Results: 24Comments by: fuqinsim
File: famBags12-28-11
I agree, picked this up after my ba...
Posted By: fuqinsim
I agree, picked this up after my bag addon broke for 4.3. After a lil bit of tweaking just LOVE it. Please don't abandon this!!!
File: GnomishVendorShrinker10-31-11
As a simple fix for the search-box...
Posted By: fuqinsim
As a simple fix for the search-box placement edit GnomishVendorShrinker.lua (located in your addon directory). I recommend Notepad++ but you can use Notepad or Wordpad. Search for this string on line 317 : editbox:SetPoint("TOPLEFT", GVS, "BOTTOMLEFT", 0, -51) and change it to : editbox:SetPoint("BOTTOM", GVS, "TOP", 0, 6)...
File: Broker: XPBar08-01-10
Great to see someone decided to por...
Posted By: fuqinsim
Great to see someone decided to port this and give it new life!!! It is one of those lil addons you dont realize how cool it was until its gone. I'm impressed to see you adding user requested features so fast and i think you're on the right track. Once an option to adjust the offsets are implemented i think it'll be damn near perfect...
File: ChocolateBar (Broker Display)08-01-10
Praise/feature request
Posted By: fuqinsim
First off, lemme just say this is an excellent FuBar replacement!!! I have tried just about all of the LDB display addons out there and i find your approach the most logical imo. Im VERY impressed with the ease of layout and hiding the text for objects. Also i've found this to be one of the most resource friendly LDB displays that yo...
File: lcLoot11-27-09
great work on this one...been using...
Posted By: fuqinsim
great work on this one...been using xloot and xlootgroup forever, then went to butsu and teksloot looking for sumthing a lil more light-weight. Found the later a lil lackig on options and such, then stumbled upon this! Really liking where its going so far, couple of feature reqquests though: I agree with vpr : "When a mob has 'no...
File: caelNameplates08-28-09
Ui
Posted By: fuqinsim
Really slick interface, mind uploading it??? If not could you point me in the right direction to the addons your using? Mainly what mod are you using to skin all your frames and how did you get the threat border around them all like that? Again, awesome layout! Thanks for your time and effort. Keep up the great work!!!!
File: Chicchai08-27-09
hmm..,
Posted By: fuqinsim
I tried your bit of code to maximize the combatlog frame in combat and minimize when OOC but i receive the following error when entering combat: : Chicchai-3.0\core.lua:184: attempt to call method 'Maximize' (a nil value) and this one leaving combat: : Chicchai-3.0\core.lua:186: attempt to call method 'Minimize' (a nil value...
File: tomQuest207-13-09
I received this error after running...
Posted By: fuqinsim
I received this error after running latest update. Using most recent version of Fubar3.6 and Broker2Fubar. The error happens when i mouseover the quest plugin on fubar, there is no tooltip, just throws the error. Thank you for your time and effort. : tomQuest2-r171 beta\questsTooltip.lua:1106: maximum width cannot be lower than mi...
File: Stuf Unit Frames (and Raid)02-15-09
Originally posted by totalpackage...
Posted By: fuqinsim
Originally posted by totalpackage 1. Not useful unless it's the dragon texture since gold looks like neutral reaction or rogue class, and silver just looks white on any border texture. You also have all the flexibility to make a text pattern to get your attention for rare/elite. 2. In a party setting, I do not want to promote O...
File: Cirk's Lootvalue02-15-09
Hello! I tried your addon and liked...
Posted By: fuqinsim
Hello! I tried your addon and liked it. The customization is nice and it's feaure rich. I been using Colalight then ItemPriceTooltip. I like the abilty to push a modifier and see the tradeskills its used for. My only problem is, it doesnt seem to hook into other "special" tooltips. Like using Bagnon or Armory I get no sell values in...
File: TipTac02-15-09
Hi there. I dunno if u remember me...
Posted By: fuqinsim
Hi there. I dunno if u remember me but i was the guy who wanted the target on the 1st line but to "spill over" to the next line. I've been adding the nil,nil,nil,1 to: if (cfg.showTarget == "first") then t:AddLine(u.line1.."|r : "..u.target,nil,nil,nil,1); It's worked up until the last couple versions. I've found the line of c...
File: Stuf Unit Frames (and Raid)02-15-09
First of all, great unit mod! I've...
Posted By: fuqinsim
First of all, great unit mod! I've used mainly aguf for the past couple years as i had a custom layout i edited myself. I started with Discord, went to Aguf until shortly after 3.0, and been using Pitbull up until i discovered your addon. I really like the low "footprint". The config is a lil tedeious at 1st but the customization is...
File: RedRange10-24-08
hi! good addon! one question though...
Posted By: fuqinsim
hi! good addon! one question though.... could you add an option to not color the hotkeys i prefer to have them the stock white so they stand out better when a target is out of range. thamks for your time!!!
File: TipTac02-04-08
hello again! Man, you gotta be one...
Posted By: fuqinsim
hello again! Man, you gotta be one of the nicest mod authors out there. You always reply to my posts ;0] ! No requests or questions from me today. Just praise!!! I raed in a different thread about you pondering Ace or wutnot... dont do it. Ace has its place for sum addons but i like where your goin with this. Everytime i've used a m...
File: TipTac02-02-08
TipTac Screenies
Posted By: fuqinsim
Here they are...the top one is with the help of your 1st post. The rest are using the 1,1,1,1 method. Not to be a pest but huh??? May i ask wut they do? I played around a lil (as usual) with strange results. The only thing i could tell is i think i left a 1 out or changed it to 2 and it made the : red. Thanks too for the follow-up po...
File: TipTac02-02-08
thanks a bunch
Posted By: fuqinsim
Once again...hats off to you! I messed around a bit with the stuff from your 1st post(did the editing to the code for the 2nd line instead). That led to havin to edit the stuff around line 587-593,which worked well if i had it set to the 2nd line(had bold for target on 2nd line).When i put it back to first i had a duplicate of my nam...
File: TipTac02-01-08
here they are
Posted By: fuqinsim
http://www.screenshots.cc/view_thumb/2f214738/CT1.jpg http://www.screenshots.cc/view_thumb/30d4e741/CT2.jpg http://www.screenshots.cc/view_thumb/156a1708/CT3.jpg http://www.screenshots.cc/view_thumb/2751a731/CT4.jpg
File: TipTac02-01-08
Thanks for the post. Tried it and w...
Posted By: fuqinsim
Thanks for the post. Tried it and worked like a charm to make large font on the 2nd line (wut exactly did that \n do?). Not to be picky but could you explain to me how to make the target start on the first line and "overflow" onto the 2nd line if it's a long name. If not could you direct me to where i can find a good source of functi...
File: TipTac01-31-08
So is that a no to my request? I ma...
Posted By: fuqinsim
So is that a no to my request? I mainly just dont like the tip to be 5 inches long on the screen when i target sumthin with a long name. I DO like the target on the 1st line because its larger and thats where i've always been used to seeing it. On the 2nd line it just doesnt stand out to me anymore than the guild name. Tipbuddy did...
File: TipTac01-30-08
thanks
Posted By: fuqinsim
Wow, i'm impressed with the timely respnose to fit in the option to hide tips on unit frames in combat. I grabbed the new version !st thing today and am just impressed. I do have a couple other feature requests. 1) Color the units name gray when dead instaed of still being the reaction/hostile color. 2) I like the target on the first...
File: TipTac01-30-08
feature request
Posted By: fuqinsim
First of all, excellent addon. It's nice to see a new non-buggy tooltip mod. I really like the color border by class option and the brackets colored by reaction of the targets. Nice new features. One thing i am missing since i click-cast on unit frames to heal, is the ability to hide the tooltips for unitframes in combat. If u could...
File: Cartographer: Quest Objectives03-03-07
I got the same errors as below, and...
Posted By: fuqinsim
I got the same errors as below, and yes it is something to do with EQL. If you disable it this mod works great. UberQuest screws with it as well. I think its just buggy programing in both...too many different people picked them up over the years. Anyway , i wish it worked with one of em cuz the stock log just SUCKS! This mod is worth...
File: SmartBuff02-19-07
nvm
Posted By: fuqinsim
lol...figured it out !! Keep up the great work, i'm very content now. Good replacement for Panza and AutoBuff ! (If only i coud find a replacement for the SealJudge part of Panza) Thanks again !
File: SmartBuff02-18-07
hmm
Posted By: fuqinsim
I was unable to add anyone to the additional or ignore list . Dunno if it's a bug or if i'm just not doing sumthing right . No names show up in the list when I open the window and i'm unsure how to add them. Any help would be greatly appreciated !