn't be an issue (I don't think?), but because hunters can reset their cooldowns yet can't allow MoC to be overwritten, we need a timer to track when our MoC de...