Quantcast
 
Results: 51Comments by: doktorstick
File: MiniLoot01-10-12
Any word on getting the raid finder...
Posted By: doktorstick
Any word on getting the raid finder role bonus loot spammed reduced? What I could do is this, make an option on/off to allow you to hide rolls lower than the bonus rolls, i.e. if 10 people roll need on an item, 4 of them get bonus rolls, the other 6 are not shown since they will cap at 100 in any case, so only need in that case se...
File: MiniLoot01-07-12
Any word on getting the raid finder...
Posted By: doktorstick
Any word on getting the raid finder role bonus loot spammed reduced?
File: MiniLoot12-13-11
I can guarantee that the role bonus...
Posted By: doktorstick
I can guarantee that the role bonus winners are from 101-200 and regular are 1-100. The way it does it (conceptually) is /roll 100 and then those with the bonus add +100 to it. You'll never have overlap, nor will a non-role bonus person win over a role-bonus person. I do like the addon. It's a-very niiice (said with a silly acc...
File: MiniLoot12-13-11
Howdy. Last night in a LFR, I was...
Posted By: doktorstick
Howdy. Last night in a LFR, I was getting long lines of loot-roll summaries. It stemmed around the LFR roll bonus. I would get something like: Roll : Alice + Role Bonus:N:181 Bob + Role Bonus:N:133 Carter + Role Bonus:N:113 David + Role Bonus:N:112 + ... so fort and so on. It's pretty self-evident that rolls above 100 are rol...
File: Power Auras Classic: Buttons12-11-10
Re: Re: Not Quite Working w/ Macros
Posted By: doktorstick
Originally posted by Meorawr I think I identified an issue similar to this in 4.0.1e, which was fixed then. Said release was due out last week, but I've had a few issues crop up these past few weeks and I've had to delay it. I've got some limited time for the next few days so I'll try to push it out tonight or tomorrow - see if the...
File: Power Auras Classic: Buttons12-10-10
Not Quite Working w/ Macros
Posted By: doktorstick
Howdy. I'm using the basic "fix macro" checkbox along with the "not using Blizzard standard frames" checkbox (updated moments ago). My actionbar mod is Bartender (updated this morning). Whenever i proc Hand of Light (paladin), Templar's Verdict and Inquisition should light up. Inquisition does because it is not part of a macro....
File: Raven10-17-10
"Intense Cold" and Rogue Poisons
Posted By: doktorstick
Update: Well it sounds like you have it set up right. I just checked those notifications while testing the poisoned ranged weapon code and they seem to be working properly. Please verify that the custom bars for the notifications have Enabled check--they can be disabled accidently if you did shift-right-click on them. Also please tes...
File: Raven10-16-10
Rogue notifications not showing
Posted By: doktorstick
Howdy. When I'm missing weapon buffs for my rogue, they don't show in the notification bar. I use the same profile for all my characters, and for each character I've done the following process: Open Raven, Bar Groups tab, Notification dropdown, Custom Bars tab, and then click the New button. I then make sure Notify is checked,...
File: Raven10-14-10
Unable to right-click dispel buffs
Posted By: doktorstick
Howdy. I'm unable to right-click dispel buffs. For example, I had levitate, jumped off a cliff, and tried right-clicking both the bar and the icon to dispel levitate. Neither worked. It would be nice to be able to right-click the bar instead of the icon (ala Elkano's Buff Bars). They are an easier target to hit (and some peopl...
File: DragEmAll10-13-10
Re: Re: Option to not remember location
Posted By: doktorstick
Originally posted by emelio Hmm, can you give me an example of a frame that does not reset its position when closed and reopened? For example, when I open the character panel, move it, close it and reopen it, it opens at the default location again. Same for professions, talents... I may have an addon interferring, but the one...
File: DragEmAll10-12-10
Option to not remember location
Posted By: doktorstick
Howdy. Could you add an option to not remember the location of windows? Basically, it would operate like DragQueen in that way (e.g., open Character screen, move it, close it, open it again and it is in its default location). Most of the time the default locations are fine, but sometimes I need to get a window out of the way. A...
File: TomTom09-21-10
I understand, now. The watch list...
Posted By: doktorstick
I understand, now. The watch list updates but the important bits--the coordinates--don't update until the map is closed (at least for my particular problem). Thanks for the explanations :)
File: TomTom09-21-10
Originally posted by Cladhaire Th...
Posted By: doktorstick
Originally posted by Cladhaire Then there's not all that much we can do, if the watch frame doesn't update until the POIs are re-calculated, then there's not much we can do about that. The watch frame does update; I observe that happening. I thought maybe there was a time delay between the events firing and when the data was a...
File: TomTom09-21-10
Re: Re: QUEST_POI_UPDATE event
Posted By: doktorstick
Originally posted by Cladhaire Feel free to make the change and test it. In TomTom_POIIntegration.lua. Change the last function as follows, and add the new function afterwards: Well, it isn't as straightforward. I tried hooking QUEST_WATCH_UPDATE, UNIT_QUEST_LOG_CHANGED, and QUEST_LOG_UPDATE in addition to my original request....
File: TomTom09-20-10
QUEST_POI_UPDATE event
Posted By: doktorstick
Howdy. Can you hook TomTom to the QUEST_POI_UPDATE event? Whenever I collect the last item on a quest, the crazy arrow doesn't update until I toggle my map, or if I move to a closer quest objective. Catching QUEST_POI_UPDATE would solve my problem methinks. Thanks!
File: BOLT - Beacon Of Light Timer02-04-10
Form v. Function
Posted By: doktorstick
Is BOLT compatible with ButtonFacade skinning?
File: TotemTimers06-06-09
Lightning Watcher Next to Enhancement Watcher?
Posted By: doktorstick
Is there a way to move the lightning watcher to the far right of the enhancement watcher? Since I need to keep that refreshed in combat, it would be better (for me) to be on that bar instead of the "buff" bar (weapon/anhk). There's no need for me to have the weapon and anhk watchers in the middle of my screen like the enhancement w...
File: TotemTimers06-06-09
Removing Times
Posted By: doktorstick
Howdy. How do I remove the times (e.g., 6m) from below the buttons? I have other means of tracking how long until a buff expires and don't want the times next to the buttons. I figured out how to get rid of the bars, but not the times. Thanks, /ds
File: DockingStation (Display)05-25-09
Reverting to Previous DS
Posted By: doktorstick
I agree with the sentiment of the other users. I've reverted my DS to an earlier version so I can have what worked (seemingly) flawless. IMO, you support both, show which ones are "invalid" in your UI, and claim that in version X, you'll no longer support the broken format (but X is sufficiently far out to get mod authors to 1) l...
File: DockingStation (Display)03-22-09
TipTac had an updated posted today....
Posted By: doktorstick
TipTac had an updated posted today. I loaded that one and now I have tooltips again.
File: DockingStation (Display)03-22-09
TipTac
Posted By: doktorstick
TipTac
File: DockingStation (Display)03-21-09
Most of my tooltips stopped working...
Posted By: doktorstick
Most of my tooltips stopped working. Click-through still works. Durability, money, experience. Some work, like Outfitter.
File: Aspected Again02-06-09
Not Working
Posted By: doktorstick
I have Bartender 4 installed. The stance bar shows with the hunter skills on it, but you cannot click them. If you activate an aspect through the spellbook, the stance bar properly lights up with the activated aspect. Other than that, the no-workie bit is flipped on.
File: TomTom02-01-09
Hide in Combat
Posted By: doktorstick
Can we get an option to hide while in combat? Thanks.
File: Bongos209-28-07
BUG: Unable to Move Buttons in Combat
Posted By: doktorstick
Version: Bongos 1.8.2 Class: Paladin With the recent version, I am unable to move buttons on my actionbars while in combat. I have my actionbars 'lock button position' and the 'button pickup key' set to SHIFT. When I enter combat, I cannot shift-drag to move buttons, which I could do in earlier versions. I don't know if this...