Results: 15Comments by: BobJustBob
File: cargBags Nivaya (RealUI/standalone)06-24-13
Is there a way to disable all the d...
Posted By: BobJustBob
Is there a way to disable all the default filters? I notice you can disable a few but not all of them. I'd like to start from scratch and filter only things I care about and put everything else under junk/inventory without having to flag every little item as such.
File: ColorPickerPlus02-21-11
Great AddOn. I've been using Enhanc...
Posted By: BobJustBob
Great AddOn. I've been using EnhancedColorPicker for the longest time, and this was a nice upgrade, the hex input is really nice especially. :)
File: Neav UI12-27-09
Originally posted by Tanque How w...
Posted By: BobJustBob
Originally posted by Tanque How would I add an outline to just the chatfont? for i = 1, NUM_CHAT_WINDOWS do local c = _G local f, s, m = c:GetFont() if not orig then orig = m end c:SetFont(f, s, "OUTLINE") c:SetShadowColor(0, 0, 0, 0) end
File: Neav UI12-21-09
Re: Re: Re: nBuff
Posted By: BobJustBob
Originally posted by Neal Damn data wipe.. But now .. i have no problems with the GM window. http://img10.abload.de/img/wowscrnshot_122009_202udj5.jpg @ Aschker ... where is the problem on pic #2? TicketStatusFrame:ClearAllPoints() TicketStatusFrame:SetPoint() In case you haven't already found out how to move it. :)
File: Neav UI12-09-09
It seems to fix everything for me b...
Posted By: BobJustBob
It seems to fix everything for me but padding. All my buffs are now anchored to themselves directly (as if SetPoint() x,y was 0,0).
File: Neav UI12-08-09
The minimap is easy to fix. Open up...
Posted By: BobJustBob
The minimap is easy to fix. Open up nMinimap.lua and remove/comment out lines 62, 71, 105 and 106. Edit: Alternatively you can change MiniMapMeetingStoneFrame to MiniMapLFGFrame, however you still have to remove MiniMapMeetingStoneBorder:Hide(), as the border appears to be part of the frame as far as I can tell.
File: Neav UI10-11-09
I noticed a bug with the stance bar...
Posted By: BobJustBob
I noticed a bug with the stance bar. Even though I had it's visibility set to hidden in the config (hide = true; line 81), my mouse was still interacting with the frame and would consider that area deadspace (couldn't click there to pan my camera, or move my character). Easily solved by moving the stance bar and rehiding it, but I...
File: LUI v309-28-09
Hey Loui, I've been looking at your...
Posted By: BobJustBob
Hey Loui, I've been looking at your UI and its very well done, but one thing I can't figure out, what is the 3rd bar on your unit frames intended for? Top is health, middle is mana, but the bottom one doesn't seem to be any thing other than a space filler. Any insight? :)
File: pMap09-23-09
Another bug I've noticed is the PvP...
Posted By: BobJustBob
Another bug I've noticed is the PvP icons (nodes in AB/AV, walls in WG) aren't scaled properly. Eagerly awaiting the update. Love your mods p3lim.
File: SBF 3.2 Beta04-01-09
I don't think you will need to fix...
Posted By: BobJustBob
I don't think you will need to fix that, DK auras will be removed in 3.1 and its less than a month away.
File: Satrina Buff Frames 303-01-09
I love the customization of this ad...
Posted By: BobJustBob
I love the customization of this addon, but there is a game play ruining bug that is pushing me closer and closer to dropping it. Sometimes (not always, its hard to reproduce this bug) my buff bars will not update after I lose a buff, the most common one is Hot Streak, I will have casted my Pyroblast, yet I still retain the buff,...
File: PerfectRaid11-25-06
Re: Re: Problems With Options
Posted By: BobJustBob
Originally posted by Cladhaire Probably an ace library error. This is why I don't use them anymore. I'll see what I can do. Much appreciated. :)
File: PerfectRaid11-24-06
Problems With Options
Posted By: BobJustBob
I keep getting errors trying to alter PRaid options. I've deleted SavedVariables, the folder, updated via here and SVN, yet nothing works. Interface\FrameXML\ChatFrame.lua:2170:AceConsole-2.0:AceConsole-2.0:Option handler "ToggleDebuffTexture" not found. Interface\FrameXML\ChatFrame.lua:2170:AceConsole-2.0:AceConsole-2.0:Option...
File: PerfectRaid10-05-06
Thank you very much for adding the...
Posted By: BobJustBob
Thank you very much for adding the toggle for the debuff textures. I'm sorry if I came off as rude.
File: PerfectRaid10-02-06
I find the debuff texture (the text...
Posted By: BobJustBob
I find the debuff texture (the texture that is applied to the raid frames when somebody has a debuff) really ugly, is there anyway to disable these?