Results: 11Comments by: dilbret
File: eXtreme Unit Buttons11-16-08
Re: Re: Re: Re: Re: Re: Re: Incredible moving buttons
Posted By: dilbret
Originally posted by paladindrome I went into AV and saw a lot of shifting as people came and went - but it seemed to settle into the correct pattern after a couple of seconds. Post you XUB and PRaid config so I can try to duplicate it. Drome Here's the XUB config: http://www.dilbret.com/XUB.jpg And the PRaid config: h...
File: eXtreme Unit Buttons11-10-08
Re: Re: Re: Re: Re: Incredible moving buttons
Posted By: dilbret
I can also confirm that I see the behavior in a "normal" raid as well. Did Kara this weekend and had one person logout and a new person join and all of the buttons were shifted one place down.
File: eXtreme Unit Buttons11-07-08
Re: Re: Re: Re: Incredible moving buttons
Posted By: dilbret
Originally posted by paladindrome Have you configured XUB to use PRaid in "/xub uf" Drome Yup set to use PRaid with the icon size set to the same height as my PRaid frames.
File: eXtreme Unit Buttons11-06-08
Re: Re: Incredible moving buttons
Posted By: dilbret
Originally posted by tayedaen I am using perfectraid, and I have never seen this. Are you sure there is nothing wrong with your install, be it either perfectraid or XUB ? Nothing unusual that I'm aware of. I just recently came back to WOW after about a 9 month hiatus and grabbed the latest version of both XUB and PRaid (among...
File: eXtreme Unit Buttons11-06-08
Incredible moving buttons
Posted By: dilbret
I'm using XUB with PerfectRaid (2 of my favorite mods :)) and am having all sorts of trouble with my XUB buttons staying still. For the life of me I cannot get the buttons to stay next to the unit that they belong to for very long. The buttons either shift up or down or the spacing gets messed up to the point that I can't tell who...
File: PerfectRaid11-06-08
That did the trick. Thanks Cladhai...
Posted By: dilbret
That did the trick. Thanks Cladhaire :) Originally posted by Cladhaire There is a howto post in my forums that contain some details about customizing the layout or look of PerfectRaid. This does require code changes.
File: PerfectRaid11-06-08
Sorry if this has been answered som...
Posted By: dilbret
Sorry if this has been answered somewhere before. I'm using PerfectRaid with XUB and I'd like to have the setup be a little smaller so is there a way to shrink the PRaid bars to just the name and health/mana bars without all the extra space for the buff/debuff area? The highlights for debuffs are good enough for what I'm using it f...
File: eXtreme Unit Buttons03-05-07
Originally posted by dilbret And...
Posted By: dilbret
Originally posted by dilbret And that's exactly the way that I have it set up except I'm calling the button _RemoveCurse instead of _Decurse. Here's what I've got for my debuff group: Custom Buttons _AbolishPoison,debuff,Abolish Poison,,Poison _RemoveCurse,debuff,Remove Curse,,Curse Group debuff,_AbolishPoison,* debuff,_R...
File: eXtreme Unit Buttons03-05-07
Error
Posted By: dilbret
Got the following error after checking my mail at the mailbox. Doesn't seem to have affected anything but you never know. Date: 2007-03-05 10:50:26 ID: 51 Error occured in: Global Count: 1 Message: ...ace\AddOns\eXtremeUnitButtons\eXtremeUnitButtons.lua line 1292: Usage: UnitName("unit") Debug: : ? : UnitName()...
File: eXtreme Unit Buttons03-05-07
Originally posted by Elenesski Yo...
Posted By: dilbret
Originally posted by Elenesski You can place "Perl_Party_MemberFrame#" into the appropriate field in "/xub unitframes". I'll modify the code to put it in for other players. Defining the decurse debuff in the custom buttons should read:_Decurse,debuff,Remove Curse,,Curse For the group it could be:decurse,_Decurse,* For the...
File: eXtreme Unit Buttons03-04-07
Originally posted by Elenesski Ca...
Posted By: dilbret
Originally posted by Elenesski Can you verify that I have the correct frame names for Perl Classic, or who I can ask. That's probably the issue. A help and a question. First the help, the correct name for the Perl Classic party frames is Perl_Party_MemberFrame# (I was mad it wasn't working so I dug through the Perl code to fi...