Results: 28Comments by: Detritus
File: DockingStation (Display)02-02-11
Originally posted by Loteru I had...
Posted By: Detritus
Originally posted by Loteru I had to play around with this as well, and here's what I found. In the "General Panel Options > Visiblity" configuration area: 1. Uncheck "Defaults" 2. Set your Alpha, Base to the value you want when you are not in combat and not mousing over your bars. 3. Set the "Alpha, Parameters" to: " 0.0" if...
File: RealUI11-12-10
Originally posted by Nibelheim Ye...
Posted By: Detritus
Originally posted by Nibelheim Yeah, limitation of the system. It may take a little bit of time, but your mind will eventually become accustomed and begin to automatically click around the frames. It simply has to memorize where they are :) It's one of the disadvantages to both designing a UI and using it, you lose track of wha...
File: RealUI11-10-10
Hey Nib. Lovely UI...very impressi...
Posted By: Detritus
Hey Nib. Lovely UI...very impressive. It's a shame that the player/target frames can't be clickthrough when in-combat. Unfortunately, I just can't live with the accidental right/left clicks on the frames. Is this something that can be configured or is it a secure frames limitation? On another tack, I notice a number of your mo...
File: DockingStation (Display)10-22-10
Disappear in combat
Posted By: Detritus
Quick question. I'm trying to get a panel to disappear when I'm in combat. I've looked at the custom alpha config and tried to make it disappear using "0". I've also got it set through the other config to only appear on mouseover. This doesn't seem to be working. The bar disappears/reappears with mouseover but continues to appea...
File: Tidy Plates: Threat Plates - Alpha Update07-16-10
Debuff Widget
Posted By: Detritus
Hey. :) I've been using Threat Plates on my toons for a long time now. My main is a tank and, tbh, AOE tanking without this mod feels like trying to tank with yer arms chopped off. Anyhoo. This new debuff widget functionality is great for my mage alt and Living Bomb tracking. I don't really want/need to track any of the ot...
File: BagSync05-07-10
Awesome
Posted By: Detritus
Great Mod. Nice to see this functionality provided in a standalone mod so that I'm free to choose which bag mod I want to use. :) Any chance you could include functionality for a libdatabroker display? I'm only really looking for something that will allow me to fire up the various windows. So left click for search window, right...
File: Satrina Buff Frames 302-09-09
Re: Bug: Thrusting Hodir's Spear Daily Quest
Posted By: Detritus
Originally posted by Iwa Washi A word of caution: If you want a lot better chance of completing the Thrusting Hodir's Spear daily quest, then disable this mod first. It hides the counter on the grip icon. I've ground all the way to exhaulted with Sons and have had no problem...but I think I know why you're experiencing this iss...
File: Aloft (Beta)02-02-09
Re: Re: Awesome
Posted By: Detritus
Originally posted by acapela yes, please. i am not doing instances at the moment, so testing for me consists of double-boxing a couple of hunters or a couple of warlocks. a more rigorous workout would definitely be helpful. OK, I've tested this in a couple of heroics and both 10/25 Obsidian Sanctum. I know one poster here has bee...
File: Aloft (Beta)01-27-09
Awesome
Posted By: Detritus
Thanks for implementing the nameplate glow/colouring option. Can't wait to get home and try it out. :) Not sure how well the AOE threat will work in an organised group. Typically, when raiding/instancing with my guild the whole party targets my target and dpses that down, I switch to next, they dps...rinse, lather, repeat. This...
File: Aloft (Beta)01-18-09
Originally posted by acapela yeah...
Posted By: Detritus
Originally posted by acapela yeah, sorry about that. these details can get quite intricate very quickly. hard to soundbite or summarize this intricacy. Heck, don't apologise. The detail was welcome. (which should in a perfect world give you some very coarse, predefined threat thresholding; more on this below). the Blizzard "N...
File: Aloft (Beta)01-17-09
Originally posted by acapela i am...
Posted By: Detritus
Originally posted by acapela i am responding to two posts here. i will try not to write a novel :). lol...you failed, mate. ;) I won't quote the novel but I'll summarise my understanding of it to make sure I've got it clear. The information provided to you by WoW is different depending upon whether a mob is targeted or not...
File: Aloft (Beta)01-16-09
Like the poster below, I'm a raid t...
Posted By: Detritus
Like the poster below, I'm a raid tank. I've recently moved from the old Aloft to the new beta for the threat/aggro support that you've recently added. The current support centers around adding a glow round the nameplate. For me, this makes the nameplates un-necessarily large. Would it be possible to have another option for displ...
File: OPie01-15-09
Micromenu Ring
Posted By: Detritus
Any plans to add a micromenu ring (including calendar)? I've implemented one using macros but most of the icons are wrong as Blizz doesn't provide the micromenu icons in the macro icon selection dialog.
File: Satrina Buff Frames 301-14-09
I'm trying to implement mirroring o...
Posted By: Detritus
I'm trying to implement mirroring of debuffs and am having some problems getting it to work. I've read through all of the manual pages on evilempire.org but haven't managed to get this working. Not sure if it's a bug or whether I'm just not understanding the config. Here's what I'm trying to do. Frame 1 - All buffs on me. Fram...
File: MetaHud08-20-07
Bug when setting MT windows in a raid
Posted By: Detritus
There's a bug in MetaHUD which prevents the setting of MT windows when in a raid. They can be set by someone else in a raid and all works fine but if I try to set them then I get one of those "MetaHUD has tried to update a protected frame" style error messages that WoW is so keen on since BC. Any chance of a fix?
File: ReadySpells06-15-07
Managed to try this in a raid. For...
Posted By: Detritus
Managed to try this in a raid. For some reason, looking at ready spells rather than the action bar, I generate less threat. I'm trying to work out if this is my setup of ready spells or something else. I'm going to pull in a global cooldown sparkbar from Quartz as you suggested and see if that helps me time things better. I'm als...
File: ReadySpells06-08-07
Originally posted by Aldmehr I al...
Posted By: Detritus
Originally posted by Aldmehr I always put heroic strike in its own slot, since it is a parallel rage dump. Guess this is where we differ. I tend to stack it with the other threat building skills as Revenge/Shield Slam/Devastate/Sunder should always take prio. Originally posted by Aldmehr And, in v0.7 it is not showing up u...
File: ReadySpells06-07-07
Originally posted by Aldmehr Stan...
Posted By: Detritus
Originally posted by Aldmehr Stances should already work fine. For instance, on my low level warrior, charge will only show up in battle stance and taunt will only show up in defensive stance. This is one reason they share the same slot in the default config, because they will never conflict. I do the same for druid forms......
File: ReadySpells06-06-07
Originally posted by Aldmehr I'm...
Posted By: Detritus
Originally posted by Aldmehr I'm getting close to pushing v0.7 out the door. Today or tomorrow... Cool. :) I Added support for multiple config profiles and autoswitching (default is off) between config profiles "Default" (solo), "Group", and "Raid". There are also a bunch of tweaks and bug fixes. Great feature...will...
File: ReadySpells05-30-07
np. Fix worked nicely. Didn't get...
Posted By: Detritus
np. Fix worked nicely. Didn't get an opportunity to test it in raid. Had a play against some mobs in Terrokar. I can't really comment on the warrior stuff as I'm a tank, I don't really use any of the skills you've got set up. I played around and set up a basic tanking set of spells. Thoughts are: - LOVE the fact you can pri...
File: ReadySpells05-30-07
Hmm...failed on startup of WoW. Go...
Posted By: Detritus
Hmm...failed on startup of WoW. Got the following error msg: : ReadySpells\Core.lua:149: unexpected symbol near '=' --- Suspect it may be because I have a lot of other ACE2 mods loaded? I normally update these things via WoWACEUpdater and the SVN but ReadySpells seems not to use it?
File: ReadySpells05-30-07
Originally posted by Aldmehr New...
Posted By: Detritus
Originally posted by Aldmehr New version v0.5. It would be really helpful if some high level Warriors could test out this mod to see if the default configuration I created for Warriors works ok. I would also like some Druid feedback, but am happy with the current functionality for my Druid. I'm a high level warrior currentl...
File: MetaHud03-26-07
Originally posted by pacoboyd I s...
Posted By: Detritus
Originally posted by pacoboyd I second (or what ever number) the enemy cast bar. Gotta have it. IMO, there are innumerable mods out there that do this. I wouldn't want to see Metahud have that functionality bundled...
File: NeedToKnow03-22-07
Genius
Posted By: Detritus
This mod is complete genious. I've been looking for something like it for a very long time now. This is going to take a lot of the bar-staring out of tanking...thanks! :) I've got a couple of requests for a additional features: I play a warrior and would like to monitor Heroic Strike with this. Heroic Strike is an ability th...
File: MetaHud03-15-07
Re: Re: Sunder Combos - Coded
Posted By: Detritus
Originally posted by Zanthor Any chance you could post the LUA file or simply e-mail it to me (zanthor at gmail.com). Thanks, Zanthor He's already included it. Look at the latest change... :)