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Results: 52Comments by: Kaaihn
File: Zoned!05-27-08
Originally posted by VagrantEsha...
Posted By: Kaaihn
Originally posted by VagrantEsha I've got that functionality in there for you Kaaihn, at least I think so. I've never used the minimap rotate option before, so I'm not sure whether this is precisely what you were after or not. It's working perfectly, thank you very much!
File: TipTac05-11-08
One key feature this is missing see...
Posted By: Kaaihn
One key feature this is missing seems to be the option to show raid icons attached to the tooltip. If you could please add that, I would be able to switch from Tinytip to this, since it is superior in every other way :) As a feature request, currently the only options for debuffs are "show all", or "show removable". I would like...
File: Auctionator05-10-08
Posting multiples of the same item...
Posted By: Kaaihn
Posting multiples of the same item as Scotte44 requested would be a huge feature to have. I would also like to have some way to control the pricing model. I want to be able to have the bid and buyout set to 1 silver less than the current lowest priced, with my auction durations being 12 hours.
File: Zoned!05-09-08
Originally posted by VagrantEsha...
Posted By: Kaaihn
Originally posted by VagrantEsha Ah, there you go. It only works with outdoor subzones, because I hadn't included the event for indoor subzones (they're separate events). I didn't know anyone would want that functionality in there. I'll have a new version up later with the indoors event tagged. Thanks, definitely needed fo...
File: Zoned!05-09-08
Originally posted by VagrantEsha...
Posted By: Kaaihn
Originally posted by VagrantEsha It already goes by both GetSubZoneText() as well as GetRealZoneText(). What I mean that is it'll always go by the minimap-text zone if that's available. For example: Tranquillien is a sub-zone, and Ghost Lands is a real zone. Sub-zones take prescedence over real zones, if they exist. As for th...
File: Zoned!05-09-08
I've been looking for something alm...
Posted By: Kaaihn
I've been looking for something almost like this. Instead of remembering zoom level by zone though, can you make it so it remembers zoom level by area? What I mean is, remember it by the label above the minimap, as opposed to only zone wide. The other piece you might consider adding is for the mod to remember whether you set r...
File: tekticles05-06-08
In a raid, if you open the default...
Posted By: Kaaihn
In a raid, if you open the default raid pane and right click a person, you get the options of promote to main tank, and promote to main assist. Choosing either brings up a popup that Tekticles has been blocked from an action only available to the Blizzard UI, Disable or Ignore. I dont want to disable, so I can't promote someone...
File: tekticles04-27-08
One thing that I am now noticing....
Posted By: Kaaihn
One thing that I am now noticing. The damage numbers above my targets head are now looking like they are displaying in bold. Which entry in the lua controls those numbers if I want to set it to normal?
File: tekticles04-26-08
Thank you. So glad you made this....
Posted By: Kaaihn
Thank you. So glad you made this. The font breaking when I did a /rl was driving me nuts, which your mod does not have a problem with. Since I only use this one font set anyway, I am all for a slimmer addon!
File: Bongos202-11-08
Druid forms bar seems to be broken...
Posted By: Kaaihn
Druid forms bar seems to be broken on PTR. It gives the error: Interface\FrameXML\SecureTemplates.lua:276: attempt to call global 'ClickSpellByName' (a nil value) when you click on any of the forms. Dragging the form spell to a regular action button and clicking on it works though.
File: Debuff Filter and Cooldowns01-19-08
Is it possible to stop the timer co...
Posted By: Kaaihn
Is it possible to stop the timer countdown color from changing to red when it gets below a certain time? Alternatively, would it be possible to get an option for us to set how much timer is left before the timer text changes colors? Thanks.
File: OzRaid11-30-07
Originally posted by Ozymandius T...
Posted By: Kaaihn
Originally posted by Ozymandius There are not currently options to what range it fades, if you are a healer it will use 40 yards, if you are not it is 30 yards. If you are a healer (which I guess you are seeing as you care about it fading during a fight) then faded out = out of healing range, but if it is fading too much then you c...
File: OzRaid11-29-07
Hate to keep badgering you with lit...
Posted By: Kaaihn
Hate to keep badgering you with little things, but I don't see a way in the options to change the distance that range fade kicks in. Currently I am getting frames fading during some raid fights, which I don't want. I assume I just need to up the range it is set to. Where can I change that? Thanks.
File: OzRaid11-21-07
As far as hiding the frames go, I w...
Posted By: Kaaihn
As far as hiding the frames go, I want to see my default party in a 5 man, and not see OzRaid at all in a 5 man or solo. In a raid, I want my default party to hide, and to see OzRaid. In theory, the settings would be in Interface to check hide party in raid, and in OzRaid have Hide Party Frames unchecked, Hide in party, and Hid...
File: OzRaid11-21-07
Originally posted by Ozymandius O...
Posted By: Kaaihn
Originally posted by Ozymandius Ooh, you shouldnt get it every time someone joins the raid - I would suspect you have another addon that is doing some heavy processing when someone joins (I only get lag detected when I first join the raid & OzRaid has to set up 6 windows for me) Anyway, I should really have made it a debug only th...
File: OzRaid11-20-07
Looks promising, except for two pro...
Posted By: Kaaihn
Looks promising, except for two problems. First, it is spamming me with a lag detected message in blue every time someone joins the raid. Second, I have my party frames set to not show in raid, but with this mod installed, it is forcing the party frames to appear while I am in a raid.
File: Elkano's BuffBars11-19-07
Any chance you could look into the...
Posted By: Kaaihn
Any chance you could look into the tainting issues with FramesResized please :) ?
File: Elkano's FramesResized11-19-07
Getting tons of taint errors since...
Posted By: Kaaihn
Getting tons of taint errors since 2.3 with this, using latest version thru wowaceupdater. Like this, but on and on... 11/19 16:37:14.246 An action was blocked in combat because of taint from FramesResized - MultiBarRight:SetPoint() 11/19 16:37:14.246 Interface\FrameXML\UIParent.lua:2287 11/19 16:37:14.246 secureca...
File: Debuff Filter and Cooldowns11-17-07
Getting some tainting... 11/16 2...
Posted By: Kaaihn
Getting some tainting... 11/16 21:23:08.171 An action was blocked in combat because of taint from DebuffFilter - UIParent:SetAttribute() 11/16 21:23:08.171 Interface\FrameXML\UIParent.lua:1469 UpdateUIPanelPositions() 11/16 21:23:08.171 Interface\FrameXML\UIParent.lua:1357 CloseWindows() 11/16 21:23:08.171 Inter...
File: MoveAnything! (BC)11-16-07
Getting tons of taint issues now....
Posted By: Kaaihn
Getting tons of taint issues now. 11/16 02:11:18.370 An action was blocked in combat because of taint from MoveAnything - PartyMemberFrame2:HiddenClearAllPoints() 11/16 02:11:18.370 Interface\AddOns\MoveAnything\MoveAnything.lua:486 MoveAnything_RefreshPositions() 11/16 02:11:18.370 MAOptions:OnEvent() 11/16 02:11:...
File: Bongos211-16-07
Re: Re: Re: XP bar displaying Rep instead of XP
Posted By: Kaaihn
Getting some tainting with 1.9.4... 11/16 02:11:17.479 An action was blocked in combat because of taint from Bongos2_ActionBar - BongosClassButton1:SetAttribute() 11/16 02:11:17.479 Interface\AddOns\Bongos2_ActionBar\classBar\button.lua:135 BongosClassButton1:UpdateSpell() 11/16 02:11:17.479 Interface\AddOns\Bongos2_A...
File: Bongos210-16-07
I dont know if you already have a n...
Posted By: Kaaihn
I dont know if you already have a new version in the works for 2.3, but I have come across a problem on test. As a Druid, changing forms makes some bars lose all the spells on it. Changing back to elf form, the buttons are still gone (they were there before changing forms). Zoning fixes things. These are bars that are set to...
File: Bongos209-28-07
Originally posted by Tuller Mov...
Posted By: Kaaihn
Originally posted by Tuller Moving buttons in combat: Picking up buttons was made a secure function in the patch, so its no longer possible for Bongos to do so in combat without me doing some significant changes. Any chance you can make those changes please? Thats a huge restriction to have to put up with.
File: Bongos209-27-07
Originally posted by Lonarms That...
Posted By: Kaaihn
Originally posted by Lonarms That's actually a function of the game. Blizzard doesn't want you moving things about, assigning hot keys, or such things during combat. This would be something new in the patch then that I am not seeing in the patch notices, I could move spells from one button to the next in combat before.
File: Bongos209-27-07
I have lock button positions unchec...
Posted By: Kaaihn
I have lock button positions unchecked, but I cannot move spells on my buttons during combat.