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Results: 13Comments by: mcmilk
File: ArkInventory08-25-07
Re: Mod went fubar on my wife's machine any ideas to help
Posted By: mcmilk
I had the same problem. It seems that a lot of things are in the default window and are not assigned to anything. If you assign them to a preset group (say Trash) and then Clear out that sassignment ( Clicking on "default Assignment" ) it will then go to the group you want it to. you have to do this for EVERYTHING that shows up...
File: ArkInventory06-16-07
Originally posted by helldong I w...
Posted By: mcmilk
Originally posted by helldong I was wondering what happen to the armor and weapon category. Is it possible to get them back? Trinket would be good too.
File: Possessions05-28-07
Re: Re: Gold and Bags
Posted By: mcmilk
Originally posted by Siz I haven't heard of anyone else with this problem yet. Do you have EnhTooltip installed? (EnhTooltip is part of the Auctioneer package) I don't test EnhTooltip support very extensively, and I will likely remove it altogether for the next release. If you do have EnhTooltip installed, try disabling it then log...
File: Possessions05-28-07
Gold and Bags
Posted By: mcmilk
Love the addon. the only problem I am having is that the Tooltip, when I mouseover the total gold, is blank. No names, no breakdown, nothing. Every other tooltip will break down who has what and how many but not the Gold one. Bugged or My fault? (also very small note and don't know if this has been mentioned before, The Mod...
File: Natur Enemy Castbar04-04-07
Make sure that you have "Show 'Mob...
Posted By: mcmilk
Make sure that you have "Show 'Mob Outs' even w/o target" checked.....this will keep the sap bar running even if you switch targets. Originally posted by bind I've always loved this mod since it's existence but as a rogue I have a few problems with the mod I can't quite figure out. Firstly, when I sap a target and the coun...
File: MoveAnything! (BC)01-05-07
Not that I mind......but when did M...
Posted By: mcmilk
Not that I mind......but when did MA become an ACE2 mod?
File: ArkInventory01-01-07
Originally posted by Goncyn This...
Posted By: mcmilk
Originally posted by Goncyn This mod doesn't seem to work for me. I installed 1.27, opened my bank, and set up a bar using edit mode to hold Recipes. The recipe in my bank stayed in the default bar. Then I tried setting up a "Skinning" bar, and a "Tailoring" bar. My skins and cloth stayed in the default bar. So I set up a "Potions"...
File: ArkInventory01-01-07
Re: Re: Re: Re: Bags of Other chracters
Posted By: mcmilk
Originally posted by arkayenro you want an "insert empty bar here" action that would move all the categories on the current bar and above up one bar leaving the current bar empty? if so then that shouldn't be too hard to do. That would work great, thanks!
File: ArkInventory01-01-07
Re: Re: Bags of Other chracters
Posted By: mcmilk
Originally posted by arkayenro i dont think it's you. try closing all the ai windows and erase the cache? i think this may have been a bug that i've fixed in 1.27 Working Great Now Thanks! I'de like to request a feature (don't know how much trouble this would be).....It would be nice to be able to reorder the Boxes once they...
File: ArkInventory12-30-06
Bags of Other chracters
Posted By: mcmilk
Sorry if this has been answered before...... I can see the Banks of my Offline alts but for some reason even though I have the "Bags & Keyrings" option checked it is not caching the data. Is this a known problem or am I doing something wrong?
File: MoveAnything! (BC)12-04-06
Re: Needs small updates
Posted By: mcmilk
Originally posted by draal In BC we now have 7 bags in our bank. Oh and need to add a Key Ring move option. Other than that its working real well. Thanks for the update. Easy as Pie to do...First Open Moveanything. Then hover over the thing you want to move. lets use the key ring. When you mouse over it you will see...
File: MoveAnything! (BC)11-30-06
Re: Re: I love this mod but.......
Posted By: mcmilk
Originally posted by VincentSDSH Try the latest file :) I stuffed the file together really quick to package for someone and packed up the wrong directory :eek: which only had enough working bits to handle basic loading, not every need for pairs() to be added. The new file should be devoid of that error *crosses fingers* sti...
File: MoveAnything! (BC)11-30-06
I love this mod but.......
Posted By: mcmilk
This is my all time favorit Mod but it doesn't seem to be working very well (or really at all). I continue to get the same error pretty much every time I try to move someith (Ie Bags,action buttons, etc) I will get a version of "Interface\addons\moveanything\moveanything.lua:527:attempt to call a table value" The line number chan...