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Results: 22Comments by: eloora
File: Mono UI01-10-11
Is there any reason the UI forces t...
Posted By: eloora
Is there any reason the UI forces the display of your cloak and helmet, regardless of your settings under Interface? And is there currently a way to override this functionality?
File: XoL UI v401-09-11
I really like the look of your UI,...
Posted By: eloora
I really like the look of your UI, but I play in 1600x1200. Any idea how off it would be if I tried to load it anyway (before I go messing around in the WTF folders)? I know a lot of original compilations adapt to different resolutions, but one comprised of mostly different stand-alone mods is another story ;). Thanks
File: Cauldron12-21-10
When the tradeskill window and auct...
Posted By: eloora
When the tradeskill window and auction house window are both open, only the queue window is displayed next to the AH, instead of the TS window. It'd be preferable if it were the other way around, so you can see what mats you need for combines while at the AH.
File: Dominos04-19-09
I think I might need a little help...
Posted By: eloora
I think I might need a little help with the dual spec bar switching. I tried to save a profile where I just changed the page of my primary bar from 1 to 3 (3 being where my main PvP bar is), but that doesn't seem to work. And if I actually put bar 3 in 1's place, I lose my original keybinds. Can someone tell/show me how to easily cha...
File: Stuf Unit Frames (and Raid)01-03-09
When you are targetting a unit (or...
Posted By: eloora
When you are targetting a unit (or your target is, etc.) that has no race data, the display in the unit frame is something like "Not Specified" or "Not Available", which is longer than any actual race type and can jumble/overlap other text areas in the frame. Would it be possible to change what it says when it can't tell the race, to...
File: BTex01-02-09
Does this mod provide settings for...
Posted By: eloora
Does this mod provide settings for the viewport of the game, or is this strictly art?
File: Ripped01-01-09
Is this addon still being worked on...
Posted By: eloora
Is this addon still being worked on? I'm getting these 2 errors when I target a mob after setting a strategy. : Ripped-30000\Ripped.lua:421: GetSpellCooldown(): Invalid spell slot Ripped-30000\Ripped.lua:421: in function `OnComputeStates' Ripped-30000\Ripped.lua:223: in function `OnUpdate' Ripped-30000\Ripped.lua:150: in functi...
File: Stuf Unit Frames (and Raid)12-22-08
Would it be possible to add profile...
Posted By: eloora
Would it be possible to add profile support, or a button to return to default positions/settings in the config menu?
File: BankStack11-21-08
Can anyone tell me how to make bank...
Posted By: eloora
Can anyone tell me how to make bankstack ignore my entire quiver?
File: Spelltips10-31-08
Is this mod being updated for patch...
Posted By: eloora
Is this mod being updated for patch 3.0/WotLK? Or is there anything similar that's still being worked on?
File: cTrackingReminder10-27-08
Great idea, but the icon should pro...
Posted By: eloora
Great idea, but the icon should probably be a little smaller by default. It also shows up as just an empty box with an outline when you are targeting something that you can't track, such as training dummies.
File: Ripped08-30-08
Won't work
Posted By: eloora
This mod doesn't work at all for me as far as generating any skills goes. I opened the GUI, set a strategy for my druid under Generation, set my options in the druid strategy, clicked the load spells/talents buttons many times, reloaded, disabled all other mods, everything. All I see is the empty, semi opaque bar where the spells sho...
File: nUI08-05-08
I like what I'm seeing here with th...
Posted By: eloora
I like what I'm seeing here with the evolution of this UI. I just wanna grab those unit frames right out and use them right now! I never got comfortable with the HUD layout and am back using my usual addons, but I'm definitely interested in trying Beta 2 when it's released :).
File: DoozyAllSpell07-25-08
This seems like a handy mod. Just...
Posted By: eloora
This seems like a handy mod. Just a couple more ways to organize the spells would be cool. Spell school perhaps (Frost, Elemental, Beast Mastery etc.).
File: Ampere06-28-08
Also sorry to say it but ACP owns t...
Posted By: eloora
Also sorry to say it but ACP owns this mod. It has... - A convenient button right in the main menu itself, and a slash command to open the panel - Tooltips for every addon that also displays every dependency, and whether it's already enabled, even for non Ace mods. - A scroll bar - A name that doesn't confuse addon updaters I...
File: Ackis Recipe List06-09-08
The Wiki link is improperly formatt...
Posted By: eloora
The Wiki link is improperly formatted ;)
File: FuzzyLogic05-24-08
This mod doesn't appear to be able...
Posted By: eloora
This mod doesn't appear to be able to revive your pet if it died in a different zone, or if you both died in an instance, released and ran back in for your corpse, then tried to revive.
File: QBar04-20-08
For whatever reason I don't see a c...
Posted By: eloora
For whatever reason I don't see a cooldown number on my qbar, just the default shading that goes clockwise around the icon. Am I missing this setting, or does anyone have an idea why I can't see a numeric cooldown?
File: FlashFind03-20-08
Kind of a bummer that this isn't co...
Posted By: eloora
Kind of a bummer that this isn't compatible with popular bag mods like Onebag :(. I can't stand the giant default bags.
File: Beast Training03-15-08
This addon was giving me some troub...
Posted By: eloora
This addon was giving me some trouble yesterday while using Fluid Frames to move it. While the pet training frame was highlighted for moving it would tend to "stick" where it was and would only be moved after click holding for a while. Also any further moving of the frame caused a bit of screen lag. Any ideas on why this is happening?
File: Align03-03-08
OMG why have I never seen this addo...
Posted By: eloora
OMG why have I never seen this addon before? This is a dream come true :banana:
File: Perl Classic Unit Frames06-08-06
Love this mod but I have a few ques...
Posted By: eloora
Love this mod but I have a few questions... I noticed a quirk with the party window - the buffs displayed next to everyone's bars sort of leave a copy of themselves in the default party position when the windows are moved. I can still see my party's buffs no matter where I move the windows, but a "footprint" of their buffs remains...