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Results: 9Comments by: Llivavin
File: MacroSequence05-18-08
I got this timed out perfectly(well...
Posted By: Llivavin
I got this timed out perfectly(well almost) MacroSequence = {} MacroSequence.sequences = { Shots = { reset = { combat = true, cycle = 1, }, [[ "/cast Aimed Shot", "/cast Arcane Shot", "/cast Steady Shot", "/cast Steady Shot", "/cast Steady Shot", "/cast Arcane Shot", "/cast Steady Shot" "/cast Steady Shot", "/...
File: Tungsten: Carbide05-09-08
Eh, it seems to break {ra*} (1-8) i...
Posted By: Llivavin
Eh, it seems to break {ra*} (1-8) in all chats. Aka the raid icons in chat.
File: Combuctor04-21-08
can you add a scaling function? I h...
Posted By: Llivavin
can you add a scaling function? I hate having this huge ass frame in my window ._.
File: Geist03-28-08
Re: Re: Re: Re: Is it possible
Posted By: Llivavin
Originally posted by Cidrei Ah. Not sure why that wouldn't work. I thought you could bind 5, but it may be a limitation in the Clickbinder I'm currently using. In any case, I'll be updating Geist soon, and one of the changes is in the keybinding interface. eh, no worry, figured it out, but i was wondering if there was a way to...
File: Gag03-28-08
add this to wowace so we can nab em...
Posted By: Llivavin
add this to wowace so we can nab em off of the auto updater :D\ also, add a fubar plugin?
File: Geist03-25-08
Re: Re: Is it possible
Posted By: Llivavin
Originally posted by Cidrei I'm not sure I understand. If you mean past mouse button 5, then no, as that's a Blizzard limitation. If you have buttons past that, you'll need to map those to something else in your mouse properties, and then you can assign them in WoW. no i mean bind it to mouse button 5. it can't do it via the...
File: Geist03-18-08
Is it possible
Posted By: Llivavin
for you to make it so you can bind it to an extra mouse button? (( i have 5 on here.))
File: Artemis03-14-08
Whats the point of having omen and...
Posted By: Llivavin
Whats the point of having omen and KTM? they both can communicate with each other. Looks nice, just not minimalstic enough for my tastes >.>
File: MacroSequence03-13-08
Is it possible
Posted By: Llivavin
to have it check if Hunters mark is allready on the enemy or perhaps a way so that it only will go off once every 2 minutes unless you hit a button? or no?