Results: 17Comments by: Geneticus
File: QuestJunkie08-18-11
4.2 version?
Posted By: Geneticus
I have been maintaining my local copy of QJ and think I finally squished out all of the (major) bugs. I see you haven't posted for over a year and a half; is there something we could work out to either get you my working copy to upload or give me permission to take over development? Mostly what I did was convert the code from depr...
File: RicoMiniMap08-18-11
Workaround for AceComm-2.0 errors
Posted By: Geneticus
Messed around a bit tonight to see if there was a quick fix to suppressing the attempt to index local 'text' (a nil value) errors. What I ended up doing was downloading the Ace 3 libs and copying the contents of the AceComm-3.0 folder (AceComm-3.0.lua, AceComm-3.0.xml, and chatThrottleLib.lua) to \RicoMiniMap\libs\AceComm-2.0 th...
File: RicoMiniMap07-28-11
Issues after win reinstall
Posted By: Geneticus
So, I did a reinstall of win 7 and had to reset my addons after chasing down a bunch of bugs and conflicts I got rmm working again. I manually grabbed the last version of ACE libs from wowace and overwrote the older versions in rmm. this left me with one bug. Installing the ace 2 libs at the top level in the addons folder was glit...
File: RicoMiniMap11-07-10
Re: Moving the map
Posted By: Geneticus
Originally posted by Geneticus Upgraded to the new version , map size shrunk, and moved to the right, slightly off screen. The unlock feature does not allow me to move the map, just unlocks the movers for the other 3 windows. I can re-size the map, but making it large enough for my screen rez puts it off screen. Tried re-installing...
File: RicoMiniMap11-01-10
Moving the map
Posted By: Geneticus
Upgraded to the new version , map size shrunk, and moved to the right, slightly off screen. The unlock feature does not allow me to move the map, just unlocks the movers for the other 3 windows. I can re-size the map, but making it large enough for my screen rez puts it off screen. Tried re-instaling and deleting the saved variables.
File: _NPCScan10-15-10
NPCScan and graphical issues
Posted By: Geneticus
In the 4.0.0.2 release I was having graphical studdering in Dal. My framerate and latency were ok, but every step I took the textures that were passing by me lurched by in a jerking motion. I noticed If I hovered over the quest log the tool tip was flashing very rapidly, like around 30Hz. When I disabled _NPCScan it cleared up immedi...
File: Chopper Killer07-23-10
Should add alternate sounds like Ma...
Posted By: Geneticus
Should add alternate sounds like Mario Kart, or vintage game noises
File: SnootyLooter07-23-10
Re: More info
Posted By: Geneticus
Originally posted by wildcard How does this work? The item is not looted at all, or destroyed? If it';s just lef there won't it stop skinners in your group from skinning? That's pretty annoying Skinner mode will be: Loot everything then delete Junk items from your inventory, If selected in options. I'm just not there yet. P...
File: SnootyLooter07-15-10
rethink
Posted By: Geneticus
After experimenting tonight in Mana Tombs I have decided to abandon the not looting Grey items approach partially. To make it workable I'm going to need to loot then delete items. Trying to get to the bottom of a pile was really annoying when the top guy has a gray item on him.....
File: SnootyLooter07-14-10
Originally posted by infamy This...
Posted By: Geneticus
Originally posted by infamy This is a really good idea, but what's better is your "Never Loot" list idea. From a purely monetary standpoint, grey items often sell for more than the piles of low-level trade goods and generic crap that piles up in your bags. When farming certain mobs for an odd drop (like small eggs or something)...
File: SnootyLooter07-14-10
Re: More info
Posted By: Geneticus
Originally posted by wildcard How does this work? The item is not looted at all, or destroyed? If its just left there won't it stop skinners in your group from skinning? That's pretty annoying It might not be Ideal for skinning groups, but farming Humanoids for cloth, doing instance runs for green stuff, etc.; it's just easier...
File: Follow Felankor (Auto Follow and Dual/Multi Boxing AddOn)11-13-09
Re: Re: Re: Re:
Posted By: Geneticus
Originally posted by Felankor Yeah that sounds good, I'll do that thanks. I have not taken any code from the fan update so any bugs that were fixed in that may or may not be fixed in my version (depending on if I knew about them). I use the addon myself quite often and I haven't seen that happen (or just haven't noticed if it ha...
File: Follow Felankor (Auto Follow and Dual/Multi Boxing AddOn)11-13-09
Invite doesn't seem to be working.
Posted By: Geneticus
I tried the new release but when I invite Character B, Chat in Character A says it was declined by Character B, but Character B's chat says it was accepted. same thing if I reverse who's inviting who... I remember I had the same issue until the fan update was released. Old bug?:confused:
File: Follow Felankor (Auto Follow and Dual/Multi Boxing AddOn)11-13-09
Re: Re:
Posted By: Geneticus
Originally posted by Felankor This is possible, but again I have to think about how it should be done. If I allow any ungrouped person to use !ff_follow then random people can control you. Maybe I can think about a command which lets you set the name of the toon pulling you (or in your case your heal bot) and allow only that one...
File: FizzleInventory04-30-09
disabling catergories
Posted By: Geneticus
Is there a way for example to set a threshold for items that are colored? The Reason why I ask is common(white) items make it difficult for me to see others. It's mostly that my bags look too busy when they are filled (full) with leather gathers as well as drops from instance runs. In this case all I really care about is greens o...
File: WoWInterface UI Manager - Windows11-10-08
Clumsy Resolve Process
Posted By: Geneticus
First off this is way better than Curse Client. I have lots of addons that stick several folders in the addons root. Lets take a common one, say Auctioneer. There is no auctioneer folder, so what do I resolve to it? I have Auc-Advanced Auc-Filter-Basic Auc-ScanData Auc-Stat-Classic Auc-Stat-Histogram Auc-Stat-iLevel Auc-S...
File: Pet EXP Info Bar - Blizz Fonts05-29-07
Originally posted by Inokis I thi...
Posted By: Geneticus
Originally posted by Inokis I think I found the problem, Uploaded a corrected version now. Seems like it is only draggable from the upper left where the XP XXX/XXXX readout is. Would love to see this with an optional small frame,XP numbers moved on top of the XP Bar,loyalty moved down off the xp bar, and shortcuts to feeding...