Results: 47Comments by: BloodEagle
File: SuperVillain UI03-26-15
Re: Cannot unlock my powers bars
Posted By: BloodEagle
Hi, I was wondering if you can add an option to unlock the powers bars as of now all I can do is drop one over another! Is it possible you can make it so they can lock and unlock so I can remove powers easily? Thank you in advance To move spells around, hold shift and drag your spells where you want them.
File: SuperVillain UI03-23-15
cant find which of these will effec...
Posted By: BloodEagle
cant find which of these will effect unitframes that i mean: i want to make Orgrimmar Grunt font bigger http://puu.sh/gLqPj/81796ec3e1.jpg and am i in the right place? http://puu.sh/gLqSX/3a7ec0ff8a.jpg To increase the size of that font go to...... /sv > Unit Frames on the left > Target in the middle column > Drop down b...
File: SuperVillain UI03-18-15
Hello everybody, using the addon fo...
Posted By: BloodEagle
Hello everybody, using the addon for a few months now and I'm really liking it! Thanks very much for the great work Mung! I just have one question (sorry if this has been asked before but I couldnt find anything): In the classic SVUI you had a nice little threat meter to the right of your target. I just can't seem to find it in th...
File: SuperVillain UI03-11-15
After updating this morning, logged...
Posted By: BloodEagle
After updating this morning, logged into the following: Reports : @(03/11/15 05:20:01) - ...ace\AddOns\SVUI_!Core\system\_reports\reputation.lua:59: bad argument #1 to 'twipe' (table expected, got nil) FightOMatic : @(03/11/15 05:20:02) - ...ace\AddOns\SVUI_!Core\system\_reports\reputation.lua:59: bad argument #1 to 'twipe' (ta...
File: SuperVillain UI03-10-15
hi mung, not sure what happened to...
Posted By: BloodEagle
hi mung, not sure what happened to a comment i posted here :) cant seem to find it :) im just wondering what is the difference between this new version and the classic version? they both seem almost identical when looking at screenshots etc, is it possible that you could maybe list me some of the differences in them both briefly...
File: SuperVillain UI03-09-15
Bahahaha I find it funny I made som...
Posted By: BloodEagle
Bahahaha I find it funny I made someone butthurt about my little complaint. Hell this issue has been complained about by other people as well in the older version several times over and mung still hasn't actually fixed this issue yet. This is literally the only UI (be it this newer version or the classic) that ever does this stuf...
File: SuperVillain UI03-09-15
getting real tired of the UI random...
Posted By: BloodEagle
getting real tired of the UI randomly resetting itself every now and then due to updates... -.- this always happened with the old version and it's still happening with this version.. I may be the first to let you in on this little secret, but you have this amazing thing called "Free Will", no, not Free Willy, that was a movie. Any...
File: Supervillain UI (Classic)02-23-15
is their an ETA on when the setting...
Posted By: BloodEagle
is their an ETA on when the settings xfer feature will be available? Not trying to rush you or anything but knowing that will have a tremendous influence on whether or not i decide to take the plunge or not from scratch. (tbh unless its WAAAAY out its probably unlikely ill bother. I'm eager but not so eager as to go through all...
File: Supervillain UI (Classic)02-21-15
Just an FYI, have a peek at the in-...
Posted By: BloodEagle
Just an FYI, have a peek at the in-game credits.... Thank you sir, I am honored!
File: Supervillain UI (Classic)02-21-15
Re: Threat thermometer
Posted By: BloodEagle
Just wondering if I am missing something, or was this done without me noticing: is the threat thermometer feature no longer active? If it is, has the option to activate been moved somewhere where i can't find it? As always, I will finish this question with more lavish praise for Munglunch's creation, it's the best UI ever created,...
File: Supervillain UI (Classic)02-20-15
I only ask this because I had a bad...
Posted By: BloodEagle
I only ask this because I had a bad experience (and apologies if I missed where this is written already) but how do I update supervillian ui without losing/screwing up current settings? I installed the most recent version beginning of last month and basically had to re-configure the whole thing. This addon is a blast, but I really do...
File: Supervillain UI (Classic)02-19-15
hail Mung just hail to thee for all...
Posted By: BloodEagle
hail Mung just hail to thee for all ur love and passion! a question: i have this version SupervillainUI2-5.4.19 what do i need to do now to keep all my settings? and i mean all xD i like to keep it updated via Curse client...suggest me. Unfortunately Mung has not had a chance to get the settings transfer wizard out to t...
File: Supervillain UI (Classic)02-05-15
@Munglunch Loving the new versio...
Posted By: BloodEagle
@Munglunch Loving the new version, but I do have a question about the themes. Once they are finished, will the themes have options? I love the background colors of the Warcraft theme, but hate the borders. I would love the option to use the Warcraft theme and be able to shut off the borders via an option somewhere. EDIT: I deci...
File: Supervillain UI (Classic)02-04-15
One More (Working) Preview Maybe...
Posted By: BloodEagle
One More (Working) Preview Maybe only one more day until testing gets underway! Woohoo! Can't wait.
File: Supervillain UI (Classic)02-01-15
I never actually know when people h...
Posted By: BloodEagle
I never actually know when people have migrated away from SVUI :( Perish the thought! Most of your loyal testers like me hop in here about 150 times a day to see if/when any info comes out about the start of the new test version. :)
File: Supervillain UI (Classic)01-27-15
Re: Re: Re: Re: Eureka !
Posted By: BloodEagle
Btw I really like what Zork did with the Diablo theme. Graphically speaking, I am very nostalgic when it comes to the default, Roth, and Spartan hehe. What I really want in the distant future would be to earn the respect of UI legends like Zork, Kait, GoldPaw, p3lim, Phanx and others enough to be able to establish a grand collabor...
File: Supervillain UI (Classic)12-10-14
@Munglunch Is there a chance you...
Posted By: BloodEagle
@Munglunch Is there a chance you could add an option for AFK that stops the spinning but keeps the graphics? It makes myself and a few guildies a bit nauseous when it spins around while checking email, etc. Thank you sir.
File: Supervillain UI (Classic)11-21-14
v5.2.19: > Garrison button errors...
Posted By: BloodEagle
v5.2.19: > Garrison button errors fixed > Garrison styles expanded to landing page and missions page > tooltip stretching fixed > x-ray specs overlapping fixed > New code to manage blizzard frames, for multi monitor users this will force default positioning towards the center of the screen for panels that would have otherwise be...
File: Supervillain UI (Classic)11-20-14
You sir, as I have stated many time...
Posted By: BloodEagle
You sir, as I have stated many times....are the man. Expect another donation from me the moment this feature is added! And probably some more from guild mates. I am coding this as we speak! Feature Request: Option to have all pop up windows i.e. quest giver, mount/toy/pet, transmog, mailbox, vendor, etc pop up at 0,0 coords?
File: Supervillain UI (Classic)11-20-14
@Munglunch If you could let me k...
Posted By: BloodEagle
@Munglunch If you could let me know if the following is possible, I would be most appreciative.... Feature Request: Option to have all pop up windows i.e. quest giver, mount/toy/pet, transmog, mailbox, vendor, etc pop up at 0,0 coords? My resolution is 5920x1080 and all of these types of windows pop up to the very far extrem...
File: Supervillain UI (Classic)10-25-14
Sadly I had to go back to the last...
Posted By: BloodEagle
Sadly I had to go back to the last stable one I can remember, which was 5.0.85 as this newest update on multi monitors has the chat and quest docks in the right place, but all the bottom menu commands are at the far left and right edges of my monitors. I will await with bated breath for a newer stable patch
File: Supervillain UI (Classic)10-24-14
@MungLunch I know you are super...
Posted By: BloodEagle
@MungLunch I know you are super busy currently on SVUI, but when you get a chance, could you add an option for those of us multiple monitor users to have all windows pop up at 0,0? Every window that pops up like mail, quest, talents, guild bank, etc all pop at the very far left edge of my left most monitor, then must be dragged...
File: Supervillain UI (Classic)10-21-14
If you take a moment to look throug...
Posted By: BloodEagle
If you take a moment to look through this thread, and bother reading each and every post, you might be able to tell that MungLunch has been busting his proverbial ass nonstop since the patch came out. Letting him know about an issue with the current stuff he has implemented makes sense, since it affects his current work, but askin...
File: Supervillain UI (Classic)10-16-14
I will be most happy to try. Wel...
Posted By: BloodEagle
I will be most happy to try. Well perhaps you could reply to Cairenn and have her look at the idea I proposed with "UI Replacements" Category. I actually spoke with Cairenn this morning about this exact issue... Here was her response to me... Hi BloodEagle, The reason it isn't showing up is because it is in the Compila...
File: Supervillain UI (Classic)10-16-14
I actually spoke with Cairenn this...
Posted By: BloodEagle
I actually spoke with Cairenn this morning about this exact issue... Here was her response to me... Hi BloodEagle, The reason it isn't showing up is because it is in the Compilation categories and due to the nature of those we don't have them being updated by Minion at this point in time. I'm going to be talking to Dolby abo...