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Results: 86Comments by: Morsker
File: BuyEmAll09-21-12
Hi, I posted tickets on CurseForge...
Posted By: Morsker
Hi, I posted tickets on CurseForge without realizing you're probably focused here; I don't know if you read them there. I think it's really easy to add AddonLoader support to this; I tried the change myself and didn't notice any bugs.
File: Action Bar Saver09-13-12
Great, thanks. I've been experiment...
Posted By: Morsker
Great, thanks. I've been experimenting with the spell "links", for different talents. This kind of thing works: /abs link "presence of mind" "scorch" /abs link "scorch" "ice floes" /abs link "ice floes" "presence of mind" /abs link "nether tempest" "living bomb" /abs link "living bomb" "frost bomb" /abs link "frost bomb" "n...
File: Action Bar Saver09-13-12
I have a patch that fixes the spell...
Posted By: Morsker
I have a patch that fixes the spellCache instead of avoiding it. It now restores mage Teleport flyouts and spec-overriden abilities like Inferno Blast correctly. http://www.wowace.com/addons/action-bar-saver/tickets/3-fix-spell-cache-instead-of-avoiding-it/
File: EventHorizon Continued09-03-12
It actually doesn't work; the forum...
Posted By: Morsker
It actually doesn't work; the forum post I found suggesting this "solution" was wrong. I should have tried it myself first, sorry. I did write some replies explaining it so hopefully no one else makes the same mistake in the future. There's no way to make the Curse client stop deleting the files. The other recommendation I found w...
File: EventHorizon Continued09-02-12
edit: I had a request for changes i...
Posted By: Morsker
edit: I had a request for changes in the Curse configuration, to make the client stop deleting myconfig.lua, but I'm going to test it in another project first to make sure it works.
File: idQuestAutomation09-01-12
Line 43 sets _ globally, and this c...
Posted By: Morsker
Line 43 sets _ globally, and this can spread taint that breaks the glyph UI. The fix is to add _ to the local variables declared above.
File: Broker_CPU / Memory / Performance08-09-12
It should have a way to reset short...
Posted By: Morsker
It should have a way to reset short-term collected cpu results. I agree, and we could do it ourselves with ResetCPUUsage(), but this addon removes the function! I always want to reset the CPU usage before testing. I don't want login-related CPU tasks contributing to the statistics; Warmup is a much better way of measuring login-r...
File: oUF: MovableFrames07-16-12
Can I embed this in my layout? It w...
Posted By: Morsker
Can I embed this in my layout? It works embedded, so I figure that might be the intent, but there's no license information in it, and I want to make sure it's ok. Thanks.
File: Motorcycle Idle Noise ELIMINATOR10-06-11
This is what worked for me. Path...
Posted By: Morsker
This is what worked for me. Path: World of Warcraft\Data\Sound\VEHICLES\MotorcycleVehicle Files: MotorcycleVehicleJumpEnd1.wav MotorcycleVehicleJumpEnd2.wav MotorcycleVehicleJumpEnd3.wav MotorcycleVehicleJumpStart1.wav MotorcycleVehicleJumpStart2.wav MotorcycleVehicleJumpStart3.wav MotorcycleVehicleStand.wav Motorcycle...
File: Smaller Blizzard Raid Frames05-04-11
I added something small that should...
Posted By: Morsker
I added something small that should stop it from generating that error. I'm not sure why it happened for you and not me though; you must've used some combination of Blizzard settings I haven't tested with yet. Any chance you have "Keep Groups Together" on in Blizzard's Raid Frames settings? The Lua error you posted looks like it's...
File: Smaller Blizzard Raid Frames05-04-11
Hm, well that's weird. I'd tested i...
Posted By: Morsker
Hm, well that's weird. I'd tested it in groups and raids. In 20 mins I can try a BG and maybe that will let me see what's going wrong.
File: Smaller Blizzard Raid Frames05-04-11
Re: OMG
Posted By: Morsker
:) One thing I had to remove to get it working was separate sizing of the 5-man party frames, when raid frames are used in parties. I used to have those slightly larger, but 4.1 changed how I did it, and now they're the same size. It's something I'd like to fix; I just don't know when I'll have time now.
File: DisableMinimapTarget04-29-11
Originally posted by PilsnerDk Do...
Posted By: Morsker
Originally posted by PilsnerDk Doesn't work here, even after full restarts. I'm using Chinchilla too. You'd have to disable Chinchilla's Tracking Dots because it overwrites the same setting.
File: DisableMinimapTarget04-29-11
Another addon could be calling SetB...
Posted By: Morsker
Another addon could be calling SetBlipTexture, etc., and overwriting your change. I'd try something like this: local real_SetBlipTexture = Minimap.SetBlipTexture function Minimap:SetBlipTexture(file) geterrorhandler()("Something's overwriting the BlipTexture. :(") return real_SetBlipTexture(self, file) end Then at l...
File: MikScrollingBattleText 4.1 (Fan Update)04-28-11
Ah, I only fixed the easy part, and...
Posted By: Morsker
Ah, I only fixed the easy part, and some other people came up with it independently too. The stuff sp00n did below for offhand swings is much more involved. :)
File: MikScrollingBattleText 4.1 (Fan Update)04-28-11
Re: mik
Posted By: Morsker
Originally posted by Nallepuh Have Mikord dropped Mikscrollingtext addon or just taking a break? We don't know. Fortunately the author checked the Allow Updates & AddOns box, so we can post fan updates here. I was pleasantly surprised to see that; the license on Curse doesn't allow it, but here it does. Of course we'd all rather...
File: Don't Solo Queue04-24-11
This may seem silly, but someday yo...
Posted By: Morsker
This may seem silly, but someday you will solo-queue in a group and wish you'd downloaded it today. :P It's already saved me twice. Or if you'd still rather not bother, at least remember the addon. You can recommend it to any group leader that screws up!
File: InterruptHelper (Beta)03-19-11
I've had requests to upload this fr...
Posted By: Morsker
I've had requests to upload this from pugs, even though it's just started and only has the announcement feature. So it's here. The "real" features should start showing up over the next two weeks!
File: Bagnon02-08-11
I posted this to Curse also, but ju...
Posted By: Morsker
I posted this to Curse also, but just open components/item.lua, go to line 550, or search for "local QUEST_ITEM_SEARCH" which is line 550. And change the 12 to a 10.
File: DinnerBell12-21-10
I added Goblin Barbecue. I'm sorry...
Posted By: Morsker
I added Goblin Barbecue. I'm sorry this wasn't available last week. The rush to level and get ready for raiding in Cata has been insane and all-consuming. :-\
File: Smaller Blizzard Raid Frames11-08-10
@shUI Try resetting the position i...
Posted By: Morsker
@shUI Try resetting the position in the Blizzard Raid Frames options. For some reason, positions saved with/without the mod don't work well the other way. @hell.stream I could make an option to override the default alpha for out-of-range. (The default is 0.55.) But some ways of doing this would be very inefficient. I have to thi...
File: Smaller Blizzard Raid Frames10-31-10
I think I fixed the overhealing bar...
Posted By: Morsker
I think I fixed the overhealing bars, and one of the bugs with MA and MT target frames not getting setup right. And the config UI has moving / hiding buffs. Now that I got the config thing out of the way it should be much easier to make changes.
File: Interrupt10-26-10
Originally posted by warpandas ev...
Posted By: Morsker
Originally posted by warpandas evl, I have a feature request. Please add in config for battlegrounds. Just a minor annoyance that I have with the mod. I have code for this since I did it in a personal mod I'm probably never releasing. You can test for BGs with UnitInBattleground("player"). You can test for Wintergrasp-like zon...
File: DinnerBell10-26-10
I made a new mod FixModSounds, that...
Posted By: Morsker
I made a new mod FixModSounds, that does DinnerBell's sound workaround for all sounds not just one mod. I had to make a new version of DinnerBell that's aware of it though, so they don't conflict. That's what v1.6.1 is.
File: FixModSounds10-26-10
This is a feature I had in DinnerBe...
Posted By: Morsker
This is a feature I had in DinnerBell since Oct 06, and recently realized a way to implement generally, so that one mod can provide the feature, instead of every mod having to do it individually. (Specifically, I realized that the default UI never uses PlaySoundFile, and so I can pre-hook it without spreading taint.) I've tested i...