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Results: 21Comments by: Vulcanus
File: SpartanUI11-20-10
Originally posted by Zilver I'll...
Posted By: Vulcanus
Originally posted by Zilver I'll be checking up on TitanPanel(an Update to TitanPanel was reported to break the auto offset)They now allow you to create two bars per area (top and bottom), so once I figured out their new bar display name it was relatively easy to fix :) Here's the code that needs to be changed: SpartanUI/scri...
File: SpartanUI11-18-10
Titan Panel 5.0 broke the auto offs...
Posted By: Vulcanus
Titan Panel 5.0 broke the auto offset thingy :p
File: SpartanUI10-25-10
Originally posted by Zilver Damn...
Posted By: Vulcanus
Originally posted by Zilver Damn .. the partyframe again ... hmm, try a "/sui party reset" About titanpanel, do a "/sui offset auto" ... with the "/sui offset 0" you are overwriting the auto adjust feature and setting the offset to 0. Both those slash commands worked, thank you :)
File: SpartanUI10-24-10
Party frames don't appear to show u...
Posted By: Vulcanus
Party frames don't appear to show up at all with the latest update, no error is printed though. I performed the slash commands to ensure that the party frames were enabled and I wasn't in a raid group. Also, the Titan Panel offset doesn't appear to be working with the bottom bar. When the bottom Titan Panel bar is enabled, the EX...
File: SpartanUI10-23-10
Re: Re: SpartanUI Skills.
Posted By: Vulcanus
No it doesn't include a LDB display, but the support I was referring to is moving the interface up / down depending on FuBar / TitanPanel (and later Bazooka / ChocolateBar once I've had time to write the code and test it) ... Potentially DockingStation could be added to that list.FuBar is now EOL (has been for quite some time actuall...
File: SpartanUI10-23-10
Originally posted by Zilver Add...
Posted By: Vulcanus
Originally posted by Zilver Added support for TitanPanel, it'll now auto-adjust SpartanUI position based on TitanPanel's & FuBar's Bars height. Does this include any LDB display? If so you may just have earned yourself 46 free internets. I use DockingStation :) Originally posted by Zilver Not sure why that "cd for Hand of Gu...
File: SpartanUI10-17-10
Re: Re: some things you might want to know
Posted By: Vulcanus
Originally posted by Zilver 3: Please supply an screenshot showing that the Calender & WorldMap minimap buttons are overlapping (they in no way overlap on my screen), also what screen resolution are you using? I have the same issue, but it's an AddOn conflict. I'm in the process of going through all my addons to find out which is c...
File: SpartanUI10-15-10
When you've got someone targetted,...
Posted By: Vulcanus
When you've got someone targetted, it becomes difficult to click the Calendar minimap button because of I guess FrameStrata. Not a huge deal, but still, when you get the time :)
File: SpartanUI10-14-10
Terribly sorry :( It was another ad...
Posted By: Vulcanus
Terribly sorry :( It was another addon which luckily had an option to leave the Holy Power bar alone.
File: SpartanUI10-14-10
The Paladin Holy Power Bar is now a...
Posted By: Vulcanus
The Paladin Holy Power Bar is now always hidden out of combat and only shows up when you're in combat (using RC4.1). I don't think this used to happen before - even if so, is there any way you can "lock" it?
File: SpartanUI10-13-10
Originally posted by Sensei_Sin A...
Posted By: Vulcanus
Originally posted by Sensei_Sin As far as ADAPT support, it was removed because of texture overlapping issues. The original team was working on developing our own 3D "pictures" and animate the bars with Blizzard's own code.It's true, there are a number of issues with it. However, it's entirely optional to use Adapt and even if you...
File: SpartanUI10-13-10
Please use self.Portrait = self:C...
Posted By: Vulcanus
Please use self.Portrait = self:CreateTexture(self:GetName().."Portrait","BACKGROUND"); When creating Portrait frames, this allows for 3D support via Adapt :)
File: BigRed07-31-08
Why did you close off the API so th...
Posted By: Vulcanus
Why did you close off the API so that other AddOns can no longer add messages to BigRed? Makes no sense O.o
File: HighRoller04-01-08
I was in a group while doing the S....
Posted By: Vulcanus
I was in a group while doing the S.S.O. dailies on my Holy Priest, and dropped. I invoked this AddOn after following the setup instructions, and I won it with a perfect 100 roll :D Much love to the author, you've ensured I'll get my epic flyer :D
File: LightHeaded03-26-08
LightHeaded-215\LightHeaded.lua:70:...
Posted By: Vulcanus
LightHeaded-215\LightHeaded.lua:70: bad argument #2 to 'format' (string expected, got nil) Unfortunately, I have no idea when exactly that error appeared, nor what I was doing at that specific time. I *think* I was clicking a quest from the quest tracker, but I'm not sure. Thanks for your hard work on this addon, it's an inv...
File: TomTom11-13-07
Could you please add support for co...
Posted By: Vulcanus
Could you please add support for coordinates in the xx,yy format? That's one of the most common formats that (afaik) won't break the decimal pointing feature in the waypoints. If I am mistaken in thinking that , is different from . in the decimal pointing feature then I apologise, I didn't test it before posting.
File: OneBag307-27-07
Originally posted by Varinul I al...
Posted By: Vulcanus
Originally posted by Varinul I also encountered the greyed-out bag problem, and found a quick fix for it. If you open up OneCore.lua in Interface/Addons/OneBag, look at around line 532. You should see code similar to the following: if not self.frame.bags then self.frame.bags = CreateFrame("Button", tostring(self)..bag.."It...
File: FuBar - GarbageFu03-25-07
Originally posted by wmrojer This...
Posted By: Vulcanus
Originally posted by wmrojer This is the way GarbageFu is working, as most other pure FuBar plugins. And I'm not going to change it.Alright then, worth a try anyways :) Originally posted by wmrojer PS. I find it very strange that you have the exact same plugins enabled for all your characters. AmmoFu for a mage? ReagentFu for...
File: FuBar - GarbageFu03-24-07
Originally posted by wmrojer Sinc...
Posted By: Vulcanus
Originally posted by wmrojer Since GarbageFu is a pure FuBar plugin it follows FuBar's profile in the recomended way. When you change profile in FuBar, GarbageFu will also change. I have no idea what addon's you are running, but all of ckknight's own plugins work this way. Looking through the code, I find the following comment pres...
File: FuBar - GarbageFu03-24-07
Originally posted by wmrojer You...
Posted By: Vulcanus
Originally posted by wmrojer You set it in FuBar. Well, the Right Click menu doesn't have any Profile option like most other FuBar plugins do. Unless I'm mistaken, FuBar's own Profile setting is different from this addon's, or at least that's how it is for the other plugins that allow Profile settings to be changed.
File: FuBar - GarbageFu03-23-07
Where do you change the profile of...
Posted By: Vulcanus
Where do you change the profile of this addon? I want to be able to drop different kinds of items based on what class I am playing, but I can't find anywhere to set the profile. Please make this possible.