Results: 58Comments by: Enkidu
File: Details! Damage Meter07-21-16
Merging spells
Posted By: Enkidu
Hey, sorry if this question has an obvious answer, but is it possible to merge spells that hit multiple times with different spell ID? I want to look at my breakdown and see just 1 merged listing of Rampage, Bladestorm, Raging Blow etc. Thanks for the great mod!
File: BigWigs Bossmods06-29-15
If you can call how I'm playing the...
Posted By: Enkidu
If you can call how I'm playing these days playing then yeah, still playing :p.
File: BigWigs Bossmods06-27-15
Posted By: Enkidu
Any plans to add icon markings for Archimonde? Specifically for Shackled Torment to make it easier to have an orderly exit. Thanks!
File: Spell Toggle09-16-13
This is perfect, thank you!
Posted By: Enkidu
This is perfect, thank you!
File: Spell Toggle09-12-13
Sweeping Strikes.
Posted By: Enkidu
Is it possible to make a global toggle for Sweeping Strikes using this mod? I would like to hit a button that 'binds' Sweeping Strikes to any consequent button press until I hit it again, to maintain it up the whole time. Is this possible with the mod currently? Could the mod be changed to support it? Could be much more convenie...
File: Dominos10-27-12
Vehicle bar.
Posted By: Enkidu
Hi Tuller, I can't get vehicle bars in combat. I have tried this with Dominos as my only enabled addon. A few lines from the taint log: 10/28 01:25:52.099 An action was blocked in combat because of taint from Dominos - MainMenuBar:Hide() 10/28 01:25:52.099 :OnFinished() 10/28 01:25:52.099 An action was blocked i...
File: BarrierText09-15-12
Re: Resize issue
Posted By: Enkidu
Thanks. Forgot to mention I was using it on beta - I don't know if Live is any different.
File: BarrierText09-15-12
Re: Re: Resize
Posted By: Enkidu
I tried the following: Making sure BarrierText is the only addon loaded. Dragging BarrierText to a clear area while unlocked and out of combat. All modifiers + wheel options worked. If no modifier was held nothing would happen. I was trying to make it slightly smaller than the default size.
File: BarrierText09-14-12
Posted By: Enkidu
Hi Dridzt, great addon! I can't seem to change the font size, mouse wheel without any modifiers does nothing (the frame is accepting the press - my camera zoom does not change while pressing wheel up or down).
File: ReforgeSaver11-07-11
Posted By: Enkidu
Hi Jordon, will you be updating this addon for 4.3? QoL will go down beyond reasonable levels without this addon!
File: Tidy Plates: Threat Plates - Alpha Update05-01-11
Thanks for the reply. I meant decim...
Posted By: Enkidu
Thanks for the reply. I meant decimal percent hp, sorry I was not more specific. Is this actually supported and I missed it? Since my UI just shows it now since I modified Threat Plates. Thanks again.
File: Tidy Plates: Threat Plates - Alpha Update04-28-11
Nameplates 'blinking'
Posted By: Enkidu
Hi suicidalkatt, I'm having some issues with nameplates blinking (disappearing for a fraction of a second then reappearing) when changing stances, even if it's just between battle/berserker. Disabling stances fixes the issue. Is this something you could fix? Also, currently there is no option to show decimal hp, though this is ex...
File: ReforgeSaver02-20-11
Posted By: Enkidu
This is something people that respec often (or reforge for specific fights) can really use, thank you!
File: MikScrollingBattleText02-14-11
Sound volume.
Posted By: Enkidu
Blizzard added a way for addons to use specific sound channels, so that we can for example make MSBT obey the master volume, or the sound effects volume, etc. Think you could include this in MSBT so we could turn off in game sound effects again? Thanks.
File: RaidFrameBuster02-12-11
Posted By: Enkidu
Hi, when reloading ui post 4.06 this addon breaks. The side panel returns, empty, as well as a border for the raid frames you can't get rid of. Could you fix this please?
File: MikScrollingBattleText02-09-11
Posted By: Enkidu
Hi Mik, Blizzard changes how dual wield attacks are displayed in the combat log with the release of 4.0.6, Raging Blow for instance will now be Raging Blow and Raging Blow Off-Hand. Is there any way to merge these?
File: SBF 3.2 Beta12-24-10
Thanks for the time you put into th...
Posted By: Enkidu
Thanks for the time you put into this Satrina. This buff mod was and is above and beyond anything else I've ever used. Good luck to you.
File: Gnosis (Castbars and Timers)12-19-10
Release Spirit presisting on screen when Gnosis is turned on.
Posted By: Enkidu
Hi, sometimes when I Release Spirit after my character had died the message to release it persists on the screen, I have to reloadui in order to fix this. I have confirmed this is Gnosis, I played for hours with it off (going through many wipes) and the problem never happened again. Any other information I could provide you with?...
File: Muted Sounds - Combat12-17-10
Cataclysm sounds.
Posted By: Enkidu
Hi sp00n, do you think you'll be updating this to include some of the new sounds introduced in Cataclysm? Like boss battle cries and some other sound effects. Thanks!
File: Gnosis (Castbars and Timers)12-12-10
Boss castbars.
Posted By: Enkidu
Hi, do you think you could include boss frames as unit types? Every encounter has a boss frame in Cataclysm. Thanks.
File: SBF 3.2 Beta12-03-10
Taint log spammed with this message.
Posted By: Enkidu
An action was blocked in combat because of taint from SatrinaBuffFrame - SBFBuffIcon2:SetFrameLevel() Interface\AddOns\SatrinaBuffFrame\SBFElements.lua:109 FrameLevels() Interface\AddOns\SatrinaBuffFrame\SBFElements.lua:142 UpdateDurations() Interface\AddOns\SatrinaBuffFrame\SBFElements.lua:815 FastUpdate...
File: Chaos Frame Modifier12-03-10
Posted By: Enkidu
Hi, what do you think about making frames clickthrough through CFM? Basically achieve the same thing /script framename:EnableMouse(false) does.
File: OmniCC Beta11-14-10
Posted By: Enkidu
I love what you've done with the new configuration, it's beyond awesome being able to configure how you want cooldowns to look on (even) a freaking per button basis. Thanks!
File: SBF 3.2 Beta11-09-10
Boss units.
Posted By: Enkidu
Hey Satrina, do you think you could add support for the boss unit frames? They seem to be active for all Cataclysm raid encounters. Thanks.
File: Target For Me 211-01-10
Cool mod idea.
Posted By: Enkidu
Hi Amethyst, do you think the bosses could be configured by the player at any point so you wouldn't need to hard code them in with every content release? The user would basically fill in the name of the boss, and the appropriate macro to switch to, maybe adding zones in the process to save some cpu cycles on scanning targets. Tha...