Results: 23Comments by: lieandswell
File: Engraved12-06-10
please fix? Works again. jus...
Posted By: lieandswell
please fix? Works again. just wanted to ask if you still plan to extend this mod to other classes? Still plan to. Just a matter of finding the time.
File: SimpleRune07-28-10
Version 1.0.3 repairs the rune fill...
Posted By: lieandswell
Version 1.0.3 repairs the rune filling bug and is fully functional as of patch 3.3.5.
File: Engraved07-25-10
Originally posted by vodan one of...
Posted By: lieandswell
Originally posted by vodan one of the things i really liked about SimpleRune is the "filling up" part - it sort of lets me know how much longer I have to wait for a rune to become available. would it be possible to add this functionality back to Engraved? Implemented in version 1.5.
File: oUF Neph05-17-10
Originally posted by viking355 I...
Posted By: lieandswell
Originally posted by viking355 I wonder, I would like to have the target information on the other side of the bar, Like tha targets name and buffs/debuffs, how do i reposition them? Thankz, goodwork! You'd need to edit oUF_Neph.lua. For the name, change line 128 from self.info:SetPoint("TOPRIGHT", self.Health, "TOPLEF...
File: NeedToKnow - Updated!05-04-10
Re: Hand-Mounted Pyro Rocket
Posted By: lieandswell
Originally posted by Crytz Is there any way to show the hand-mounted pyro rocket cd? I think I've tried everything and I just can't get it to show. I don't have an engineer, either, but the name of the spell appears to be Pyro Rocket. Try using that as a spell cooldown.
File: DownInFront05-03-10
Re: Onscreen Toggle Button?
Posted By: lieandswell
...in a 10-man raid, I'd like to toggle the name plates back on without disabling your addon/changing the interface. I suppose I could make an options menu (Interface Options/Addons/DownInFront) where you could tweak what to show in what instances. I wouldn't make an onscreen button, though—kind of goes against the whole "no clutt...
File: NeedToKnow05-01-10
Re: Track GCD?
Posted By: lieandswell
Originally posted by Zobu one thing I can't see is the ability to track Global Cooldown There's a ticket about this feature request over at CurseForge, if you want to leave comments on how you think it should look/act. That said, it's a little out of NTK's current scope to track the GCD specifically, so I'm not sure when/if thi...
File: Engraved04-25-10
I'm working on better ways to move...
Posted By: lieandswell
I'm working on better ways to move & size the runes. Right now, the priority is to be able to move/size all runes as a single unit. But having more-precise ways of align or size things is also worth looking into. I would like a better way to watch my rune CDs I want to add more timer options, especially having runes fill up wi...
File: NeedToKnow04-19-10
Originally posted by autobot was...
Posted By: lieandswell
Originally posted by autobot was wondering if you would be will to make or add totally icon based version of need to know instead of bars? That's what TellMeWhen is, basically. They've diverged a bit now, though, and don't have all the same features.
File: NeedToKnow04-15-10
Originally posted by Homi I'd lik...
Posted By: lieandswell
Originally posted by Homi I'd like to setup a CD timer for Death and Decay and Howling Blast. The tricky part for DK's is not only does Blizzard's UI factor in the base CD of the spell but also the time it takes for the required runes to become active, resulting in the timer bar spiking the time remaining as it tries to make it's w...
File: NeedToKnow04-29-09
lieandswell is back in town? :eek:...
Posted By: lieandswell
lieandswell is back in town? :eek: Thanks for all the enthusiasm, guys. I'm glad you find NeedToKnow as useful as I do. Our other rogue started raiding again and I realized I finally needed to fix that "only show when cast by self" problem, heh. I'm looking into an option to have all bars in a group show the same fixed m...
File: TellMeWhen11-11-08
Version 1.1 - Added cooldown and bu...
Posted By: lieandswell
Version 1.1 - Added cooldown and buff/debuff timers. Compatible with OmniCC.
File: NeedToKnow10-19-08
I hate seeing gaps between bars whe...
Posted By: lieandswell
I hate seeing gaps between bars when not all of my buffs or debuffs are currently applied. One of the core features of NeedToKnow that the bars always appear in exactly the same on-screen position you set them to and don't move around during combat. For some people, this makes them much easier to keep track of -- you don't have to...
File: TellMeWhen10-02-08
Is there a way that you can click o...
Posted By: lieandswell
Is there a way that you can click on the icon like it is a button? It's something I've thought about, but it'd require a major rewrite of the code. Anything that lets you perform an ability has all sorts of special requirements and limitations. And if this ever did get implemented, the button would be clickable whether it was visi...
File: NeedToKnow10-02-08
I'd like to see the time(r) for deb...
Posted By: lieandswell
I'd like to see the time(r) for debuffs from other people DrunkenDonkey is correct: this is possible in WoW 3.0 but not in 2.4. I actually already have this implemented in the WotLK version of NeedToKnow I've been testing on beta, so you should get it as soon as 3.0 hits live. In like two weeks, is my understanding. Also, th...
File: NeedToKnow09-17-08
Some of those graphical options are...
Posted By: lieandswell
Some of those graphical options are on the to-do list, Lastbreath, but having static bars is (to me) the most important feature of NeedToKnow. I wrote it specifically because all the other buff/debuff mods having moving bars, which I personally find distracting and more difficult to interpret. If you prefer moving bars, there are lot...
File: NeedToKnow09-15-08
Version 2.0 - Added support for mo...
Posted By: lieandswell
Version 2.0 - Added support for monitoring debuffs - Added support for variable numbers of bars - Added support for separate groups of bars - Added support for monitoring buffs/debuffs on target, focus, pet, or target of target - Bars are now click-through while locked - Reminder icons have been been greatly expanded in functio...
File: NeedToKnow09-08-08
Future versions of NeedToKnow will...
Posted By: lieandswell
Future versions of NeedToKnow will not include the reminder icons. They've been spun off into their own separate mod called TellMeWhen, with greatly expanded functionality. Things requested in the comments below that can be done with TellMeWhen include: - show when a mob does not have a specific debuff - show when the player...
File: NeedToKnow08-18-08
Originally posted by acapela but...
Posted By: lieandswell
Originally posted by acapela but the bar's label reads "%d m - Lightning Shield". yeah, forgot about that. need to fix that thing. Originally posted by acapela the icon appearing, but without a text timer, any sort of spinner effect that could suggest remaining duration, the alpha remains consistently at 100% whether the...
File: NeedToKnow01-27-07
Re: Reminder icons
Posted By: lieandswell
Thanks for the bug notice, Discordant. Should be fixed in 1.1.1.
File: NeedToKnow01-17-07
Update
Posted By: lieandswell
Version 1.1 - Icons will now show when reactive abilities (Riposte, Execute, etc.) are available. - Added options for bar color and texture. - Added graphical user interface. Most slash commands gone. - Added localization support. Translations would be much appreciated. - Users of older version will need to re-enter se...
File: NeedToKnow01-17-07
Thanks for the kind words, kazamx....
Posted By: lieandswell
Thanks for the kind words, kazamx. Tracking debuffs on mobs or other players is much much more complicated than tracking them on yourself. You have to 'figure out' information that Blizzard deliberately witholds from the UI. It involves a whole lot of extra code, making the AddOn bigger and slower. And since there are other A...
File: NeedToKnow01-03-07
Originally posted by Bashui . ....
Posted By: lieandswell
Originally posted by Bashui . . . something like this, but that tells me if my target is NOT debuffed with certain debuffs that I can cast. What you're talking about is definitely doable, but it's not in this mod and should probably be a separate mod in itself. Basically it'd be like the cooldown icon bar here, but the icons w...