Results: 58Comments by: Brellison94
File: Bosstalk Continued updated by Brellison9407-03-15
Re: Sound
Posted By: Brellison94
Aggro: "VO_62_HFR_KILROGG_AGGRO" Death: "VO_62_HFR_KILROGG_DEATH" Those being the strings in-game, as listed on WoWhead. If those don't work, then maybe Blizzard has a bug. They were having issues with another boss's VOs when HFC released. Thanks for responding. I believe it was Archimonde. Those now play within a few days a...
File: Bosstalk Continued updated by Brellison9407-02-15
Kilrogg's sound strings
Posted By: Brellison94
His Aggro and Death strings don't play for some reason. VO_62_HFR_KILROGG_AGGRO.ogg/VO_62_HFR_KILROGG_DEATH.ogg VO_62_HFR_KILROGG_AGGRO_01.ogg/VO_62_HFR_KILROGG_DEATH_01.ogg Am I missing something or is the sound string not working properly ingame?
File: Bosstalk Continued updated by Brellison9406-26-15
Patch 6.2 News
Posted By: Brellison94
I've been playing around with the "Extras", Events bug and more, and overall it was alot to consume and work with prior to the patch coming out. Ask any questions if something comes up. *UPDATE* Archimonde's Audio is enabled! They are in! Enjoy!
File: Bosstalk Continued updated by Brellison9406-26-15
is this going to be updated to 6.2?...
Posted By: Brellison94
is this going to be updated to 6.2? Yes. Sadly, the audio strings took alot longer to process and get checked on (the new blizzard extractor changed and isn't ready for use and makes things make a mathematical guess and check. ><) Kilrogg is having a few sound strings muted for some reason, and Archimonde is still muted until it's...
File: Bosstalk Continued updated by Brellison9406-22-15
Re: Events Bug
Posted By: Brellison94
Hey, still a big fan of the addon, not sure if you fixed the events issue in this upcoming update (where the events are not working at all except for entering combat), but I think I have found a fix for the issue while messing around with the core.lua file, at least it is fully working for me, if you could investigate and see if you...
File: Bosstalk Continued updated by Brellison9406-18-15
Patch 6.2 next tuesday
Posted By: Brellison94
It's finally coming around the corner. 90% of the VO's are in. Just Archimonde (any redirect VO's towards the Archimonde encounter), and wrapping up the legendary. Patch contents are easier to handle such as expansion launch is a piece of work. Expect the update that week.
File: Bosstalk Continued updated by Brellison9406-09-15
Sounds stupid but, in regards to th...
Posted By: Brellison94
Sounds stupid but, in regards to the events bug the entering combat event still works sort of is it worth studying that part to see why that works and everything else doesnt? You're guess is as good as mine. I've been studying that particular part of the code, and still nothing. Been going back and forth with it and progress hasn'...
File: Bosstalk Continued updated by Brellison9404-13-15
Patch 6.2 around the corner
Posted By: Brellison94
Datamining is in progress, been listening to the VO's that are presently there so far (hopefully more coming as we go by each week). Good stuff and you guys will be getting a well treated update when it goes live.:)
File: Bosstalk Continued updated by Brellison9404-08-15
Patch 6.1 in database
Posted By: Brellison94
Just did legendary up to this point. Not much, but it's something.
File: Bosstalk Continued updated by Brellison9402-25-15
Patch 6.1 VO's
Posted By: Brellison94
Sound plays again, sorry for the trouble yesterday. Now, it's just waiting on how the VO's presents itself when I get that far in patch content (Legendary overall).
File: Bosstalk Continued updated by Brellison9401-24-15
Overhaul? how so? The general ta...
Posted By: Brellison94
Overhaul? how so? The general tabs are now categorized by that expansion's events and instances (Scenarios presently speaking too). When you see names that you may or may not know comes from the achievements meta/list/specific/quest, you name it. It's no longer crammed into 1 tab, because it will freeze the game periodically (a "l...
File: Bosstalk Continued updated by Brellison9401-16-15
Events, favorites and options codes (Contiuned)
Posted By: Brellison94
Options options = { type = "group", name = L, desc = L, order = 6, args = { ignore = { type = "group", name = L, desc = L, order = 5, args = { ignoppl = { type = "group", name = L, desc = L, order = 3, args = { }, }, ignoyell = { type = "group", name = L, desc = L, order = 3, args = {...
File: Bosstalk Continued updated by Brellison9401-16-15
Events, favorites and options codes
Posted By: Brellison94
Events events = { type = "group", name = L, desc = L, args = { custom = { type = 'text', name = L, desc = L, usage = "", order = 1, get = false, set = function(id) if BossTalk.db.global.events then BossTalk:Print(L) return end BossTalk.db.global.events={} BossTalk:MakeEvent(id,1) end, }, duellzwei =...
File: Bosstalk Continued updated by Brellison9401-16-15
Events UPDATE
Posted By: Brellison94
I removed the "u" from favorites (previously favourites), and it showed the rest of the events that wasn't present on the addon on my end of the addon. This means now the favorites and several buttons in the options tab have problems alongside with the events not playing except "Entering Combat". This is either an easy fix or there's...
File: Bosstalk Continued updated by Brellison9401-14-15
Any news on the events being fixed?...
Posted By: Brellison94
Any news on the events being fixed? I've been looking into that for a while, and I don't see the problem. But there's something that has to be modified in someway that I'm not familiar with right now but will get fixed overtime. I was heavily focused on the Dewdrop 2.0 situation for a long time and was becoming an "All time issue"...
File: Bosstalk Continued updated by Brellison9401-06-15
Someone updated it :O! Someone h...
Posted By: Brellison94
Someone updated it :O! Someone has to do the job! You are most welcome.:)
File: Bosstalk Continued updated by Brellison9401-03-15
i have no idea what im looking at l...
Posted By: Brellison94
i have no idea what im looking at lol That's the custom events, killing blow, entering combat, etc. codes that I found to clarify what needs to get fixed. Otherwise, I will have to start skimming through to find pinpoints of how to manage it.
File: Bosstalk Continued updated by Brellison9401-01-15
Have a look: events = { type = "...
Posted By: Brellison94
Have a look: events = { type = "group", name = L, desc = L, args = { leben = { type = "group", name = L, desc = L..L, args = { { type = 'text', name = L, desc = L, usage = "", pass = true, error = L, order = 1, message = "Quote added.", get = false, set = function(id) BossTalk:AddEvent(tonumber(id), "leben") e...
File: Bosstalk Continued updated by Brellison9401-01-15
It's great to know you found an upd...
Posted By: Brellison94
It's great to know you found an update for the lib! I just downloaded the update to check everything out. Sadly, the same situation is still happening where only entering combat and low health events play. Custom, and killing blow events still remain silent and show no quote in chat. I completely deleted the addon and downloaded...
File: Bosstalk Continued updated by Brellison9412-30-14
IMPORTANT:Dewdrop 2.0 fixed
Posted By: Brellison94
This just in: I fixed the lib everyone! Cheers!:banana: Also, I made the zones categorized to keep track of them. Otherwise, this is a long time coming.
File: Bosstalk Continued updated by Brellison9412-30-14
Dont know if its known, for some re...
Posted By: Brellison94
Dont know if its known, for some reason certain events and custom events are no longer are working. For example i have quotes for entering combat which go off as does low health. But killing blow doesnt go off nor do any of the custom events anymore. Any ideas? Yes, this is known. I will take a look on that while dealing with the...
File: Bosstalk Continued updated by Brellison9412-17-14
This addon has been my favorite sin...
Posted By: Brellison94
This addon has been my favorite since it's creation. When I stopped playing for a few years, the memories from it made me want to return. I'm glad that it's still being loved and carried on with skilled hands. It does seem that the newest update isn't complete yet, however. The only sounds and quotes that work are the ones tied t...
File: Bosstalk Continued updated by Brellison9412-04-14
Lib bug found
Posted By: Brellison94
The lib is called DewDrop-2.0 and is the lib responsible for the bugs going around. I updated it, however it didn't fix the expanding window bug. Anyone think it's that or something else that's causing it? Of course I will look into this, but help is appreciated.:)
File: Bosstalk Continued updated by Brellison9412-04-14
Great addon, used it since wrath, s...
Posted By: Brellison94
Great addon, used it since wrath, so glad when it got updated again. I can't seem to get the options menu up when I right click it tho, can only use random quotes. The strange thing is that my friend installed the same version and it worked flawlessly there. Didn't find the cause. Is this a known issue? There was a lib that nee...
File: Bosstalk Continued updated by Brellison9412-03-14
Re: Core.lua
Posted By: Brellison94
Hey, I personally would like to thank you for updating this amazing addon. I am just wondering if anyone is having a issue with the "Core.lua" file. When I use the addon (currently updated 12-1-14) the ability events do not seem to work. I did experiment with a older version of the addon and it seems the core.lua seems to be effectin...