Quantcast
 
Results: 5Comments by: durcyn
File: GroceryList12-05-12
I'm uploading 50100-02 with a fix f...
Posted By: durcyn
I'm uploading 50100-02 with a fix for this, please let me know if you still have issues buying more than 20 at a time, thanks!
File: SlashLP - Leave Party08-11-09
It's also harmful - /leave is a bui...
Posted By: durcyn
It's also harmful - /leave is a builtin chat command.
File: Dominos11-28-08
That particular quest doesn't use t...
Posted By: durcyn
That particular quest doesn't use the Vehicle UI, it uses the old Possess Bar system from Gorefiend, which was also used for the zombie invasion. The initlal version allowed action bar addons to shunt the possess buttons to any bar they chose, but more recent implimentations (zombie invasion and the Hodir quest) only work correctly...
File: QueTip02-28-08
Seems strmatch will hit on substrin...
Posted By: durcyn
Seems strmatch will hit on substrings also, i.e. "Clefthoof" would match "Clefthoof Bull", which is undesirable. We can avoid this by removing the strmatch in the IterQuests function, changing the following on line 48: if strmatch(qob, name) then to if qob = name then Unfortunately, qob is captured with "slain" append...
File: QueTip02-28-08
the patterns in IterQuests are pars...
Posted By: durcyn
the patterns in IterQuests are parsed lazily. For quests where your 'i' variable is a single digit, this is fine, but only the last digit matches beyond that. Adding a %s between the .+ and first %d tokens should fix the matching. Change the patterns on lines 51 and 55 from local qtitle, i, n = strmatch(v,...