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Results: 77Comments by: Vilkku
File: TotemTimers08-20-09
Same issue as Jerricka. EDIT: I...
Posted By: Vilkku
Same issue as Jerricka. EDIT: I have my TotemTimers to only show when you mouseover the bottom button.
File: EventHorizon (Continued by Taroven)08-20-09
What was the reasoning behind makin...
Posted By: Vilkku
What was the reasoning behind making the DoT bar red apart from the first tick, if I may ask? :P
File: Cirk's Mousetip08-17-09
Originally posted by Cirk Updated...
Posted By: Vilkku
Originally posted by Cirk Updated Mousetip to v3.2.1 - changes are mostly to deal with the sort of scenario that Vilkku was encountering: trying to use Mousetip with tooltip enabled frames that have no name (such as the buff frames in Elkano's BuffBars). Vilkku, if you still want to move the location of the tooltip for BuffBars,...
File: Cirk's Mousetip08-16-09
This has been sitting in the bug re...
Posted By: Vilkku
This has been sitting in the bug report thingie for some time now. Is there noting you can do to fix it or did you simply miss it? Elkano's BuffBars set their tooltip to the Blizzard default position. For other tooltips which have done this, I've been able to get them to the cursor using the command /mousetip set topright wh...
File: TotemTimers 11.0 MoP Beta08-09-09
The Multicast bar needs an option t...
Posted By: Vilkku
The Multicast bar needs an option to be locked :>
File: Outfitter08-09-09
Message: ..\AddOns\Outfitter\LibSta...
Posted By: Vilkku
Message: ..\AddOns\Outfitter\LibStatLogic-1.1.lua line 5470: attempt to call local 'strutf8lower' (a nil value) I get the same thing still when I reload the UI, but it seems to be fine when I initially log in.
File: TotemTimers 11.0 MoP Beta08-07-09
Originally posted by AnrDaemon Ju...
Posted By: Vilkku
Originally posted by AnrDaemon Just for everyone's convenience - there's NO SUCH THINGS LIKE "BARTENDER MOD FOR THIS OR THAT". Bartender DO NOT IN ANY WAY EXTEND BLIZZARD'S FUNCTIONALITY, other than exposing ALL available bars to player at the same time. (It's not angry reply, it's just that - precise information for everyone to...
File: TotemTimers 11.0 MoP Beta08-07-09
Aieeh, a lot of angry replies, I ha...
Posted By: Vilkku
Aieeh, a lot of angry replies, I had no intention to flame - if I didn't want to use the mod, I wouldn't post at all, would I? :P @AnrDaemon: If you read my message, there is a sentence in the end: "Would it be possible to add a "Hide in vehicles"-feature?" I only mentioned Bartender4 because it has this functionality, and it w...
File: TotemTimers 11.0 MoP Beta08-07-09
Re: Bartender4
Posted By: Vilkku
Originally posted by Gabbyii When this version of TT is enable - the totem bar in Bartender4 doesn't work. Please fix as I'd rather use it for buttons. Maybe a silly question, but why use Totem Timers in the first place if you don't want to use the actual timers? :P
File: TotemTimers 11.0 MoP Beta08-06-09
Originally posted by AnrDaemon Sa...
Posted By: Vilkku
Originally posted by AnrDaemon Sadly - you can't... Or am I missed something... obvious... Well you can't in the current version, that's why I requested it :P It shouldn't be too hard, just a matter of adding it: when enter vehicle event fires, hide frames, when leave vehicle event fires, show frames, and on login, check if play...
File: Outfitter08-06-09
It seems to dislike the new epic ge...
Posted By: Vilkku
It seems to dislike the new epic gems, whining about trying to equip unique-equipped gems - seems it assumes all epic gems are unique-equipped?
File: TotemTimers 11.0 MoP Beta08-06-09
One thing I like about the new defa...
Posted By: Vilkku
One thing I like about the new default totem bar is that there is a module for it for Bartender, which means I can config how it looks... particularly, I can hide the totem bar when I'm in a vehicle. Would it be possible to add a "Hide in vehicles"-feature?
File: oUF_coree08-02-09
I got issues with this layout and C...
Posted By: Vilkku
I got issues with this layout and Clique - apparently the player frame is not named, so I can't whitelist it in Clique (I want it to bring up the menu, not heal myself :P)
File: Cirk's Rebar07-30-09
I would also very much like to see...
Posted By: Vilkku
I would also very much like to see an option, similar of CT_UnitFrames, where you can see information about target hp and power on the left side of the target frame.
File: Mapster06-21-09
I just discovered Mapster and I mus...
Posted By: Vilkku
I just discovered Mapster and I must say it's really the perfect alternative to Cartographer - I rather use TomTom and other specialized mods that the built-in ones. There are a few issues/question I have: -The "Hide Map Button" option only seems to hide the Mapster button from the map, not the map button from the minimap. -Group...
File: tekability04-23-09
While I think this is a quite nice...
Posted By: Vilkku
While I think this is a quite nice AddOn, it's lacking some features, which keeps me from swapping over from the default Repair module in Titan: -Auto-repair -Hide the doll With those features, I would use this one. I realise that it might be more that you want your mod to do, so for now I'll just stick with the Titan one.
File: PerfectRaid03-26-09
Is it possible to filter the Buff/D...
Posted By: Vilkku
Is it possible to filter the Buff/Debuffs in any way, say with regular expressions? What I would like to do is show all flask buffs ("Flask of...") without making a separate buff for every flask.
File: Fishing Buddy03-10-09
Is it just me, or does enhance fish...
Posted By: Vilkku
Is it just me, or does enhance fishing sounds make all the sounds disappear - including the catch sound?
File: MalygosCP03-10-09
Awesome mod, good job ;)
Posted By: Vilkku
Awesome mod, good job ;)
File: Broker: ShowDKP03-08-09
I see some potential in this AddOn,...
Posted By: Vilkku
I see some potential in this AddOn, even if it is very simple (I was actually considering writing a similar one). What I would like to see is an option to reduce your DKP when you receive loot, here is how it would work: -Did someone just receive an item? If yes -> -Was it you who received it? If yes -> -Are you in a raid group?...
File: Broker: GemCounter02-15-09
Hi, thanks for this nice addon that...
Posted By: Vilkku
Hi, thanks for this nice addon that does what it's supposed to. Suggestion: Make it possible to remove the text after the icon, and to be able to move it to the right side in for example Titan.
File: Cirk's Mousetip10-23-08
Am I missing something, or is there...
Posted By: Vilkku
Am I missing something, or is there no way to change the position of the actionbar tooltip? For me it goes to the default place. Otherwise I love the different anchors for party frames =D
File: TipTac10-19-08
Right, I'm not sure if it's a speci...
Posted By: Vilkku
Right, I'm not sure if it's a specific option in TipTac that is causing this or if it is TipTac in general, but if you hover your cursor over a player that is out of range, the tooltip quickly flashes and then disappears. I tried unloading the talent module, but it still does it. Anyone happen to know what option to disable to stop t...
File: PerfectRaid07-29-08
If I'm reading the changelog/versio...
Posted By: Vilkku
If I'm reading the changelog/version numbering correctly, the new release is just the beta with a release tag, or are there any additional changes that aren't in the beta?
File: OmniCC04-19-08
I'm trying to filter out the cooldo...
Posted By: Vilkku
I'm trying to filter out the cooldown on another addon, by running the following functions in a mod of my own: .noomnicc = true The cooldown is still there, however, and I'm unsure if I'm doing it correctly. The addon in question is CallOfElements (http://christophe.calmejane.free.fr/wow/phpBB2/viewforum.php?f=15). Anyon...