Results: 231Comments by: hipjipp |
File: HBar05-24-10 |
Originally posted by Psoewish
Than...
Posted By: hipjipp
Originally posted by Psoewish
Thank you for this wonderful addon! I'm really having a lot of fun with it, I know absolutely nothing about LUA but your addon and my quest for minimalism have gotten me into editing this beauty just right. :)
I already managed to split up the 2 action bars on the right and have them position on the le...
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File: TinyDPS05-22-10 |
Originally posted by Sideshow
That...
Posted By: hipjipp
Originally posted by Sideshow
That's demotivating
Try this macro
/run print(tdpsFrame:IsEventRegistered("COMBAT_LOG_EVENT_UNFILTERED"))
It should print "1" , meaning the event is registered. It returns "1". Sorry for the late respons, had some buisness to attend to.
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File: TinyDPS05-22-10 |
Originally posted by Sideshow
Care...
Posted By: hipjipp
Originally posted by Sideshow
Care to test it out? Just disable all but tinydps.
Thanks for your time Disabled all but TinyDPS, logged in, killed two mobs and still nothing. Hope it's resolveable. :<
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File: TinyDPS05-22-10 |
Originally posted by Sideshow
Odd....
Posted By: hipjipp
Originally posted by Sideshow
Odd.
Can you do a little fight, then reload or close wow, and have a look what the savedvariables are ? killed a quick mob, closed wow and pasted the SVs. here they are: http://pastebin.com/zUWH5CFQ
hope something can come out of this. :3
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File: TinyDPS05-22-10 |
Originally posted by Sideshow
Very...
Posted By: hipjipp
Originally posted by Sideshow
Very odd ... especially when you have no errors. Maybe a stupid question, but have you enabled LUA errors ? Since i'm more or less constantly coding when i'm playing WoW yes, i also use oSh*t for those under-the-radar errors. nothing showed up. which is why i'm confused aswell. =(
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File: TinyDPS05-22-10 |
Originally posted by Sideshow
You...
Posted By: hipjipp
Originally posted by Sideshow
You are doing damage to a mob, and the addon is set to show damage and overall data, and you see nothing ? That is correct. the only thing showing is the placeholder.
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File: TinyDPS05-22-10 |
just tried the updated one on my pr...
Posted By: hipjipp
just tried the updated one on my priest; no errors. but it doesn't show any bars either. didn't do anything but move it. would really love to see this working, in case i decide to use a damage-meter. this is (so far) the best one yet due to its very low memory usage.
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File: KoskenAngo05-20-10 |
Originally posted by Baine
well, i...
Posted By: hipjipp
Originally posted by Baine
well, i actually think it's chicchai acting up, since it modifies the chatframe based on events, disregarding combat state
although it doesn't taint in it's latest version, at least not here
although the chat frames remain in the same state as they were when entering combat... That's the taint. On some cha...
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File: KoskenAngo05-20-10 |
Originally posted by Baine
ID: 1
E...
Posted By: hipjipp
Originally posted by Baine
ID: 1
Error occured in: Unnamed
Message:
Hpanel attempted to call a protected function (ChatFrame1:SetWidth()) during combat lockdown.
Debug:
: SetWidth()
Hpanel\Hpanel.lua:50:
Hpanel\Hpanel.lua:48
and many others like that, all based in line 48
everything is still in place, but this pops up ev...
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File: KoskenAngo05-19-10 |
Originally posted by Baine
the chi...
Posted By: hipjipp
Originally posted by Baine
the chicchai version you've used was buggy for me, using the latest version from wowi and applying your settings/enabling whispers for maximize fixed it here
and the teksloot version should be updated, since the version used in here doesn't support disenchant....
when i'm already at it, i've received som...
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File: Hpanel05-18-10 |
Originally posted by Aximous
Is th...
Posted By: hipjipp
Originally posted by Aximous
Is there a way to make it show the background only when the frame is maximized via chicchai or in combat? if you're still here and interested i'm back, don't know for how long, but if you want the feature, now's the time to tell me. :3
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File: HBar05-18-10 |
Originally posted by Politig
My in...
Posted By: hipjipp
Originally posted by Politig
My intention is to split my Actions bars into different sections. Currently I use Dominos to have a little section of bars 3x2 for items, my main 3x10 area for spells, etc. I just don't know how easy it'll be to keep testing those out. Then i recommend that you know a little bit of lua. Since i don't d...
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File: HBar05-17-10 |
Originally posted by Politig
Any a...
Posted By: hipjipp
Originally posted by Politig
Any and all configs must be done through the LUA file? To keep it as small as possible yes. but there's not much you would like to change. And with the new variable added it's even easier.
Sorry if you don't like changing things directly, but if i added a GUI the addon would go from 4kb to about 250kb....
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File: KoskenAngo05-17-10 |
Originally posted by Saintvallen
W...
Posted By: hipjipp
Originally posted by Saintvallen
What is that grey area with the arrows in the first picture?
I have no idea what you're talking about, so i'm going to guess you mean the ActionBar at the top of the screen. That's the BottomLeft ActionBar. Moved to the top for out-of-place convenience. Hope i got it right. :3
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File: Chicchai03-30-09 |
Originally posted by zecxx
Is ther...
Posted By: hipjipp
Originally posted by zecxx
Is there a way to maximize the chatwindow whenever someone says something.
Now it only maxmizes when someone goes on/offline or i accept a quest, etc. change it in the lua. look for the events you want the chat to react on and uncomment them.
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File: TipTac03-15-09 |
Originally posted by Aezay
...Snip...
Posted By: hipjipp
Originally posted by Aezay
...Snip...
hipjipp
When you say latest version, do you mean 09.03.12 Fixed or 09.03.13 Test? I did some changes to how fadeout works in the test version. But if you really do see fadeouts not working in the test version, how about if you disable the Fadeout Override option?
...Snip...I'm currently using 0...
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File: TipTac03-15-09 |
Hi Aezay, love the addon, but as of...
Posted By: hipjipp
Hi Aezay, love the addon, but as of the latest verision of TipTac i'm still having problems with fading out after hovering over a unitframe. Please help :<
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File: HBar03-02-09 |
Originally posted by Nuckin
FYI th...
Posted By: hipjipp
Originally posted by Nuckin
FYI there are some Mac OS hidden files in the archive, nothing serious just extraneous data.Ignore them... And i can't remove it, sorry.
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File: Fux02-25-09 |
Thanks for finally releasing this,...
Posted By: hipjipp
Thanks for finally releasing this, it's awesome! <3
Edit: Having an error with the quixote library.. something about CallBackHandler-1.0...
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File: HBar02-09-09 |
Originally posted by Aluria
Hi :(...
Posted By: hipjipp
Originally posted by Aluria
Hi :( Petbar didnt work :( neither with my hunter nor with my unholy deathknight. And i cant find the other thing >.< PetActionButton1:SetPoint("BOTTOM", HBar, "TOP", 0, 50)Just play around with it.. can't really test it as i've quit WoW... And the show_classbar is by the top. =)
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File: HBar02-09-09 |
Originally posted by Aluria
Hi
i...
Posted By: hipjipp
Originally posted by Aluria
Hi
i cant find a way to see my petbar.. and my aura-bar for my DK.. can u help me? I think it's my bad about the pet-bar.. change the last line to this: PetActionButton1:SetPoint("BOTTOM", MultiBarBottomRight, "TOP", 0, 10);About the stance-bar, did you change the show_classbar to true? =/
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File: HBar01-25-09 |
Re: Forcing Empty Buttons
Posted By: hipjipp
Originally posted by CrimsonHawk
When I play, I set the options so that even the empty action buttons are visible on my screen. Is there a way to make the HBar main bar to do the same? Shouldn't the "Show All Actionbars" option make that happen? I mean, i just reposition the bars/buttons, i don't create my own.
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File: lolTip01-17-09 |
I've added this to my loltip code a...
Posted By: hipjipp
I've added this to my loltip code and i've not seen any errors regarding that since: GameTooltip:SetScript("OnHide", function(self)
self:SetBackdropBorderColor(0,0,0);
self:SetBackdropColor(0,0,0);
self.default = nil;
GameTooltip_ClearMoney(self);
GameTooltip_ClearStatusBars(self);
GameTooltip:Hide();...
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File: oUF_Kosken01-17-09 |
Originally posted by Zero Dream
Fi...
Posted By: hipjipp
Originally posted by Zero Dream
First of all, thank you for the amazing layout ! I've just switched to oUF from pitbull and this is exactly what I wanted, and I have been tweaking the positions to fit my ui.
However, I do have a problem that I can't seem to be able to overcome. I want to change the castbar width. I've added a self....
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File: oUF P3lim01-15-09 |
Originally posted by Kardinalsin
d...
Posted By: hipjipp
Originally posted by Kardinalsin
did still happens :/ This is a known bug with oUF, no layouts are responsible for this.
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