Results: 55Comments by: Taraezor
File: We Don't Wipe06-01-14
For anyone wondering, especially if...
Posted By: Taraezor
For anyone wondering, especially if you have seen @Taraezor (NA) over at Elder Scrolls Online, I will -still- be updating this AddOn come the next patch. It ain't dieing just yet! (I have just today begun LUA programming again. Back into it!)
File: We Don't Wipe06-01-14
This looks really neat! Do you plan...
Posted By: Taraezor
This looks really neat! Do you plan on making a feral druid module? At this stage no sorry.
File: Cool Aid06-01-14
For anyone wondering, especially if...
Posted By: Taraezor
For anyone wondering, especially if you have seen @Taraezor (NA) over at Elder Scrolls Online, I will -still- be updating this AddOn come the next patch. It ain't dieing just yet!
File: We Don't Wipe03-08-14
I am not back (again) lol
Posted By: Taraezor
Inactive player for about two years but was energised enough to make WDW and the modules. Inactive again. Waiting for next expansion before I resume active development again. Currently about to teach myself App programming! Will buy a short WoW sub, maybe even a cheap account, and resume for the next expansion as I actually rea...
File: We Don't Wipe09-21-13
I'm Back!
Posted By: Taraezor
Okay I have been out of action about a week. Two iMacs went down and using an ancient model with no internal HDD (yup, possible kind of). Still setting things back up. Back doing stuff tonight thankfully :)
File: We Don't Wipe09-16-13
Module Hassles
Posted By: Taraezor
Liking your addon but would love if you could include the modules the way Ovale does. Every time I update, I have to back up everything and manually copy the modules back in. Am aware that it is a hassle and improving this is on my list of things to do. I don't really know how Ovale wokrs as I don't use it sorry.
File: We Don't Wipe09-15-13
Bug Fix + New Feature
Posted By: Taraezor
A player somehow exceeded the max number of "active" spells I preload into a table. Table extended by 14 to 70. Should be heaps. While I was at it I added a new feature: You can now enter an ID number (from a datamining website such as Wowhead) in order to specify a cooldown to show or exclude! Because of the bug fix I have del...
File: We Don't Wipe09-10-13
Stay a While and Listen!
Posted By: Taraezor
Moving forward I have lots of exciting ideas, the least of which is adding more class/specs! I am aware of the need for some players to be able to click through the queue textures. You are not ignored. I am also aware that the Tooltips are helpful to many players, at least while they are getting their head around an unfamiliar...
File: We Don't Wipe09-10-13
Windwalkers and 5.4 - Why the Delay?
Posted By: Taraezor
I know what needs to be done for 5.4: Support for Tier16 4pc. Not a simple task as this module has a very complex routine within the queue building process which will need major changes. Yup, no-one will have 4 pieces for several weeks (lol) so if I can't get my head around the routine tomorrow during my lunch break (heck, I wa...
File: We Don't Wipe09-09-13
Re: great add on
Posted By: Taraezor
I just want to say great add on by the way. I am totally loving it :banana: Had a few issues at first figuring out how to to install the module and i did not know what to open the file with but got it down. I am playing right now on my 34 Elemental Shaman. Was only 30 when i started with your add on. It has really helped with my Rota...
File: We Don't Wipe - Windwalker Monk09-07-13
Patch 5.4
Posted By: Taraezor
Am aware of a whole raft of changes to Windwalker Monks, especially Rushing Jade Wind, Xuen, Chi Brew, etc. Also the big changes to Major Glyphs. Tier 16 2pc/4pc also require changes. Will all be done a.s.a.p. as #1 priority. Will monitor pro player websites over the next few weeks and further changes by Blizzard and update...
File: We Don't Wipe09-01-13
Latest News
Posted By: Taraezor
Elemental Shaman is LIVE! With Patch 5.4 upon us I really must look at being ready with any updates. Patches force EVERY AddOn to undergo a small one line change, at best. Factor in changes to abilities and some WDW modules may need some work. I have a volunteer for Fury Warriors (as I don't do them). Which is great news. Fury...
File: QuestGuru08-28-13
Re: Author Wanted! Send PM to Gregity to Apply
Posted By: Taraezor
Howdy all, I took over this AddOn when MrObrien had to quit because I didn't want to see it expire. It is my favorite AddOn and I had the time to spend to work on it. My RL situation has changed enough that I do not have the time or the energy to devote to this project. Perhaps someday again, but not now and not for the fores...
File: We Don't Wipe08-27-13
Re: fury warrior
Posted By: Taraezor
Can you do 1 for fury warriors? it would be great if you do this That will be a real problem as my Warrior is very very low level. In regards to classes/specs I do not play: I am willing to work with someone, even if they cannot do LUA programming. They would have to commit to receiving PMs from me, realise that time zon...
File: We Don't Wipe08-21-13
Stuff I am Doing
Posted By: Taraezor
(1) Enhancement Shamans rotation ** DONE ** (2) Then releasing v3.00 ** DONE ** (3) Addressing concerns in the previous posts ** DONE for v3.01 (Patch 5.4) ** (4) Elemental Shamans ** DONE** , Unholy DKs (5) Big update to my Cool Aid AddOn. In that order of priority. Also planning to do a couple of simple AddOns related to...
File: We Don't Wipe08-21-13
So I registered here to first thank...
Posted By: Taraezor
So I registered here to first thank you for the addon. It was exactly what I was looking for with my new Windwalker monk (just hit 89 and the cooldowns/rotation is confusing!) Thanks heaps! 1) For the people having trouble moving the icons, try changing the icon size to 50+ and you'll see where the tooltip disappears and you...
File: We Don't Wipe08-13-13
Pleased to announce that the Frost...
Posted By: Taraezor
Pleased to announce that the Frost Deathknight is finally ready. Thank you. Shaman or Unholy DKs next up.
File: We Don't Wipe08-13-13
I'm having problems moving the addo...
Posted By: Taraezor
I'm having problems moving the addon also. I was able to move it immediately after a fresh install (I have never used before - the beta version 5.3 is my first install). Then I resized the icons and tried to move it again using the method that was succesful before. 1. "Uncheck" the locked box. 2. Target something. 3. Place the cursor...
File: We Don't Wipe07-30-13
Re: problem
Posted By: Taraezor
does't work for me... I'm missing something.... btw before last patch it's all working Okay let's see if we can sort this out. From v3 onwards when you download WDW, you need to get the modules separately. A few reasons for this but in the long run it is for the better. Currently not all the previously supported classes are to...
File: We Don't Wipe07-22-13
v3.00 Finally Here (as Beta)
Posted By: Taraezor
Rather cautious releasing this as beta, I know. Probably Frost DKs (both DW and 2H) and Unholy DKs next. Then some shammie love. After that open to requests but Warlocks and Rogues might be possible.
File: Cool Aid07-06-13
What I really wanted to do for rech...
Posted By: Taraezor
What I really wanted to do for recharges was to have the "sweeping second hand" go in the other direction - counter clockwise OR to have a yellow glow, the same as in game. Something to set it apart from a normal cooldown. I tried but couldn't figure out how to simply do this. Any pointers in the right direction thankfully receive...
File: Cool Aid06-30-13
Ok ... the interface to add the CDs...
Posted By: Taraezor
Ok ... the interface to add the CDs to the list seems to work ... but the bar is not showing up in game ... checked settings and such tried commandline and toggels in the interface screen. Sorry to keep delivering bad news :P Not at all. This is very good help. I test a sample of class / spec combinations but I don't play anywh...
File: Cool Aid06-30-13
Ok ... the interface to add the CDs...
Posted By: Taraezor
Ok ... the interface to add the CDs to the list seems to work ... but the bar is not showing up in game ... checked settings and such tried commandline and toggels in the interface screen. Sorry to keep delivering bad news :P Not at all. This is very good help. I test a sample of class / spec combinations but I don't play anywh...
File: Cool Aid06-29-13
Maybe its too early on a sunday to...
Posted By: Taraezor
Maybe its too early on a sunday to play with addons but I can't seem to get this to add icons to a display. I click on in my spell book listing and I get the sparkle boarder and two buttons appear for adding at beginning and end but they don't seem to work. Not sure if I am doing something wrong or if it is bugged. Okay, first c...
File: Hard Yards06-26-13
Just throws an error on login. Mes...
Posted By: Taraezor
Just throws an error on login. Message: Interface\AddOns\HardYards\Core.lua:526: attempt to index field '?' (a nil value) Count: 1 Stack: Interface\AddOns\HardYards\Core.lua:526: in function `RepositionFrames' Interface\AddOns\HardYards\Core.lua:376: in function `?' Interface\AddOns\HardYards\Core.lua:421: in function