Results: 25Comments by: Namsar
File: X-Perl UnitFrames07-16-07
Ok after some testing last night (o...
Posted By: Namsar
Ok after some testing last night (only 5 mans) I noticed a few things that bothered me, not so much to do with the performance, but to do with the setting up. Before doing all this testing I deleted all xperl saved variable files. I want to have all my characters set up looking the same, but I also want them to be able to move...
File: X-Perl UnitFrames07-15-07
Originally posted by Zeksie Only...
Posted By: Namsar
Originally posted by Zeksie Only thing in X-Perl i know of that needs some optimizing is the missing buffs checker. Avoid that one for now. If you don't have that turned on, then it's quite probably not X-Perl causing it. I'll try purging my saved variables and doing some testing tonight, battlegrounds make a great place to tes...
File: X-Perl UnitFrames07-15-07
Thanks for the reply's Zek's Maybe...
Posted By: Namsar
Thanks for the reply's Zek's Maybe I'm a nub and forgot some option somewhere, all these new things I need to find! For note however, the raid "lock up on raid group changing" thing is back, not exactly a crash, but it does lock up my pc for a good 3-4 seconds if someone zones/releases/group change etc.
File: X-Perl UnitFrames07-14-07
Changed to 2.3.3 and the range indi...
Posted By: Namsar
Changed to 2.3.3 and the range indication definitely doesn't work for party's and targets/focuses etc. They show as always dim. Occasionally it would bug (don't know how) and highlight people but then it would go back to them being all dim again. And when I say bug I don't mean actually bug just seemed to do different things.
File: X-Perl UnitFrames07-14-07
I'm having the same range finder is...
Posted By: Namsar
I'm having the same range finder issues with version C. Raid shows all bright (in range) party is all dark (out of range). Note this is in Eye of the Storm, unsure if it will be the same elsewhere, haven't raided since upgrading
File: X-Perl UnitFrames07-03-07
Issues with the Lockup Fix - I think.
Posted By: Namsar
I know in 2.2.9 you removed some of the unit name events because of the excessive amount of times bliz was calling them. However this does create some interesting issues with the normal operation. e.g. I'm in a group then leave it, join another group, and all the names in the 2nd group are as they were in the first group, i.e. th...
File: FuBar - GarbageFu04-04-07
ItemSync Fix
Posted By: Namsar
Sorry to bother you again wmrojer, but could the Itemsync fix I posted ~ 5 posts back, be implemented into the SVN, as I hate having to manually change my files every time after an update. Or if you like I can update the SVN, just didn't want to do it without permission. Thanks. Edit: I fixed this up on the SVN, ItemSync sho...
File: FuBar - GarbageFu03-16-07
Ok found the problem, the existing...
Posted By: Namsar
Ok found the problem, the existing code is... -- ItemSync function GarbageFu:GetItemSyncVendorPrice(item) if ItemSync then local r = ItemSync:_split(ItemSync.db.account, ""); if r and r then local price = tonumber(r); return price, "|cff0077ffVIS|r"; end end end You need to add curly brackets around...
File: FuBar - GarbageFu03-15-07
Ok managed to incorporate the chang...
Posted By: Namsar
Ok managed to incorporate the changes listed below in my local garbageFu and it seems to be working just dandy now. Thanks Kirson for these changes, just hope it hits the trunk someday ;)
File: FuBar - GarbageFu03-12-07
Originally posted by wmrojer They...
Posted By: Namsar
Originally posted by wmrojer They are implemented in the SVN version, not in the version here at wowi. Sorry I should have mentioned I update to the latest SVN every night :(. Still no values listed. Itemsync appears in the "use this mods prices" list but it doesn't show any values at all in the actual garbagefu. Using...
File: FuBar - GarbageFu03-10-07
I take it the changes listed a few...
Posted By: Namsar
I take it the changes listed a few posts down by Kirson, have not been implimented ? ItemSync support has been broken for me for atleast a month or more, contemplating how much effort it would be to get a svn account and just fix it myself lol
File: RatingBuster03-04-07
I suppose this might be a bit of a...
Posted By: Namsar
I suppose this might be a bit of a stretch to ask for but.... Certain classes have talents that give +dam, +MP5, +healing etc, based on percentages of base stats. e.g. druids (with talents) get 25% of int as +dam and 10% as +MP5. I'd be asking for too much if it could do that for me to save me the admittedly really easy math...
File: FuBar - QuestsFu02-03-07
Re: detail panel strata
Posted By: Namsar
Originally posted by joshwill80 i'm not sure if this is something that can be fixed with questfu or not, as it might be a problem with one of the dependencies. i really like the new quest detail panel, especially the highlighting. only problem i'm having with it is that it's strata is too low. it shows behind the default blizzar...
File: X-Perl UnitFrames02-01-07
Re: Re: Target frame position when Player Frame disabled.
Posted By: Namsar
Originally posted by Zeksie WoW won't save frame postions if they are in the very top left of the screen. Just nudge it out 1 pixel in either direction and it'll be fine. I've fixed the other error for next release. Would it be possible then for you to not allow that position ? Since you already stop the frames being moved...
File: X-Perl UnitFrames01-31-07
Target frame position when Player Frame disabled.
Posted By: Namsar
I'm having a lot of issues lately with the Target frame position not saving, when you have the player frame disabled. To produce this error turn off the player frame, then move the target frame to the very top left corner of the screen, then reload the ui, or log in/out. You'll notice the frame has moved again back to it's defa...
File: LayHideErrors01-23-07
Thanks for this, I'll test it tonig...
Posted By: Namsar
Thanks for this, I'll test it tonight when I get home, but just one small thing I noticed... should this line SLASH_LAYHIDEERRORS_HIDE1 = "/errshow" actually be SLASH_LAYHIDEERRORS_HIDE1 = "/errhide" ?
File: FuBar - QuestsFu01-22-07
Originally posted by seanmcleary...
Posted By: Namsar
Originally posted by seanmcleary 1) Once locked, there doesn't seem to be a way to unlock it or interact with any links inside it. Yes! I have this exact same problem, I locked my window in a position but then wanted to move it again, finding that there was no "unlock" available anywhere. There really should be an unlock in...
File: Bongos201-12-07
Originally posted by Arhynion Can...
Posted By: Namsar
Originally posted by Arhynion Can't find whether anybody else has this issue: whenever I reloadui, my class buttons (stances or druid forms) are in the middle of the screen. I can move them back just fine, it is only somewhat anoying... ;) Using 7.11. Mine does the same, also.. all the class buttons have CF1 to CF5 on them......
File: X-Perl UnitFrames01-09-07
Originally posted by Zeksie Check...
Posted By: Namsar
Originally posted by Zeksie Check that you haven't set the alpha setting of the Background COLOUR setting to something under 100%. The whole frame alpha and background transparency are seperate options. I would have checked this had I read it before server went down. But it ceartainly was the whole frame and not the backgroun...
File: X-Perl UnitFrames01-09-07
Just a quick note, with 2.18 Bar Tr...
Posted By: Namsar
Just a quick note, with 2.18 Bar Transperancy, does not seem to be working properly. I try and set all my bars at 100% (I want them solid) and it seems to flick to 100% for a moment but then go to about 80% or something like that. Nothing I've worked out has fixed it. This is the "Frame Apperance" option by the way. Thanks!
File: X-Perl UnitFrames01-03-07
One thing I have noticed that does...
Posted By: Namsar
One thing I have noticed that does rather annoy me is the fact that when you load another characters profile, it doesn't actually copy all the settings. All the positions of the frames are wrong, and quite often some of the other settings I have to adjust. Also for some reason when I upgrade versions (Not deleting my WTF files) It...
File: Bongos212-13-06
I know lots of people have posted h...
Posted By: Namsar
I know lots of people have posted here about stances but here is my run down on it. I'm a druid, Moonkin to be precise. When I loaded up the new Bongos *.13 I removed all old saved variables to make sure it was a fresh install. I've set everything up how I like it with the right bars all set up for stances, alas when I chang...
File: FuBar - Top ScoreFu12-09-06
Edit: Found where to put feature re...
Posted By: Namsar
Edit: Found where to put feature requests :)
File: FuBar - Top ScoreFu09-27-06
Heals/Damage split
Posted By: Namsar
A few options I noticed that are missing from my switch from titan critline is as follows.. The crit/normal or normal/crit option isn't there.... I prefer mine normal/crit but it displays the reverse. It can't show healing and damage seperate e.g. NormHeal/CritHeal NormDam/CritDam Fix those 2... and you're set ;) Oh and y...
File: FuBar 3.6.509-25-06
Reload and mouse overs.
Posted By: Namsar
I'm having the same problem as others noted.. if you reload your UI or zone... it screws up and everything hides.... thats pretty crap for a "release" version. Also it seems half the plugin's the mouseovers are very touchy... money/durability are fine and work well but others such as garbage and item bonuses seem to have problem...