Results: 72Comments by: Taraezor
File: Cool Aid01-29-15
Bastion of Glory
Posted By: Taraezor
I'm trying to set this up to be tracked but nothing is happening. etc Same thing with Bastion of Glory...its just an icon that sits there with nothing going on. Bastion of Glory is a stacking buff and not a cooldown. The buff has an expiry of 20s. I would need to add this as a new "cooldown exception". It is VERY possible as...
File: Cool Aid01-29-15
Sacred Shield
Posted By: Taraezor
I'm trying to set this up to be tracked but nothing is happening. Sacred Shield. There are 2 "buffs" One for the shield and one for the absorb, both named and both show up under Player Buffs. If I add both and use the ability...nothing happens. The icons don't flash, go grey, no cool-down text nothing. etc I don't have a level...
File: We Don't Wipe - Frost Mage01-27-15
Arcane Mage
Posted By: Taraezor
I strongly urge everyone to also checkout the recently completed Arcane Mage module. It is not your simple AddOn where a priority list of abilities, depending upon CDs, is thrown onto a queue. Arcane Mages
File: We Don't Wipe01-25-15
Next Module to be Updated for WoD
Posted By: Taraezor
Will be WW. Currently coding it.
File: We Don't Wipe - Windwalker Monk01-24-15
Next Module to be Updated
Posted By: Taraezor
No need for bug reports as currently being totally rewritten. Thanks
File: Target Range01-24-15
Hard Yards
Posted By: Taraezor
As this AddOn is sooooo dead and yet was once a popular download I thought I would shamelessly plug my own offering as it is up to date: Hard Yards
File: We Don't Wipe - Arcane Mage01-23-15
See the Module "Train"
Posted By: Taraezor
In chat enter '/wdw deb bt' to see a message each time the Evo timer is updated. It makes small changes each time, in the direction of the latest timing. To cancel enter '/wdw deb 0'. That's a zero and not an Oh :)
File: We Don't Wipe01-23-15
v3.08
Posted By: Taraezor
As per the change log, several small bug fixes plus a big change to allow the Modules to support player's directly changing various parameters/constants specific to that module. v3.08 is required for the new Arcane Mage v2.02 module as it relies upon this new feature to allow players to adjust timings between Burn/Replenish/Conser...
File: We Don't Wipe - Arcane Mage01-23-15
v2.02 - Rewritten!
Posted By: Taraezor
Finally. After the lamentable rush effort to get a rotation done for WoD (and before I moved house with no internet for 3 weeks) I found the time to get the job done properly. The decision when to commence the BURN phase relies upon an internal timer, based upon the remaining time until Evo is off CD. Set to a low 15s iirc BUT it...
File: Cool Aid01-22-15
v2.03
Posted By: Taraezor
Purify Spirit included. Also a bug fix for spells where you cast them but the CD commencement gets delayed until you do something else. Thinking Presence of Mind and a couple of others here. Plus mainly code tidying / code comment tidying to aid in maintaining it and other AddOns.
File: We Don't Wipe01-21-15
Frost Mage Update
Posted By: Taraezor
Frost Mage module updated. Click the link on the main page!
File: We Don't Wipe - Frost Mage01-21-15
v2.03
Posted By: Taraezor
As per the change log. Ice Nova now properly supported as a quite viable talent choice and Brain Freeze procced Frostfire Bolts deserved more love than their previous lowly priority position!
File: We Don't Wipe - Frost Mage01-18-15
v2.02 - Rewritten!
Posted By: Taraezor
Vastly better this time around. Less paniced about all my AddOns needing tons of work when WoD hit. Very slow to update due to IRL situation including no internet for a few weeks. NOTE: I CANNOT test the Crystal logic yet. I will level up asap but in the mean time do not hesitate to call me out for all errors or anything dodgy. Th...
File: We Don't Wipe01-17-15
1x AddOn 'WeDontWipe' tried to cal...
Posted By: Taraezor
1x AddOn 'WeDontWipe' tried to call the protected function 'UNKNOWN()'. !BugGrabber\BugGrabber.lua:589: in function : ? : in function `SetCooldown' WeDontWipe\Core.lua:703: in function WeDontWipe\Core.lua:785: in function WeDontWipe\Core.lua:1...
File: We Don't Wipe01-10-15
Is ww mod updated to 6.0.3? Not...
Posted By: Taraezor
Is ww mod updated to 6.0.3? Not yet. But... I have a level 100 WW so will happen and partially done. I got caught out big time with the breadth of the internal changes to WoW programming. I am right this minute updating the main WDW module so that it at least loads properly and runs without causing taint problems. And the ma...
File: Cool Aid01-10-15
v2.02
Posted By: Taraezor
Expanded help / troubleshooting so that players might appreciate why it is sometimes not a trivial matter of just selecting an ability from their Spellbook in order to see a cooldown. That's why the Spell ID feature was added recently! Also most of the abilities on a "recharge timer" have been added now. They are treated by Cool A...
File: We Don't Wipe01-02-15
Just tested with the frost profile...
Posted By: Taraezor
Just tested with the frost profile dated 11-29 If I uncheck Always Show (i.e. I only want it to show when in combat, etc), and click OK, it remains showing. If I go back into options, it shows the box checked again. https://i.imgur.com/mtHlbCY.jpg Image with Always Show unchecked but still showing: https://i.imgur.com/U9...
File: We Don't Wipe01-01-15
Re: Arcane Mage
Posted By: Taraezor
I found a general problem when trying the Arcane Mage module. It will never suggest Supernova. I looked into it. Supernova is spell ID 157980, which you have, but it's a modified Frost Nova. When WDW is setting up the spellbook in FillSpellbook, the ID it gets for Supernova from GetSpellBookItemInfo is actually the ID for Frost N...
File: Cool Aid12-16-14
v2.01 Tooltips for Icons
Posted By: Taraezor
In removing my old tainted code I have had to resort to smoke and mirrors to "show" and "hide" the icons in and out of combat. This had the consequence of making the icons not "click through". To support "Click through" I have had no option but to remove the active tooltips. Tooltips still do function in the "/ca coo" panel....
File: Cool Aid12-16-14
v2.01 Timed Recharge Abilities
Posted By: Taraezor
Blizzard have a convenient API for testing charges. Also the implementation of charges in CA was a little problematic if buffs got dispelled etc. So... The old recharge code was removed and replaced with the much simpler Blizzard API calls (thanks Blizz lol). But as not all the previously supported recharges could be tested (as I...
File: Cool Aid12-14-14
Taint
Posted By: Taraezor
A recent patch, I guess it was around 6.0.2, means that many AddOns which previously got away with "insecure" calls were getting caught, and this AddOn was no exception. I took the opportunity to look at every call such as "Show()", "Hide()", etc in order to remove all sources of taint in combat. Whilst I would argue that I was...
File: We Don't Wipe11-29-14
Arcane Mage
Posted By: Taraezor
Released. Frost also updated.
File: We Don't Wipe - Frost Mage11-29-14
thanks for the update :) but it...
Posted By: Taraezor
thanks for the update :) but it keeps suggesting icy veins, although they are on cooldown :( edit: spellsteal also shows on enrage effects Tested again (and I use actively). Icy Veins will appear when still on CD but you will note it sliding from right to left as the CD approaches zero. At less than one GCD it will appear in...
File: We Don't Wipe11-22-14
Frost Mages
Posted By: Taraezor
Released for Warlords. Fire or Arcane will follow.
File: We Don't Wipe11-19-14
Taint
Posted By: Taraezor
"Taint" is a type of error which dogs authors from time to time. Finally (lol) WDW is getting blamed for such errors. At this stage I am confident that as the expansion/patch matures then these errors will go away. A key indicator is if unchanged code suddenly causes taint after Blizzard have made changes to their code. I wait...