Quantcast
 
Results: 16Comments by: Undu
File: Better Inbox05-12-12
Re: Re: Your inbox is full.
Posted By: Undu
The message that informs you that you have more than 50 mails in your inbox and that it is full overlaps with the information provided by Better Inbox as far as how much money total is in the mails and the amount of items in the inbox. Is it within the scope of this addon to perhaps move either of those? The information or the er...
File: SilverDragon02-10-12
Found error in cache, rarespawn mur...
Posted By: Undu
Found error in cache, rarespawn murloc in northern stranglethorn is spelled as Gluggle in cache, while his actual name is Gluggl, making targetting button unusable.
File: Better Inbox11-03-11
Your inbox is full.
Posted By: Undu
The message that informs you that you have more than 50 mails in your inbox and that it is full overlaps with the information provided by Better Inbox as far as how much money total is in the mails and the amount of items in the inbox. Is it within the scope of this addon to perhaps move either of those? The information or the er...
File: SSPVP308-10-09
I can't seem to get the estimated t...
Posted By: Undu
I can't seem to get the estimated time until win/loss working in AB/EotS. And capture timers doesn't show in IoQ.
File: Tabard-O-Matic07-18-09
Thanks!
Posted By: Undu
Thanks for the update! Very much appreciated. :)
File: Better Inbox05-01-09
Suggestions:
Posted By: Undu
Any possibility of changing how it interacts when trying to auto open a mail with a unique item that you already have in your inventory to the way it skips items when you have a full inventory. Because at the moment it will just keep on trying to loot that unique item. But if I for example have a full inventory it will skip mails wit...
File: Tabard-O-Matic04-05-09
Re: Re: Bagnon support
Posted By: Undu
Originally posted by Fritos Shouldn't be a problem.. I'll see what I can do, if it's feasible. Thanks a lot for implementing this. :)
File: Binding Theory04-02-09
Originally posted by lordkarthas...
Posted By: Undu
Originally posted by lordkarthas It will not work with addons that replace the Blizzard container frames (e.g. anything that makes a single large bag). Any possibility of adding support for those kinds of addons? Like for example Bagnon. Would be really appreciated.
File: Tabard-O-Matic04-02-09
Bagnon support
Posted By: Undu
Is there any possibility of getting this compatible with Bagnon? Would be much appreciated.
File: Nameplate Casting Bar Fix04-27-08
Hello, sometimes this addon gives m...
Posted By: Undu
Hello, sometimes this addon gives me a stack overflow error and just locks up my computer for a few seconds at a time. Anything that can be done to fix it?
File: DoubleWide05-29-07
Errors
Posted By: Undu
Iriel: Guess it might be FramesResized.
File: DoubleWide05-28-07
FrameXML errors
Posted By: Undu
I get FrameXML errors with the latest version(0.6). : Interface\FrameXML\QuestLogFrame.lua:267: attempt to index local 'questLogTitle' (a nil value): Interface\FrameXML\QuestLogFrame.lua:58: in function `QuestLog_OnEvent': :"*:OnEvent":1: in function <:1> ---
File: OmniCC04-14-07
Ah, nice update. The only suggestio...
Posted By: Undu
Ah, nice update. The only suggestion I have now is implement a threshhold option of when to switch between MM and MM:SS, for example, setting the threshhold to 10 minutes would show everything greater than 10 minutes as MM format and anything below as MM:SS format.
File: KombatStats03-19-07
Does this one count dodge/parry/etc...
Posted By: Undu
Does this one count dodge/parry/etc over all attacks correctly? Because recap used to only count "hits" which made the statistics skewed.
File: OmniCC03-01-07
Minutes and seconds.
Posted By: Undu
Request: Implement option to make it possible for switching to mm:ss for all timers less than x. Where X would be minutes.
File: Chronometer12-12-06
Devastate doesn't properly renew th...
Posted By: Undu
Devastate doesn't properly renew the sunder timer. Also, even when I toggle self to off it still shows stuff like bloodrage etc. Would it be possible to implement a filter so you can choose certain stuff you don't want to appear?