|Results: 3Comments by: Jishima|
|File: CastProgress 201-09-09|
while I really like CastPr...
Heya, while I really like CastProgress, as simple as it is, there is one thing that bugs me. Problem is that it automatically creates one profile per char and either I'm blind, or there is no option whatsoever to have it use one profile for all chars, or at least to copy settings from another char. So, having the possibility to...
Re: Re: Re: Two Chat Windows?
Originally posted by Lolzen It is now possible to manage the affected chatframes in the core.lua There seems to be a problem when defining two (or more, probably, I only tested one or two) frames. When I had only my main chat frame affected everything was working fine, but when affecting more than one frame the mouse over ef...
|File: Nameplates Modifier05-24-07|
Originally posted by Shadowd
Originally posted by Shadowd I'd have to look into it, I don't believe we can get that information without recording it. But i'll see what I can do. I think you're right, because Aloft stores that kind of information. If something is not stored it will be displayed after you mouse over that unit once. I actually like that optio...