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Results: 9Comments by: bind
File: Quartz - Modular Casting Bar05-29-07
This is a great mod, started using...
Posted By: bind
This is a great mod, started using it today but I have one request I play in 1440x900 reso and I can't see some of the buff bars I was wondering if you could add in functionality to be able to scale ALL of the bars in quartz. Thanks a lot for a super addon.
File: Atropine04-17-07
Haste, Latest build is working with...
Posted By: bind
Haste, Latest build is working without any problems :) Thanks for fixing that issue, I can't live without this mod.
File: Atropine04-17-07
I'm having the same exact problem,...
Posted By: bind
I'm having the same exact problem, poisons.lua line 37 bad argument #2 to 'printF' (number expected, got string)
File: Atropine03-06-07
Hey Haste, Just an update, the m...
Posted By: bind
Hey Haste, Just an update, the mod's working great with this new version, the UIParent UIScale is working perfect. Keep up the excellent work, love this mod.
File: Atropine02-23-07
Haste, I noticed one more thing......
Posted By: bind
Haste, I noticed one more thing... If I change the default values of a certain poision from 20 to lets say 30, when I close the atropine window and reopen it, it doesn't seem to save the value I put in. Is this by design?
File: Atropine02-21-07
Originally posted by haste I actu...
Posted By: bind
Originally posted by haste I actually play in 1680x1050, but I'll add a scale option as soon as I get home, which will be in six hours or so. edit: Sadly something had to come up, I'll see if I can get this done within the day. Right on :) As a temp fix I set f:SetScale(.90)
File: Atropine02-21-07
Why can't you scale the size of the...
Posted By: bind
Why can't you scale the size of the window? Not everyone plays at 800x600 resolution. I'm at 1440x900 and can barely read the window. Scaling option would be really nice.
File: Natur Enemy Castbar02-20-07
I've always loved this mod since it...
Posted By: bind
I've always loved this mod since it's existence but as a rogue I have a few problems with the mod I can't quite figure out. Firstly, when I sap a target and the countdown begins, if I target another character the timer for the sap and the diminishing returns notifier will disappear. This is extremely annoying because I might want...
File: Chronometer02-20-07
This mod is great but I found a pro...
Posted By: bind
This mod is great but I found a problem with it. As a rogue, whenever I sap a target who's PVP flagged the ticker counts down from 40 seconds left on the sap rather than the actual time which is around 10 seconds I believe. Wasn't sure if their was a way to fix this but I thought I'd let you know about it. Great mod otherwise.